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    • stefanqS Offline
      stefanq
      last edited by

      Aahh Stinkie , this is an old school type of post, like in the days of Asgvis forum....
      I'm getting nostalgic here. Remember Biebel, FreeAgent, Andeciula, Migz, Theofas, Thomthom, Nomeradona and many many others.....Remember Damien Alomar posts?

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      • V Offline
        valerostudio
        last edited by

        This is a fantastic tip. I did a quick test and I am really impressed. It leaves me wondering why we haven't been told to do this before? I cant believe I just rendered a material with 256 subdivs in 3 minutes.

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        • thomthomT Offline
          thomthom
          last edited by

          @OSN58 thanks for posting the comparisons.

          How does this setup work with Catmull-Rom AA?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • StinkieS Offline
            Stinkie
            last edited by

            @krisidious said:

            Although my color threshold to 0.003. does not go down that far. it only goes to 0.01...

            That's odd, Kris. It should be able to go lower than that.

            @thomthom said:

            How does this setup work with Catmull-Rom AA?

            I suspect render time would go up a little.

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            • thomthomT Offline
              thomthom
              last edited by

              But would the different type of AA affect the result - considering it's a sharpening filter...

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • StinkieS Offline
                Stinkie
                last edited by

                Hm, I'm inclined to think the visual difference would be negligible, but then I don't know that much about AA filters. I usually sharpen in PS, if at all.

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                • O Offline
                  OSN58
                  last edited by

                  Unfortunately, it only works with 256 subdivs, render speed in other cases less.

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    Still -pretty neat, huh?

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                    • D Offline
                      designo_84
                      last edited by

                      Hi all,
                      Btw i tried your way as you described specifically to render hi poly car model (proxy) but the render times increased significantly

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                      • R Offline
                        rspierenburg
                        last edited by

                        I noticed the same as designo, increased render times with the new settings vs default.

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                        • andybotA Offline
                          andybot
                          last edited by

                          I'm guessing it depends on the GI lighting... I tried this on an interior and my render times doubled. Seems to work fine on a simple exterior scene, but you need to decrease the reflection depth too to make it work. Otherwise, the reflection of reflections really bogs it down too. ymmv

                          http://charlottesvillearchitecturalrendering.com/

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                          • andybotA Offline
                            andybot
                            last edited by

                            @unknownuser said:

                            Still -pretty neat, huh?

                            Hey stinkie, I've noticed you've moved. How's "yes"? πŸ˜›

                            "behind you" had kind of an immediacy to it...

                            kind a like that cudgel.

                            urp

                            http://charlottesvillearchitecturalrendering.com/

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                            • StinkieS Offline
                              Stinkie
                              last edited by

                              @andybot said:

                              How's "yes"?

                              A lot like this: http://25.media.tumblr.com/tumblr_m30eiuIS5a1r95uueo1_500.gif.

                              Click it. You know you want to.

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