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    Posts

    Recent Best Controversial
    • RE: Photo Match improvements

      I know where you're coming from; I wish I could take a week off and just spend it on downloading my mind and posting thoughts on SU....

      posted in SketchUp Discussions
      utilerU
      utiler
    • RE: 3D Base Camp 2016

      Some of the guys often upload daily summaries of BC so expect to see some vids' coming through.

      I'm feeling very jealous right now; was supposed to be going but work got in the way!!!

      posted in SketchUp Discussions
      utilerU
      utiler
    • RE: Photo Match improvements

      Looks like an interesting technique, JQL! Would love to see an extended explanation some time...

      posted in SketchUp Discussions
      utilerU
      utiler
    • RE: Photo Match improvements

      True, JQL. We can only hope that Photo Match gets a face lift in the next release.

      posted in SketchUp Discussions
      utilerU
      utiler
    • RE: FlexWindow 2.1 - dynamic component

      Hi Yoni, purchased Flex Window and so far so good.

      I have a few suggestions that if implemented I would definitely buy FlexSlat and your upcoming FlexDoor.

      See attached images:

      2016-06-10_093731.jpg

      The glazing component needs to be separate elements between mullions. Seeing them pass through the mullion in plan is not right.

      2016-06-10_093848.jpg

      As you can see in this image it should stop and start at the edges of each mullion.

      2016-06-10_094001.jpg

      Also, having the glazing on a seperate layer allows it to turned off at larger scales for clear presentation. [EG; at 1:100 scale a 50mm wide window unit with glazing within will be appear to 'heavy given the section cut setting for walls will be the same across the section cut....

      posted in SketchUp Components
      utilerU
      utiler
    • Photo Match improvements

      Hi guys, I could be wrong but to my knowledge there hasn't been any improvements to Photo Match since its release in SU8 yet there are a few things that I think it would improved accuracy.

      Not sure how easy it would be to implement them but I'm putting them out there for discussion

      1. Option to set the horizon line to 'horizontal.
      Whenever I've received a photo that I want to use in Photo Match I generally take it into an editing program and ensure the horizon is level. [see it is from the naked eye]. I don't see why we the user cannot set the horizon line in photo match to be level.

      2. Option to set the Blue axis to vertical [two point perspective]
      As with the horizon line, I think we should be able to set the blue axis to vertical seeing SU allows us to toggle two point perspective to the regular. We all know that Photo Match works best if the vertical axis is set close to the centre of the image but why do we accept this? Why can't we manipulate the perspective environment?

      3. Scaling the blue axis
      This is a real 'hit and miss'. Recently I measured then modeled a small project and when I tried to scaled the photo match to it nothing would work. I ended up fudging the model just to get it to work.
      I'm wondering if we were able to use the measure tool and actually set a measurement to set the grid size? I think this would see a lot more success with matching a photo into a scalable environment in SU....

      Thoughts?

      posted in SketchUp Discussions sketchup
      utilerU
      utiler
    • RE: Architectural layer name conventions

      @pbacot said:

      I think ideas people are offering here are more valuable than the "conventions" that may have been established by institutions or schools. Whether for SU or otherwise, I've looked at some of these and found them onerous for most work. If you HAD to collaborate with a number of work groups and EVERYONE was using the system... it would still be a PITA with so many layers. I felt some of these protocols were sort of nerdy and would only create more work. They are likely based on systems made up when CAD was just being developed and so less relevant now.

      Well said.

      posted in SketchUp Discussions
      utilerU
      utiler
    • RE: From surface or plane to a stair?

      Not that I know of mate. I'd just create two solids and subtract one from the other....

      posted in Newbie Forum
      utilerU
      utiler
    • RE: 10 years with Sketchup

      Well done, Edson! And nice to hear how it has changed others work life also.....

      I think it was around 2003 that I found SU and within a year had dropped my CAD option. In 2006 I started looking at a program called Spirit Architecture because it was the only program at the time that imported and exported native SU files. After 5 years of trying to implement it into my daily routine and with the growth of the plugin community, I dropped that also.

      So like you Edson, 100% of my work is SU /LO generated. I couldn't think of life trying to do what I do without it.

      posted in SketchUp Discussions
      utilerU
      utiler
    • RE: [Plugin] GKWare Cabinet Maker

      Looks like my wine rack, Garry...

      Always empty. πŸ˜•

      posted in Plugins
      utilerU
      utiler
    • RE: 2D / 3D Concept Trees

      Here goes...


      SketchyBubbleTrees.skp

      posted in SketchUp Components
      utilerU
      utiler
    • RE: FlexWindow 2.1 - dynamic component

      Simple and interesting..

      posted in SketchUp Components
      utilerU
      utiler
    • RE: Zaha Hadid passes away! :(

      Very sad. Too young.

      posted in Corner Bar
      utilerU
      utiler
    • RE: SketchUp 2016 - Maintenance Release 1

      I would always update my subscription.... period.

      posted in SketchUp Discussions
      utilerU
      utiler
    • RE: From roughed out design to real (more added)

      Very nice, Rich. you're a clever dick....! πŸ˜‰

      posted in Gallery
      utilerU
      utiler
    • RE: What Monitor is best for SU2016

      @woodarc said:

      @utiler said:

      I've had a GTX 670 [for a few years now] and I recall someone posting here to change 3D settings on your NVIDIA Control panel for SU & LO to this:

      [attachment=0:146saoan]<!-- ia0 -->2016-02-23_144519.jpg<!-- ia0 -->[/attachment:146saoan]

      I run 2 x ASUS VE278 27" monitors and my graphics are not that bad!!

      Wow, what a difference that has made!! Thank you so much, if I'd known this from the beginning I probably wouldn't be on my third monitor by now! Please tell the world of SU modellers!

      Many, many thanks β˜€ πŸ‘

      No worries, mate. πŸ‘

      posted in Hardware
      utilerU
      utiler
    • RE: What Monitor is best for SU2016

      I've had a GTX 670 [for a few years now] and I recall someone posting here to change 3D settings on your NVIDIA Control panel for SU & LO to this:

      2016-02-23_144519.jpg

      I run 2 x ASUS VE278 27" monitors and my graphics are not that bad!!

      posted in Hardware
      utilerU
      utiler
    • RE: Premium Plugin Concept

      Sure would!!

      posted in Extensions & Applications Discussions
      utilerU
      utiler
    • RE: Different Line Colors With Section On

      No worries mate. Its one of those things that is learned by trial and error....!

      posted in LayOut Discussions
      utilerU
      utiler
    • RE: SubD examples and models

      Holy crap!!!!! Very impressed.....

      posted in SUbD
      utilerU
      utiler
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