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  • No decscription available

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    HornOxxH
    @pilou said: More appetizing in chocolate! Eggs are good as well - but only very fragile when falling down in SketchyPhysics
  • How to subtract Point3D.Z value with a variable

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    G
    Google says 120 centimeters = 47.2440945 inches Bob
  • Ruby Forum Changes/Posting Scripts

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    K
    @juju thanks sir i appreciate ur concern....but if u get to know the name of that ruby please let me know
  • Editing 3D text after placement

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    TIGT
    You must recreate 3D text from scratch. That's why I made TagTag to allow 'flat' text that's editable later on...
  • Camera View Toolbar

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    kenK
    Oops! Darn, I just overlooked that option. I was so use to the cubics in other cad programs, I just forgot about the houses. OK, the dummy is back in the box, those darned 3d trees got in my way again. Thanks for you help.
  • Is there any make standard views ruby?

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    majidM
    thanx...master Didier
  • Blend along Path Script?

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    A
    sorry rick, didn't mean to make people steal your or anybody's work. but thanks to all authors leaving their script 'readable' for everyone else to learn or get inspired from. this is the important part of smustards EULA @unknownuser said: You may not alter, publish, market, distribute, give, transfer, sell or sublicense the Scripts or any part of the Scripts.
  • Script help !

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    M
    Salut ! merci à vous deux pour les réponses ! I will try to translate my answers ! So sorry for my "french accent" ... @Didier, @unknownuser said: Tu sélectionnes des trucs, tu mets un coup de pot de peinture et basta... Ah. Je croyais qu'une méthode de texturisation de sélection était disponible dans SU directement.... I believed that a texture selection technic was possible in SU without ruby.... @unknownuser said: la texture est appliquée, mais le matériau ne fais pas partie du modèle Ok, je comprends mieux... Va falloir trouver un moyen, ou laisser tomber Ok that's a big problem.. @unknownuser said: à mettre juste avant de peindre la sélection. Ta méthode ne fonctionne pas, cela revient au même. Le matériau n'est pas enregistré. Your technic doesn't work. The material is not recorded into the drawing. @fredo6 Merci pour le script des lignes cachées !! Il est bien utile pour comprendre un peu mieux le ruby pour des débutants comme moi ! Et merci pour le code modifié.. Thank you for the hidden edges script ! It's useful to understand a few ruby language for beginners like me ! @unknownuser said: Didier a raison de dire que la fonction de texturage d'une selection existe en standard dans le user interface de Sketchup. Ah bon ?? Texturer une sélection ?? C'est exactement ce que je veux faire, mais je ne sais pas comment sans ruby ! C'est pour ça que j'ai voulu écrire un truc comme ça ! Après le texturage des deux faces est pratique mais si une technique existe en natif, je saurais bien m'en passer ! Peux tu me dire comment faire ? Texturise a selection ??? This is exactly what I want to do, but I don't know why without Ruby !! Can you tell me how to do ? Ceci étant dit, le problème du matériau nouveau est un pavé, j'ai l'impression... However, the non-recorded new material is a big problem... If someone can tell us how to do that ? Merci ! A bientot. Matt.
  • SP door generation

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    C
    Cool! It will come in handy. Chris
  • WebDialog Closes Mysteriously

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    J
    Thanks for the comments, everyone; and especially to TBD. It seems obvious now, but the variable that is referencing the dialog is local to the method. When the method is finished, so is everything else in the same scope. And so sooner or later the variable will get cleaned up by Ruby's garbage collection, and the dialog "mysteriously" goes away. So for the code I posted, a global variable will solve the problem. You could also use an instance variable. Please, correct any mis-understandings I have about what's happening.
  • A kickass UI using WebDialogs and DHTML Suite.

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    C
    Thanks Fredo6. Feel free to copy any part of it. @unknownuser said: Chris, That's a very neat job and a damned good idea to enhance interactivity for some plugins requiring options and being context sensitive for actions (The Sketchup tool bar is actually very limited to interact efficiently and the button state management of Sketchup is simply buggy). I guess this works for Mac too. As soon as I can, I'll give it a try to regroup some commands of my plugins (Bezier, JPP, OOS, etc...) as it will be easier to show the options. Fredo PS: your dialog box is very esthetic. I like very much the design. And if you allow me, I will take some inspiration of it when I try one.
  • Displacement BRUSH

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    majidM
    it would be very nice if such BRUSH is a bit smart to subdivide the surface automatically when it moves over it and is displacing it... by now i must subdivide it by myself...
  • Section cut - update

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    TIGT
    It is possible BUT I'm too busy to think at the moment...
  • Context Menu move selection to Group/Component?

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    A
    Well that's good to know (I won't try to cobble together a test then). On a side note, even with the cut/paste option, I'd still have to have the Outliner open and dig through the tree. The Layer Manager script does a good job at letting you r-click and quickly move contents
  • Cameratilt.rb won't load

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    R
    Oops, sorry, I'm not used to looking at the user info for OS data - it clearly states "Vista" as your OS That's a really strange situation. Contact me via Smustard and we'll go from there.
  • Ruby Console Ruby Console

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    R
    Well, sorry for replicating an already known bug... on the upside, now I fixed the same bug in my own code. Thanks Todd!
  • How Display in menu?

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    jujuJ
    Organizer script from Smustard can help you sort the scripts. IIRC there are one or two other scripts that does more-or-less the same thing, but I don't remember what they are called. I'm sure a look-see in the Ruby Script Index could help out as scripts are usually called something logical and easily recognisable if you know what function (-s) you require.
  • Jitter plugin?

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    J
    or you can get it from the source (me.)
  • An issue with Windowizer30b5?

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    R
    I've noticed it, and I think it's an issue with ruby in SU - creating a lot of new geometry in an already dense model takes a LONG TIME. However, I'll check the code for Windowizer to see if there's something in it that might be a culprit.
  • Ruby for surveyor

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    FletchF
    but I STILL like the eplanation for hexadecimal... I always saw that on my calculators and wondered 'what in the world is that?'
  • Script, Rounded Corners

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    kenK
    @lapx said: Look up k-tools ruby. Under geometry/ round edge. It will do what you are asking. Sorry to be slow today, under my K_tools 5, I don't have the option of rounded corners, Angle division, outer circle of triangle, inner circle of triangle, Make T, Make L. However, thanks for the help. Ken

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