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    Cylinder Unintentional Filling

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    • D Offline
      dc1999
      last edited by

      Hello all,

      Trying to figure out how to "unfill" cylinders I created. I created a large filled cylinder with one smaller hollow cylinder within it. I then grouped the smaller cylinder and created an array of more cylinders. The problem is that the array cylinders all filled for some reason. See image:

      cylinder.jpg

      Here is the x-ray:

      cylinder xray.jpg

      I've tried to select the face of the smaller cylinders hoping to just delete the face, but the only selectable face is the large cylinder. I've also tried pushing/pulling to see if that would work and that didn't work either. Not sure why this didn't work.

      Any suggestions? I've attached the SKP in case I did a procedural error.

      Thanks.


      cylinder.skp

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      • ely862meE Offline
        ely862me
        last edited by

        At the moment the small cylinders are not connected to the big one.
        So,select all the entities, right click/intersect/intersect selected.After intersecting u can erase the top of the small ones.

        Elisei

        Elisei (sketchupper)


        Before no life was done on Earth it was THE LIFE ITSELF...GOD
        Come and See EliseiDesign

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        • D Offline
          dc1999
          last edited by

          Elisei,

          Thank you very much! Every time I think I am getting the hang of Sketchup I find out how much I don't know. I appreciate the help.

          And this forum has been a godsend.

          @ely862me said:

          At the moment the small cylinders are not connected to the big one.
          So,select all the entities, right click/intersect/intersect selected.After intersecting u can erase the top of the small ones.

          Elisei

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          • GaieusG Offline
            Gaieus
            last edited by

            OR use a component - that will cut the opening automatically on flat faces (no curved surfaces or on groups/components though) for the smaller tubes.

            1 - draw your cylinder and one circle at the position you like. Select the circle face, right click, make component. At this point, by default, it is already set to glue to any and cut opening (see my component dialog). I have also set the component axes to match the radius of the big circle of the cylinder but this is just cosmetics.

            t2c1.png
            2 - Now edit your new component (this is in X-ray mode) - PushPull to your needs
            3 - then delete its top circle filling and maybe also reverse its inner faces (not shown here)

            t2c2.png
            4 - Finally, make a radial array (I Copy-Rotated the circle by 60 degrees and made 5 copies - see the Measurement box - plus the original)

            t2c3.png
            Enjoy...


            t2c.skp

            Gai...

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            • Jean LemireJ Offline
              Jean Lemire
              last edited by

              Hi folks.

              See this SU file for ideas.


              Cylinder with holes.skp

              Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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