⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • A Cylinder with a Concave Groove

    sketchup
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    TIGT
    Jean's method is quicker to make any 'lathed' form from scratch. However, if you already have the main shape, or perhaps the 'groove' is not to be a full 360 degrees, or perhaps not parallel to the main form's base etc, then the intersect method is often better...
  • Looking for a Sketchupper =)

    sketchup
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    D
    Doh! I forgot about Solo's cool cartoon characters: http://solosplace.com/designs.aspx @unknownuser said: Also I was wondering if su allows you to create more cartoony looking models with deformed and exagerated shapes? ...and my Dr Seuss Circus Crane [image: file.php?id=39932&mode=view]
  • Component animation

    sketchup
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    K
    Or if you perfer a more simpler way, try Proper Animation or Mover, both are the same but try both. If you want more complex animation you should check out animation software.
  • Creating staircase on a curved form

    sketchup
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    A
    Thanks for all of the replies. I had a play with some of the plugins and I managed to get it to do what I wanted so thank you for the suggestions. CubeSqaure, thanks for the stairs mate, I will check them out now. Thanks again all!
  • Stl import but wrong scale

    sketchup
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    TIGT
    If you can't set the scale on import then you can fix it afterwards... You can group the imported geometry [if not already grouped] and scale it manually... If you know exactly what size one object should be then edit the group and with the Tapemeasure Tool pick the two points on that object [might say 400mm in the VCB] and then immediately type in the correct size + <enter> [say 4mm] - you are then asked if you want to scale everything - say Yes... Everything inside the group is scaled [you can do the rescaling to the whole model but only use this IF there is nothing preexisting that was the right scale already...]
  • How to offset edges with non co planar edges

    sketchup
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    GaieusG
    Never mind the place - it really won't bother anyone.
  • TIN from scratch ?

    sketchup
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    S
    thank you for your help!
  • How to save rendering as a picture

    sketchup
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    EarthMoverE
    Hey Jeff, Keep in mind too, that a lot of guys find better results by exporting a 2D image at a really large pixel size (4-5K) and then reducing the size with a photo editor. Depending on your graphics card, sometimes, SU's built in Anti Aliasing can still leave things a bit choppy if you zoom in at all and saving it larger than needed and then reducing it after will leave a really crisp lined drawing, especially for printing. Also good when using them to send to clients who you know they are going to zoom in and "look around". I know other members were also finding it took longer to save a file at a moderate size with AA turned on, than it did to save a file at three times the resolution with no AA. Just something to keep in mind when you play around with the export settings. Best of luck!
  • Map Rectangular Patterns

    sketchup
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    Jean LemireJ
    Hi Oscar, hi folks. See this SU file for ideas. Tiles ideas.skp
  • Cylinder Unintentional Filling

    sketchup
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    Jean LemireJ
    Hi folks. See this SU file for ideas. Cylinder with holes.skp
  • How big is too big?

    sketchup
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    Jean LemireJ
    Hi folks. See this SU file for ideas. Tricks for working with large files.skp Use the Scenes tab on top of the model window.
  • Watch Design

    sketchup
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    Jean LemireJ
    Hi folks. And, since SU will not accept a scale factor of 0.001, you need to do it in two steps, 0.1 and then 0.01 or the reverse. Just ideas.
  • Drawing round objects

    sketchup
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    Jean LemireJ
    Hi folks. And a few ideas on how to do it a bit faster. Bowl on pedestal.skp
  • Slooping lines, Pull-Up.

    sketchup
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    mitcorbM
    If you study the figure/model on which you drew the red things, you can learn how to do what you want. Start with the first notes at the bottom of the model. For instance: start with a circle on the ground, then use pushpull tool to make a cylinder. Select the top face, then scale face larger or smaller than the original diameter. This model is an excellent way to learn these techniques. EDIT: ok I see that others have posted.
  • Batch exporting of components

    sketchup
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    M
    Thanks for the info! It all worked out in the end Cheers
  • Hello

    sketchup
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    mitcorbM
    Welcome, merc: A simple suggestion: Check out the options in the Help drop down menu: Tutorials, Learning Center, Videos, etc. Good luck to you.
  • Editing vertices in mesh

    sketchup
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    TIGT
    Chris perhaps you and I need some PMs to agree who's doing what...
  • Pasting a Logo or Seal to a cylinder

    sketchup
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    massimoM
    Here you can find one.
  • Problems with &gt; Get Photo Texture

    sketchup
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    leedeeteeL
    Thanks mate, How bizzare, it works now! I have honestly turned it on and off a few times! I have however had a dodgy internet connection today so I wonder if it is something to do with not having web access or something?! Thanks for your reply.
  • Hello to everyone

    sketchup
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    A
    Dylan, thanks I will give that a try and let you know how it works out. There is no over hang just a rectangle the same size as the building below. I still have a lot to learn with the axis tool and inference engine thing. ALW

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