⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • Share and get feedback on your projects

    758 Topics
    16k Posts
    Dave RD
    Amazing!
  • Oggy, the most friendly cat

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    R
    HI Thanks, so purring=ronronner and I don't know, it depends on the cockroaches I've looked at some jpegs and Oggy have little legs but I think the problem is with feet and hands so I'm redoing them and I'll post when it's done. cheers
  • Using 'instancing/proxies' is fun

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    K
    Thans Cheffey for the compliment. His work seems some levels richer though. Thanks for the link. Nice resource to learn from.
  • Please take the poll...

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    P
    Tomsdesk The reason I ask is I just finished one yesterday using the same method. My boss however was very paticular about how he wanted the entourage, especialy the people and cars. [image: nylw_FinalwatercolorSM.jpg]
  • Memory Stick

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    D
    there are no bevels in mine it is strictly wysiwyg [image: wDE8_mem4.jpg] [image: x6DU_4.jpg]
  • Your Best Render

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    majidM
    finally i gave up this scene ... and here is the result..no post por ( just filtering noise). just 2 far trees are bilbords , and all other scene part are 3d objects , I did a review on the bushs and add some flower using KT instant brush ... preset no 17..and thats all... original scene was rendered less than 6 hours at 2000*2915 pixel. http://tinypic.com/view.php?pic=2qdwxe8&s=3 [image: 2qdwxe8.jpg] here i wanna dedicate it to KT team and specially Frederik for all his kind help/guides . majid
  • Ist attempt

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    P
    Here is the Final Image [image: SJtb_FinalwatercolorSM.jpg]
  • Latest Kerkythea Render

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    N
    I like the natural lighting of the second one better. first looks like it's lit with a camera flash. though the second makes me feel like I'm in a dark back hallway - maybe some natural light from a skylight... or a window behind the camera... Nice work!
  • Latest Render

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    R
    Hey thanks for the input. I appreciate your comments. Ron
  • SpongeBob - first try

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    C
    Awww... now i have that song in my head...
  • My new to build house

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    dazzaD
  • Wall-e

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    marked001M
    haha..this is great.. i've got Wall E as my wallpaper found a site with some hi res images from the movie.
  • Bathroom renders

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    T
    I also like the third one, but where's the bidet?
  • Townhouses for city block

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    S
    @mike lucey said: Serrot, Well this looks like Pro work to me. I quite like the massing. Just a very small point! I notice that the ramp to the car parking takes off at fairly steep angle from the footpath. I suggest that you first have a section of ramp at a shallower angle. This will ensure that cars will not be inclined to leave their exhausts behind them I would be interested in seeing any plan sketches that you may have in relation to this design, even rough ups! Mike Here's a very rough sketch of the interior spaces. Let me know what you think [image: sideview3dv9.jpg] [image: sideview4ay7.jpg] [image: sideview2jd8.jpg] [image: backviewbedroomsod9.jpg] [image: insideviewstairsiy1.jpg]
  • Curved Patio Cover Design

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    Joe WoodJ
    Naw, cut lists are for cabinet shops using sheet goods I think, where I almost always use individual sawn boards, much easier for me to just count the sticks I've drawn.
  • Rigging a Quadruped

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    monsterzeroM
    I didn't seem to refer to a video I made with regards to this character. http://www.youtube.com/watch?v=9vU2MMc-woM I also made the this one: http://www.youtube.com/watch?v=ZJn-y8UMer8
  • Cycle Bridge WIP

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    S
    Very nice Dylan. I think it would be nice if you could make tutorial out of this.
  • Building of Frust

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    F
    @solo said: Awesome!! The birds eye view image (first one) has me craving pancakes for some reason. Time for breakfast Pete. My wife made apple pancakes this morning. Delicious.
  • Morning glow

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    N
    wow at least you have put nice translation there soviet.
  • New concept of Saigon Bus Station

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    G
    I'm not very found of it but I think windowizer could transform a flat mesh into a 3d structural grid... like yours. That's all...
  • Give it some lick

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    R
    I did subd it actually, although now you mention it i reckon it could probably do with a couple more iterations.

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