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  • What happened to the Kerkythea forums?

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    Awesome, thanks guys.
  • Sketchup to 3DS Max - Vray

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    What format are you using to transfer the model? As cutting edge says - importing SKP format should make the vertices welded. If you use another format it might be that the vertices aren't welded properly.
  • Maxwell material issue

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    Thanks for your help, I have tried both threads, but with no luck. I also don't have the full Maxwell suite just the plugin which I think would give me much more freedom. I have removed all textures and materials purged the file and then started again with the materials. But still no luck!!! If I render each face individually they look fine, but as soon as I render the whole project I get my stripey legs back. Thanks again, back to the drawing board. Cheers Matt
  • Sketchup 2 vue export: triangles issue

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    The only way I have found to work the conversion of Sketchup to Vue is not using the plugin of e-on software, or exporting to obj. Artlantis is the only way i found that work.. Open the sketchup file in Artlantis, export it to obj and import from that file into Vue, work perfectly without it being the classic heavy file or misplaced textures. Who would have thought that Artlantis is the best way to use Vue for sketchup. regards nacho
  • Interior animation

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    I'll check them both out, thanks guys.
  • Kerkythea login etc

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    massimoM
    This link works fine for me.
  • Please please help me out (2pt perspective rendering)

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    thanks a lot....it works......no need to use advance camera tools. thanks...
  • Thea for SketchUp - Available Now!

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    @notareal said: @atlastudio said: Would like to know how to reduce noise if there's any experts reading! Not sure how materials and scene is set, but I do get a impression that most light comes from the Sun trough a glossy based glass (a real glass that creates caustics) curtain wall. Some "tricks": Thin Film based glass (architectural glass) will speed up convergence a lot. TR2 will render most challenging light paths and materials (naturally with cost of render time) Super-Sapling set to "High" with TR1/TR2 helps to reduce noise Use some fill light (a emitter that is not visible to the camera) to boost convergence, if most of the light comes trough glossy based glass. Note: light components and mesh emitters intersecting nearby mesh may cause noise as well as emitters that has really dense polygon mesh. Make sure that pure white and black are not used, keep diffuse colors in 6-96% range. Thanks for the tips, have just coughed up and bought it today so looking forward to seeing what i can achieve.
  • [Maxwell] Need help with emitters

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    Have you tried ThruPaint? http://sketchucation.com/forums/viewtopic.php?f=323&t=44552 or as unwrapping solution a commercial plugin: SketchUV http://sketchucation.com/forums/viewtopic.php?f=323&t=44501 I use ThruPaint and it works great for me. But all faces have to be quads for some tools. And you should enable "Ignore Distortion" For groups/components who contain ThruPaint mapping otherwise the maxwell plugin will export one per quad face!
  • Overexposed parts problem ( Maxwell Render )

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    @pieterv said: I don't always understand how other people are managing there lights. Like, when you have a look at this image in attachement. (made by http://nemostudio.pl) you can see that the sun is casting bright rays of light on the floor in the living room, but at the same time all the rooms in the appartement are lit very evenly and diffuse. I think this is a very special example and not comparable to your situation. I would say that this is lit without ceiling/walls with one or two emitters in front of the windows to simulate the sun. When you look at the next two images of the interior renderings section on this site (http://nemostudio.pl/wizualizacje/wizualizacje_wnetrz/ ) below the one you posted, you will see a similar situation like the one in your renders.
  • IRender nxt?

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    novenaN
    hi, other good option could be maxwell render standalone plugin for sketchup, there's a free version with certain limitations and for US $95.00 you can get the licensed version of the plugin... it renders within skethup so no geometry importing-exporting needed and it's so simple and easy to use best V
  • Potential of rendered animation?

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    S
    Check LightUp, real time render engine.
  • Brand new at this

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    Hi Shawn - I am not familiar with the KKWS tools. Do you have a link?
  • Create a maxwell sub-forum?

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    I think it is a great idea also! / Niclas
  • Photoshop CS6.1 new 3D features

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    jason_marantoJ
    Fair enough, I dropped Photoshop and After Effects after CS2 (and switched to alternative software)... so it was just an semi-educated guess. Best, Jason.
  • Excellent Vimeo video on Rendering by Daniel Tal

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    Chris FullmerC
    Yeah, his previous book was excellent. I've been excited to see this one as well. Should be great! Chris
  • Where is the realism?

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    yes
  • Emissive reflection don't work [Vray]

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    V
    Did you check to make sure your faces are front facing? It could also be a bug with emissive materials. I am not sure because I have never run into this problem because I say clear of emissive materials for the most part.
  • Rendering engine.

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    This is how it's done. click on dmg and when you see it mount click on the word Kerkythea, to see Kerkythea .pkg right click show package contents, click om contents. find Archive.pax.gz and unpack it to either apps folder or new folder in my docs and call it KT or something, there you will see folders for material, globales,and more. To start KT you will need to click on Unix icon Kerkythea (not Kerkythea.ini) this will open program.BUT to open a SU file in KT you will need SU2KT 3.17 0n this page http://www.kerkythea.net/joomla/index.php?option=com_remository&Itemid=42&func=select&id=7 and install it like any other plugin.When you export your first SU model it will ask you where is unix Kerkythea, navigate to folder where all the folders and unix icon Kerkythea are if you followed this procedure it will work for any ver. OSX if you have ? or problems report back here. Believe me when I say I lke KT it's powerful it's FREE but you got a lot of learning and reading to do to get good at it You might want to try Twilight render written by the same folks as KT and big brother Thea render. There's lots of people here that use it and KT has a decent forum but not as it was back in 2007 and 2008 Walt
  • Piping plugin for Mac

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    "Whoa, I only speak two languages, English and bad English"...Bruce Willis Beside the fact I cannot speak russian, metric is not terribly useful in this country either...in less your a chemist. I would pay real money for a piping program that works. Amazes me nothing has been developed for this. Sketchup has some great features, but it really sucks for anything mechanical. They should develop this if the want to keep beating down autocad.

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