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  • 2D Graphic Export as DWG bugsplatting.

    sketchup
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    KrisidiousK
    ok... it was this Faucet Component 6340_v2 deleting it fixed the error.
  • Frequent improvvise crashes on Mac SL 10.6

    sketchup
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    M
    What graphics card do you have , had trouble any other programs, Mac Pro , IMac ,Mac book pro ?
  • Microsoft Visual C++ Runtime Library - Runtime Error

    sketchup
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    Dan RathbunD
    Suggest you go to the Microsoft Download Center and make sure you have all updates for all VC runtimes installed. The manifest for Sketchup indicates it is linked against the MSVC version 8 runtime, (perhaps called 2005. After version 6, they began referring to them generally by the release year, as it made more sense to end users.) It should not hurt to install or update other runtimes on your machine (2008, 2010, etc.)
  • Collada not exporting colours

    sketchup
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    Alan FraserA
    Even the textures seem to vary from app to app. That cameraman model is almost entirely vertex-painted, but I used the standard metallic texture on part of the rig. That doesn't display either in Deep Exploration. You can see it listed at the right hand side of my graphic, but it's not assigned to any face. PS Somebody in Boulder needs to learn how to spell corrugated, too.
  • Why is pushpull losing a face

    sketchup
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    daleD
    Another workaround I have used is to group the face, so that I guess it then replaces the stray edge, and then it will Pushpull. But,it is always frustrating when your flow is interrupted. The cntrl/alt key worked fine, but drawing the line as Sonder suggested sounds like a great idea as well. Thanks again
  • Focal Plane Issues

    sketchup
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    mwdsM
    Thanks for the reply.... Glad I'm not the only one with this prob...
  • Google Sketchup Exporting Issues

    sketchup
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    TIGT
    Do you have other possible codecs ? I managed the max 30 fps OK with Cinepac Radius Codec [but PC though]
  • Calque window

    sketchup
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    B
    Thanks to all. Problem solved. This was indeed a monitor problem. Dan
  • Architecture in Components Browser

    sketchup
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    E
    Thanks! I hope they get this worked out soon, I'm stuck modeling on my PC only!
  • DC Attribute Window Absolute Position

    sketchup
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    gullfoG
    cheers! registry hacks-r-us! did the trick. i did report it as a bug to Google so hopefully this make the adjustment in the next patch or version. so... the Google bug people pointed me to a feature: in the preferences -> work space is a button to "reset work space"
  • Sketchup 8M2 speed and instability

    sketchup
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    M
    Thank you for all the advice. Will try the plugin removal first and see what happens.
  • Web dialogs stopped working

    sketchup
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    GaieusG
    There must be something wrong. Also Martin reported some bugs... http://forums.sketchucation.com/viewtopic.php?p=382229#p382229
  • Intersect With Model Problem

    sketchup
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    S
    Thanks Tig, Partial selecting would certainly help...but it does seem like a recent problem....Ive been using this function constantly since it was first introduced way back in version? without much trouble.
  • Models uploaded to the warehouse are not downloadable

    sketchup
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    GaieusG
    Very similar problems have happened in the past, too. See this current issue here for instance.
  • My screen is divided in 3 parts

    sketchup
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    GaieusG
    Well, that plugin indeed places those bars to indicate that only what is not covered by the grey bars is going to be exported. I usually use it only in a copy of the file. It is not very easy to use this plugin with renderers. Some of them does not export the exact SU cameras as they are exported from SU itself. Without further tweaking of the camera settings, I have only had success with Twilight so far (but then of course I have not tried every rendering engines yet). Most (or at least many) renderers have panoramic (360d) export options however. They are neat but this usually needs much system memory (to create an acceptably large panorama - note that you usually only see about 1/4 of the image while the rest is "behind you").
  • Crazy pointer

    sketchup
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    GaieusG
    I guess if it is a dedicated card (i.e. there is a slot for it to insert), you can replace it. Of course slots are also different by time.
  • SUPro 7.1 cannot export to dwg

    sketchup
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    thomthomT
    @lusodxb said: Hi im new to this forum and am having problem exporting my model form skp 8 pro to dwg! can anyone help? Thanks If you describe the problem we might.
  • New Nvidia driver issue w/285.62

    sketchup
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    W
    I am having similar Nvidia driver issues. 285.62 on SLI GTX 580's. SU works fine (but slooow) with hardware acceleration, Fast Feedback unchecked. As soon it is switched back on SU freezes (entire computer) within one or two minutes. I have even tried setting up a custom program control in Nvidia's control panel under 3D settings, adding Sketchup to the programs list and customizing based on other users successful use of Quatro settings. NO LUCK. It is my understanding that Nvidia, at least at one time had been certified for use with Sketchup? Aside from waiting for a new driver, any suggestions?
  • Constant "Bug" ...how to fix? [Shadow related]

    sketchup
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    bigstickB
    I see this all the time, t's down to mesh triangulation when you have cut in your 'decals'. You could try re-smoothing the mesh.
  • Circles ignore turn off auto break =false

    sketchup
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    genma saotomeG
    @tig said: OK, further testing. Irrespective of the 'beak-edges' settings... an edge drawn from within a circle that passes through a segments' vertex of that circle will break in two. BUT if 'break-edges' is set to 'false' the new edge will NOT break IF it crosses a segment anywhere other than at a vertex ! And that's a problem for me and a bug for Google to fix. What I'm doing is setting up a follow me along an arc. The arc length is always in whole degrees and the segments of the extrusion must also be whole degrees. Now at first thought you might say "So what's the problem with breaking the line then?" and while that's a fair question the answer is this: The follow me extrusion along an arc begins and ends by twisting the profile face -- the edges closest to the centerpoint of the arc twist outwards so the total length along the arc is long and those furthest from the center point twist inward and so are too short. I have to fix both ends to get the correct dimensions. IMO a very serious bug. On the extruded end I extrude for a greater length than needed and then go back and trim the excess. The broken lines across the arc is where the trim is going to be. Back at the profile face I have to set it up so the face has depth behind it and I use the end points of the two sides to figure out how to fix that end. The entire set of manual fixes are: The extrusion has 20 faces so that's... umm, what... 22 lines to fix where the face starts... the broken line across the arc... setting up a face along the broken line to use for the intersect... drawing another line further along the arc than needed so the extrusion goes past the intersect face... doing the intersect selected for the extrusion and the trim face... and all cleanup of the stuff I entered but no longer need. Can you say STUPID MAKE WORK SOFTWARE? I can. I'd complain bitterly to Google if I was using the pro software but as I'm not I deal with it as best I can.

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