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    Recent Best Controversial
    • RE: Rendering materials - VR materials won't appear

      Check in Vray options under "Global Switches" to see if override materials is turned on.

      posted in V-Ray
      R
      rspierenburg
    • RE: Vray 2.0 importing proxy issue

      Thank you for the tutorial it was amazing!

      posted in V-Ray
      R
      rspierenburg
    • RE: V-Ray 2.0 is HERE!!!!

      Umm..I just noticed something. It seems you no longer have to group faces for displacement to work? Is this really true? Do my eyes deceive me?

      Rob

      posted in V-Ray
      R
      rspierenburg
    • RE: Materials or what

      "If you are using the latest 2.0 version, you can now create SketchUp material libraries that already have the V-Ray settings applied to them."

      How is this accomplished? This would be amazing.

      edit: I think I just figured this out. THIS IS AWESOME.

      posted in V-Ray
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      rspierenburg
    • RE: HELP! Blue Render Vray

      Or just remove the blueish color cast in post processing.

      posted in V-Ray
      R
      rspierenburg
    • RE: Tips for layer by material in components

      Well I don't usually setup my material by layer. Take a window for example. I would usually just have all the geometry (on layer 0) as one 'Window' component on a window layer. But if I were to want separate window pieces I would have a subcomponent for each item, eg 'Window Pane', 'Sash', 'Operator'. The geometry would all still be on layer 0 but each component would be on its own layer (eg Sash layer).

      Hope that it is clear. Keep in mind this is only my method and possibly not the -best- method. But I don't generally worry about grouping everything with the same material onto one layer for example.

      Rob

      posted in V-Ray
      R
      rspierenburg
    • RE: [Plugin Library] LibFredo6 - v15.4d - 14 Aug 25

      I just noticed that in version 4.7 the folder was "LIBFREDO6_DIR_47" and the new one is "LIBFREDO6_50" was this supposed to be "LIBFREDO6_DIR_50"? Because when I install it my plugins still show 4.7 and if I remove the 4.7 folder none of the Fredo tools show up?

      edit: I just tried to rename the folder but then it spits out a LOT of errors so I believe the original one is right, but for some reason none of the Fredo6 plugins load after this.

      edit again: so I reinstalled Fredo6_50 and Sketchup stills thinks I have 4.7 installed and wont let me use TopoShaper. I've tried to reinstall Fredo 5.0 both manually and via the Store.

      Rob

      posted in Plugins
      R
      rspierenburg
    • RE: Tips for layer by material in components

      I suppose it depends on your workflow. I personally would leave all my geometry on Layer 0 and once the component is created (window for example) but this component on a separate layer (Window Layer). That way I know to always model on Layer 0 and it keeps things organized for me.

      posted in V-Ray
      R
      rspierenburg
    • RE: For those using the new beta ...

      I noticed the same as designo, increased render times with the new settings vs default.

      posted in V-Ray
      R
      rspierenburg
    • RE: Render an image on a scale

      I would render the image with a graphical scale next to it which would then help you scale the actual image in Illustrator/Photoshop whichever.

      posted in V-Ray
      R
      rspierenburg
    • RE: Moving objects vray sketchup animations

      I suppose one could do it manually but I realize that you want a one click option. Perhaps in the next iteration of Vray?

      posted in V-Ray
      R
      rspierenburg
    • RE: Need help with creating materials for vray

      You could also try to use two diffused layers. The back one with the actual concrete texture on it and then cover that with a colored diffused layer with a transparency perhaps. Just a quick thought in my head.

      Rob

      posted in V-Ray
      R
      rspierenburg
    • RE: All psyched up about proxies...but!

      Well I just used a .OBJ model of a truck and ply2vrmesh and other than not being able to use materials it worked like a charm. You have to use ply2vrmesh from a command prompt, no GUI available.

      Rob

      Edit: Here are some quick images
      SU Model View of the Proxy
      Model Info
      Quick Vray render

      posted in V-Ray
      R
      rspierenburg
    • RE: Large Light Spots in VRay - cannot get rid, please help!!

      Are you pehaps trying to light using an Emissive material? That usually causes similar results.

      posted in V-Ray
      R
      rspierenburg
    • RE: Guitar String Bump Mapping Attempt

      One thing I did notice on your original model is that you had your bump and displacement set to 1.5, keep in mind this is inches, I reduced mine down to .1 to avoid the black lines you see in yours. Just try it and see.

      posted in V-Ray
      R
      rspierenburg
    • RE: Guitar String Bump Mapping Attempt

      Here is my try at it.

      Rendered Jpg image

      Here is the SKP file

      Sketchup Model

      What I did was add a second diffused layer with a copy of the Bump map to allow you to see the direction/scale of the bumps. On that same diffused layer I added a TexAColor of pure white to the transparency slot so it would show up in sketchup but not be rendered. I then was able to use the UV Map that you had to map the string material properly. I then used the Sketchup texture editor to adjust the scale of the string texture to look better.

      Let me know what you think.

      Rob

      posted in V-Ray
      R
      rspierenburg
    • RE: Vray internal render problems

      The file you are trying to share is showns as Gloucester-mezzanine.skp but it wants to download as an .exe and shows up as a trojan. If I try the 'regular' download it asks me to sign in.

      posted in V-Ray
      R
      rspierenburg
    • RE: Vray isnt rendering!

      Have you tried rendering a very simple scene (ie a box)? If that works then I would assume it would be something in your model. The next step would be to set override materials in Vray settings to see if its one of your textures that is causing the issue. If it still will not render then perhaps take a look if lighting is causing an issue.

      It also will help to post some more information regarding version of sketchup and vray and computer specs etc.

      Rob

      posted in V-Ray
      R
      rspierenburg
    • RE: Night render test

      I think your rendered scene is too warm in contrast with your rather cold background. The light should be warm of course but your shadowed area needs to be a lot bluer. If I remember correctly there is somewhere in the Environment tab that can help change that. If not it will have to be done in Photoshop afterwards.

      posted in V-Ray
      R
      rspierenburg
    • RE: [Tutorial] DR Spawner V-ray 1.49.01

      You need to run DR Spawner on Slave computers and set your master computer to use Distributed Rendering.

      posted in V-Ray
      R
      rspierenburg
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