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Puppet Tool

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  • D Offline
    Daniel S
    last edited by 6 Apr 2008, 17:20

    [flash=425,355:2yhn3sil]http://www.youtube.com/v/_VB_LgAwZC8[/flash:2yhn3sil]

    The idea is that the Puppet will work by deforming part of the model according to the positions of pins that you place and move. These pins define what parts of the models should move and what parts should remain rigid.

    The video is fake. It is not really SketchUp, is only a simulation.

    I publish this in the wishlist but I publish here too because the last plugins are amazing and perhaps can be done something similar to this in the ruby world. The idea is to use it in combination with SketchyFFD and Subdivide and Smooth.

    Daniel S


    SU Puppet3.JPG

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    • M Offline
      Mike Lucey
      last edited by 6 Apr 2008, 18:15

      Hi Daniel,

      This is interesting. What uses do you see for such a
      feature?

      Mike

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      • L Offline
        lewiswadsworth
        last edited by 7 Apr 2008, 03:08

        This is very much like the feature available in other applications (Blender, for instance), where you can do character animation by creating "bones" and pinning them in various places to the surface mesh of your object. Somewhere I have a little movie of a gingerbread man who does a jig, made in Blender in a manner like this...

        col sporcar si trova

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        • K Offline
          kimp
          last edited by 10 Apr 2008, 07:35

          The puppet tool would be nic but you can get close by combining suanimate which is available @ ohyeahcad, the people who make podium. Combine this with ffd and you can do a lot of what you desire. Making it easy with a visual tool should be possible using these two scripts that are already developed.

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