⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Pasting an item ontop

    sketchup
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    BoxB
    Have you learnt about groups and components yet? By grouping geometry you stop it sticking to loose geometry. therefore allowing you to move it around freely as an object. A chair for example that isn't part of the floor it sits on. A component is a group that is easily repeatable. So your chair may have four legs that are made from one component, change one leg and you change all four, and they don't stick to other geometry. So to answer your question, if you have a chair, select all of it and make it a component. Then in the edit menu select copy, then paste or paste in place. Paste will give you a chair on your cursor until you click to place it, and paste in place will paste it on top of the original, but it will be a separate thing that can be selected and moved. The move tool allows you to copy in one step. With your chair selected use the move tool and crtl to create and place a copy or an array.
  • Textures

    sketchup
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    G
    OK, got it many thanks Graham
  • Problem with object with a projected image.

    sketchup
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    BoxB
    Before you go to the trouble of redrawing it, just check the textures opacity. Select the texture and hit the edit tab, down the bottom you can adjust the opacity, that might fix it for you.
  • Making multiple holes in a cylinder

    sketchup
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    BoxB
    Shall we predict the problems he may have with using shapebender, it won't go all the way around, the holes distort.......
  • Animation to scenes plugin

    sketchup
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    F
    Thanks. I've been looking for months for just that one line of code. Now rendering sketchyphysics with v-ray is one step closer.
  • Cant see my model!!!

    sketchup
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    J
    ... don´t ask me how I did it ... exploded randomly some components , changing the style , ... anyway it worked so you can now see your model , I hope https://www.dropbox.com/s/spc1hau7v1e9jlf/housequick%202.skp Cheers edit : mission accomplished, removed the attachment
  • How to install plugin tt_comp_prop.rb?

    sketchup
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    Dave RD
    Bob, as we discussed last night, you can test the gluing properties of your components after you've changed them by inserting a new instance of the component in your model. Also, as I tried to tell you before our connection was cut, I don't think gluing is going to solve the "instability" issue you've been experiencing. That's not what SketchUp's gluing is for. Gluing is used as an aid for positioning components on faces but it doesn't prevent them from being moved after they've been placed. For that you need to lock them or at least avoid them with the Move and/or Rotate tools. As I told you last night when we were chatting, I would like to help you sort out what is happening in your drawing process that causes what you describe as instability. I'm convinced there's something fairly fundamental that can be fixed.
  • Texture bending in skp - how to ?

    sketchup
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    artmusicstudioA
    hi gai, nice to meet you again, and thanx for the tip, i have learnt a lot. i think, i slowly come to the point. regards to hungary! stan
  • Plugins

    sketchup
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    TIGT
    If you have the latest SketchUp [version 8 or 2013], then under the menu item, Window > Preferences > Extensions you will have an 'Install from archive' button. That will install the contents of the selected RBZ file for you. Alternatively use that button to install the 'SketchUcation Plugin Store' Toolset [there are links in the Resources menu]... after that, then that tool will work within SketchUp itself, and it can download and auto-install plugins for you... as well as do many other useful things like managing plugins and extensions...
  • Home elevation views on hillside

    sketchup
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    I
    That's great, thanks!
  • Can't get Plugin to work in 2013

    sketchup
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    L
    Good suggestion, this will help.
  • Textures

    sketchup
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    K
    Dave, thanks for replying to my post. As I said, I need to listen closer to the podcasts.
  • Don't drink and sketch.....

    sketchup
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    D
    @futurepast said: Went around that damn room 6 times fixing errors, before I realized I was changing the same component (1 0f 14). I might have gone on for hours 'cept I ran out of beer! OHHH boy ... that's a good one.
  • Assembling multiple skp-files into one

    sketchup
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    L
    @dave r said: Well, I can't help you with the automatic replacement when you open the master file. As I told you in my last PM, I do almost all of my drawing and editing in situ and this is one of the reasons. Maybe it would be possible for a plugin to automate the replacement of components but I'm not the guy for that. Alright, thx for the effort anyway!
  • Using glue to with components

    sketchup
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    Wo3DanW
    @bob-designer said: I have reviewed all the imformation provided and fail to see anything that indicates how to change the "Glue to" condition from "none" and make it possible to select horizontal, vertical, any or sloped glue to condition..... The components browser lets you change properties to 'Glue to' etc. This is for instances not yet in the model. Existing 'In Model' unglued instances will not change their current unglued situation. Not that useful to you, I guess. Try both next plugins. I'm not sure if ThomThom's plugin does that job to components in the model, but if I'm not mistaken, TIG's plugin changes unglued instances in use. I don't have them installed. ThomThom’s Component properties plugin: http://sketchucation.com/forums/viewtopic.php?t=35667 Tig’s Reglue plugin: http://sketchucation.com/forums/viewtopic.php?t=39566
  • Introducing myself - 3ds Exporting

    sketchup
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    yorik1984Y
    you can divided model to layers and export each layers.
  • Reliable way to export sketchup files?

    sketchup
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    Dave RD
    The pro version can export the files you're after directly.
  • Guides for freehand circles

    sketchup
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    jeff hammondJ
    import an image of a circle, scale to size, then freehand trace over the picture?
  • 3D coordinates

    sketchup
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    3
    I was going to create a new thread slightly similar to this but I happened to find this in a search so decided to ask here if there was a plugin similar to the functions of the transform type in box found in 3ds Max. [image: 1u0q.jpg] Anybody that's fimilar with this knows it basically behaves differently depending on the transform tool used. There are x,y & z coordinates both relative and absolute for move, scale, rotate. It works at both at the top-level of an object and subobject level (vertices, polygons etc) I've searched for this on the forum, but if anyone knows of anything similar please let me know. I believe this is my first post, I've been reading for a while now and I have to say it's one of the best forums out there.
  • Animation with Clock/timecode?

    sketchup
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    TIGT
    Years ago there was such a tool by TBD [AddTime?] which seems to be no longer available. I have a modified version of it that I use personally. But because of possible copyright issues it's not publicly available...

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