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  • Ruby console?

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    I
    ok, never mind. i looked at the wikipedia article on ruby and im way out of my depth. i know baisic computer code, but this seems way complicated. you can go ahead and tell me what to do, but i probably wont try. thanks ayways.
  • WebDialog on Mac - problems with height

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    T
    Yes, I've seen that too. Thanks for the reminder.
  • Point, Length and Angle Selection

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    T
    Thanks.
  • Please help with error message

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    EdsonE
    todd, you were absolutely right. mac A had the latest build whereas B had an older one. i had just to update the older copy of SU to fix the problem. thanks!
  • Sketchup to Second life

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    Ivica ValjakI
    well as I see there is no one avaliable and everything got quiet so I guess they give up from that project. I found another try on that but they also did not show in a while http://www.queo-blog.com/?cat=6 some of the progress http://www.queo-blog.com/wp-content/uploads/2007/08/class-diagram-3d.jpg
  • Question ...

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    K
    Great work Chris !
  • Uploading models to the 3D Warehouse

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    Al HartA
    Thanks TBD. However, there is a method to upload multiple .SKP files all at once rather than one at a time. You create a Spreadsheet of the files, with other information, Description, Tags, etc. and then upload the whole mess at one time. Hopefully creating collections and sub-collections as you go. This is supposed to be part of the SketchUp SDK. But I am having a hard time tracing it down.
  • UV Mapper?

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    F
    agree with Notareal and others, this would be a great script. SketchUp knows it's weak in an area when people have to say "use a different program to do this major modification for your model" SketchUp can't be expected to do EVERYTHING but... it should at least be expected to improve it's materials mapping
  • In Development: Subdivide and Smooth

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    J
    I agree, Juju. I've locked this thread and moved it to the Subdivide and Smooth forum here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=253&t=9224
  • Repaint.rb no longer working?

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    R
    Glad you got it figured out. Happy repainting!
  • How to subtract Point3D.Z value with a variable

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    G
    Google says 120 centimeters = 47.2440945 inches Bob
  • Ruby Forum Changes/Posting Scripts

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    K
    @juju thanks sir i appreciate ur concern....but if u get to know the name of that ruby please let me know
  • Editing 3D text after placement

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    TIGT
    You must recreate 3D text from scratch. That's why I made TagTag to allow 'flat' text that's editable later on...
  • Camera View Toolbar

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    kenK
    Oops! Darn, I just overlooked that option. I was so use to the cubics in other cad programs, I just forgot about the houses. OK, the dummy is back in the box, those darned 3d trees got in my way again. Thanks for you help.
  • Is there any make standard views ruby?

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    majidM
    thanx...master Didier
  • Blend along Path Script?

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    A
    sorry rick, didn't mean to make people steal your or anybody's work. but thanks to all authors leaving their script 'readable' for everyone else to learn or get inspired from. this is the important part of smustards EULA @unknownuser said: You may not alter, publish, market, distribute, give, transfer, sell or sublicense the Scripts or any part of the Scripts.
  • Script help !

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    M
    Salut ! merci à vous deux pour les réponses ! I will try to translate my answers ! So sorry for my "french accent" ... @Didier, @unknownuser said: Tu sélectionnes des trucs, tu mets un coup de pot de peinture et basta... Ah. Je croyais qu'une méthode de texturisation de sélection était disponible dans SU directement.... I believed that a texture selection technic was possible in SU without ruby.... @unknownuser said: la texture est appliquée, mais le matériau ne fais pas partie du modèle Ok, je comprends mieux... Va falloir trouver un moyen, ou laisser tomber Ok that's a big problem.. @unknownuser said: à mettre juste avant de peindre la sélection. Ta méthode ne fonctionne pas, cela revient au même. Le matériau n'est pas enregistré. Your technic doesn't work. The material is not recorded into the drawing. @fredo6 Merci pour le script des lignes cachées !! Il est bien utile pour comprendre un peu mieux le ruby pour des débutants comme moi ! Et merci pour le code modifié.. Thank you for the hidden edges script ! It's useful to understand a few ruby language for beginners like me ! @unknownuser said: Didier a raison de dire que la fonction de texturage d'une selection existe en standard dans le user interface de Sketchup. Ah bon ?? Texturer une sélection ?? C'est exactement ce que je veux faire, mais je ne sais pas comment sans ruby ! C'est pour ça que j'ai voulu écrire un truc comme ça ! Après le texturage des deux faces est pratique mais si une technique existe en natif, je saurais bien m'en passer ! Peux tu me dire comment faire ? Texturise a selection ??? This is exactly what I want to do, but I don't know why without Ruby !! Can you tell me how to do ? Ceci étant dit, le problème du matériau nouveau est un pavé, j'ai l'impression... However, the non-recorded new material is a big problem... If someone can tell us how to do that ? Merci ! A bientot. Matt.
  • SP door generation

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    C
    Cool! It will come in handy. Chris
  • WebDialog Closes Mysteriously

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    J
    Thanks for the comments, everyone; and especially to TBD. It seems obvious now, but the variable that is referencing the dialog is local to the method. When the method is finished, so is everything else in the same scope. And so sooner or later the variable will get cleaned up by Ruby's garbage collection, and the dialog "mysteriously" goes away. So for the code I posted, a global variable will solve the problem. You could also use an instance variable. Please, correct any mis-understandings I have about what's happening.
  • A kickass UI using WebDialogs and DHTML Suite.

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    C
    Thanks Fredo6. Feel free to copy any part of it. @unknownuser said: Chris, That's a very neat job and a damned good idea to enhance interactivity for some plugins requiring options and being context sensitive for actions (The Sketchup tool bar is actually very limited to interact efficiently and the button state management of Sketchup is simply buggy). I guess this works for Mac too. As soon as I can, I'll give it a try to regroup some commands of my plugins (Bezier, JPP, OOS, etc...) as it will be easier to show the options. Fredo PS: your dialog box is very esthetic. I like very much the design. And if you allow me, I will take some inspiration of it when I try one.

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