@remus said:
Sorry, from the animations id done already sr=sp*10 worked so i assumed (classic mistake) after reading your post that it was always like that.
Its making more sense now, though. Thanks for the explanation π
Actually, the amount of frames in sr and sp are the same. The fps will vary though. For sr, it will be faster, because your computer has to think more during the sp animation. For more complex models, the sp animation fps will be even slower.