OK upon further inspection the errors above were causd by a conflict between toposhaper and the flux.io plugin for sketchup. Hope this is helpful for someone.
Posts made by penumbra
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RE: [Plugin][$] TopoShaper - v2.7a - 01 Apr 24
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RE: [Plugin][$] TopoShaper - v2.7a - 01 Apr 24
Getting some Ruby errors with latest version,
Date: 28-Aug-16 15:37:45
An error occurred in CALCULATING TERRAINS
The operation is fully abortedundefined method `x' for nil:NilClass
mesh.rb: 134 -- ==
TopoShaperAlgo.rb: 1996 -- block (2 levels) in hull_exclude_nodes_outside
TopoShaperAlgo.rb: 1996 -- each
TopoShaperAlgo.rb: 1996 -- block in hull_exclude_nodes_outside
TopoShaperAlgo.rb: 1979 -- each
TopoShaperAlgo.rb: 1979 -- hull_exclude_nodes_outside
TopoShaperAlgo.rb: 1089 -- grid_mark_contours
TopoShaperAlgo.rb: 535 -- top_analysis_contour
TopoShaperAlgo.rb: 418 -- top_processing
TopoShaperTool.rb: 574 -- algo_processing
TopoShaperTool.rb: 666 -- execute_validate
TopoShaperPalette.rb: 130 -- execute_from_palette
TopoShaperPalette.rb: 76 -- notify_from_palette
TopoShaperPalette.rb: 518 -- call
TopoShaperPalette.rb: 518 -- block (2 levels) in palette_validate
body_Lib6Palette.rb: 3058 -- call
body_Lib6Palette.rb: 3058 -- execute_button
body_Lib6Palette.rb: 2865 -- onLButtonUp
Lib6Palette.rb: 93 -- onLButtonUp
TopoShaperTool.rb: 984 -- onLButtonUpThoughts? If it is helpful i have attached the file i am having trouble with.
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RE: Strange dome reflection on glass
@rspierenburg said:
I believe thats what Andybot was getting at. If you don't have thickness to your glass you don't need the refraction layer at all.
Perhaps except my glass is a full solid of 1" thickness...
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RE: Strange dome reflection on glass
excellent, many thanks. I just turned the refraction transparency to black and that did the trick. But I wonder now if my glass will be refraction-less. Why have the refraction layer at all?
Thanks again.
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Strange dome reflection on glass
has anyone experienced or seen this? using default sun sky the vray glass gives a strange dome like reflection. glass geometry is a simple thin (1") boxes.
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RE: Cannot copy proxy models
Why not put the proxies in the building model? Why are you pacing them in a separate file?
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RE: Skatter
@valerostudio said:
Hands down one of the biggest game changer plugins for SketchUp.
Agreed. Also waiting with great anticipation.
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RE: Skatter
sorry kris if i struck a bad chord, but i also think you are a bit out of line? didn't mean to offend.
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RE: Skatter
I'd love to beta test. Any chance?
This is amazing and I want it now! -
RE: [Plugin] Compo Spray 1.4.2 Updated
I give up on this plugin. Does not work on 2013 even the Mtriple fix. It won't accept a second point on the shapes (circle, square you name it). The developer has gone MIA...
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RE: [Plugin] Component Spray Tool 1.3.
Does it work on 2013? When trying to do a circle spray the plugin will not accept the second point of the circle (or any of the available shapes for that matter).
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RE: Slow saving (SketchUp Pro 2013)
OMG! this is the most outstanding tip! I have been struggling with this for days!
Thanks!
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RE: Rubber band hides behind objects
Thanks Tim,
Will take another look under the hood. I have found that changing from ortho view to perspective, orbit around slightly, the problem disappears. As soon as you go back to ortho, and zoom extents, the behavior is reproduced. Is kind of a nuisance while trying to draw on existing geometry... -
Rubber band hides behind objects
Recently upgraded from SU7 to 2013. From day one i have been experiencing this strange graphic behavior. Draw a simple quad face. Change view to plan. Start line tool. click first point. Mouse away for second point, at this point you should see the "rubber band" except in my drawing the rubber band disappears, seemingly, behind the quad surface drawn in the beginning. You can see by mousing beyond the face that the rubber band is present, but somehow is hiding behind the face. What gives? Has anyone experienced this before?
is should also point out that i am Lenovo laptop user and my graphic cards are all up to date.
Best,
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RE: [Plugin] V-Ray Tools
TT
Thanks, sure enough that did the trick. Now i am embarrassed.O
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RE: [Plugin] V-Ray Tools
TT,
Thanks for the awesomeness, this one is a beauty. Put another beer on the map if in Baltimore.
I am experiencing some odd behavior, perhaps others are also. I have a simple studio scene set up. After running the plugin and applying aspect ratio I see the familiar safe frame bars on either side of the viewport just fine. If I orbit around the scene and then try to return the scene to its view point by hitting the scene tab, the bars disappear. The only way I can get them back is by clicking off the TT vray camera tools and then running the script again. not a big deal but wish it weren't so. Any thoughts?
Attached are some pics if it helps.
My office still runs version 1.48 on Windows 7 64 bit machine.Omar