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    • RE: Scene animation with Animator

      @fredo6 said in Scene animation with Animator:

      Can you open the Ruby console.

      Here is what I see:
      image.png

      BTW: Here is what I am clicking to generate the video.
      Animator-GenerateVideo.png

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      Yes, I went there but I cannot generate a video. Again, when I click on the Generate Video button in Animator, nothing happens. It does not launch the screen for me to select the options and generate a video.

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      OK, still more progress but when I click on the Generate Video link, nothing is happening.

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      @rich-o-brien @fredo6
      OK guys, I am making some progress. I have a version being developed with Animator. I have to get ff-mpeg installed so I can generate some to share with you. Just want you to know that I am making some progress. Lots of trial and error so far and I can tell you I am going to have a bunch of questions later but I am headed in the direction I want to go. 😁 πŸ‘

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      OK, I looked it up and found out how to adjust the playback speed. I was able to set the speed to .25 on both my iPad and laptop.πŸ‘

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      @Rich-O-Brien said in Scene animation with Animator:

      You can set playback on YouTube to be 0.25x speed if following along in real-time is difficulty

      I have never done that before. How do you do that?

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      @fredo6 said in Scene animation with Animator:

      Scenes can be used in Animator for their camera. The interest versus setting the camera in Animator is that Animator will use the camera of the scene , which is controlled outside of Animator.

      However, for tags (layers) and visibility of objects, you need to use Visual Effects.

      Thanks for this feedback. Now I need to figure out how to use a lot of the features of Animator. BTW, I have used Animator many times in the past for things like looking at car washes, a figure walking along a path and even one of a drone moving around. You can see them if you go to YouTube and look for ntxdave animations (I now have a new account on YouTube so that will change in the future).

      Now I want to do something really different. The movie below was created using native SketchUp animation features. I want to make a more sophisticated version using Animator and some of its features (some like the Tutorials Up video I referenced before and adding text intro and conclusion.

      Here is the current video Jesus Animation.mp4

      IHere is the SketchUp model for you to look at and give me advice. Jesus-Animator.skp

      In this video there is a transition that takes place early (about 1:40) that I would like to understand better.

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      @fredo6 said in Scene animation with Animator:

      Scenes can be used in Animator for their camera. The interest versus setting the camera in Animator is that Animator will use the camera of the scene , which is controlled outside of Animator.

      However, for tags (layers) and visibility of objects, you need to use Visual Effects.

      If you look at the tutorial I referenced above at about 1:49, you will see a very interesting way the poster handled an object (trvealing in it I circular pattern).. I want to do something similar with some intro text (probably reveal it in a left to right pattern - like writing or printing the text.

      I have some other things in the back of my mind but I need to takes one step at a time. Bottom line is that I think Animator is a great tool but learning how to take advantage of its features is somewhat difficult.

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      @Rich-O-Brien said in Scene animation with Animator:

      @ntxdave said in Scene animation with Animator:

      How did you get to the option in your post?

      Double clip a strip in your timeline to edit that strip's properties.

      Thanks @rich-o-brien , I will look at that.

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      Thanks @rich-o-brien. I will look at that the next time I start up SketchUp.

      Yes, it is hard to find out how things in Animator work. I saw A neat Animator tutorial here. In particular as the 1:49 point in the video there is a really neat feature. The problem with the video is that it is fast and there is no narrative.

      I had wanted this thread moved to a more generic category so that I would get more feedback. I also would like to be able to PM @fredo6-animator so that I could discuss some issues with him.

      I have also looked at another plugin called Keyframe Animation that has some neat feature but not as many options as Animator. One of the primary things it can do is use SketchUp Scenes. Since you pointed out the camera link, I will look at it and see if it gives me some ways to take advantage of scenes.

      OK @rich-o-brien, I just launched SU and then started Animator. How did you get to the option in your post?

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      I just watched a tutorial from Tutorials Up that does a lot of what I would like to do with Animator. The name of the animation was Simple Animation with Fredo6 Animator

      The video showed a lot of things I would like to do in my animation. However, there was no narration of what was being done so I could not really follow what was being done for most of the video.

      I also watched a video for another plugin called Keyframe Animation. It also showed a lot of things I wish we could do in Animator (primarily using SketchUp scenes as "key frames").

      I which I could get some feedback on this thread.

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      OK, I have a VERY simple model that I would like to use for creating animations with Animator.

      As you will see in the model, there are 2 scenes and two objects.

      • Scene 1 {Side View) has two objects. A wood object that is laying down and a square to the right of the week object. This scene was crated using the "front" camera position.

      • Scen2 (Top View) has only one object viewable. The wood object is being viewed using the "Top" camera view. The second object does not show because the tag associated with it is turned off.

      Now here is what I want to achieve: I want an animation (created with Animator) that achieves the same results as though you had clicked on one of the scenes. In other words, you will see the transition from Side View to Top View and the second object that is hidden in the Top View no longer shows.

      I have a far more complicated model that uses some of the same features. I can create the animation pretty easily with SketchUp but I want to do it with Animator because there are other things that I want to achieve based on these same principles.

      Here is the SketchUp file for you to look at and give me some advice on how to achieve my goals.Animator Learning.skp

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Scene animation with Animator

      I looked at some more videos today but still have another question.

      Has anyone used SketchUp scenes in an Animator animation? If so, can you give me some feedback. I have several scenes in my model that I would like to take advantage of. In essence, I already have set all of the scenes to be included in an animation but I was hoping Animator would give me more control over them.

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • Scene animation with Animator

      It has been a while since I used Animator to create an animation. In particular, I want to build an animation with the following features:

      • A β€œstart screen” that includes some text that I may/may not want to scroll or fade in or out

      • I would like to show/hide some items in the model that are/can be controlled by tags

      • I have several scenes in the model that I would like to use to control the visibility of the model (camera and visibility of some objects)

      As I said, it has been a while since I last used Animator. I watched a couple videos lately but they did not address the items I listed above. At this point, I just want to try to learn how to do some things other than rotate items. My objective is to control visibility. I also wondered if the was a way to control text.

      posted in Animator Beta
      ntxdaveN
      ntxdave
    • RE: Merry Christmas

      @majid said in Merry Christmas:

      Merry Christmas, mates, let's pray for a more peaceful world!![m c.jpg]

      Nice images and yes, Merry Christmas and hopefully, a more peaceful world.

      posted in Gallery
      ntxdaveN
      ntxdave
    • RE: Create new or adjust materials

      OK guys (@dave-r and @sashapepperspray), I went and got my laptop and fired up the model. I clicked on the heart object and then clicked on the K key. Guess you guys were right. I can no longer see the text through the model.

      The only problem I am having now is that when I rotate the object (actually the camera), the image on the back side of the heart comes and goes. I guess I need to make that a separate object instead of pasting the image to the back surface of the heart.

      Gave it a go and all seems to be OK now.

      After all the years I have been using SketchUp, I am surprised and embarrassed by the stupid mistakes I have been making lately.

      posted in SketchUcation Community Forums
      ntxdaveN
      ntxdave
    • RE: Create new or adjust materials

      @Dave-R said in Create new or adjust materials:

      You appear to have Back Edges turned on. K is the default keyboard short. Tap it and the Back Edges should turn off.

      I will give that a try the next time I start up my laptop. Is that for the heart or the other objects? I have been having a little problem trying to place the 3D text at the right Z level.

      Are you rotating the object or orbiting the camera?

      I was rotating the and I also orbited the camera,

      @ntxdave said in Create new or adjust materials:

      I do have an F1 key but I am having some new problems.

      What problems? F1 is a hard coded shortcut so you can change that one.

      That was kind of a joke between me and @rich-o-brien .

      posted in SketchUcation Community Forums
      ntxdaveN
      ntxdave
    • RE: Create new or adjust materials

      @sashapepperspray said in Create new or adjust materials:

      did you by any chance press k on the keyboard, it looks like back edges are showing

      Not sure what you are asking about the K key.

      posted in SketchUcation Community Forums
      ntxdaveN
      ntxdave
    • RE: Ho Ho Ho! Merry Christmas

      said in Ho Ho Ho! Merry Christmas:

      @Rich-O-Brien said in Ho Ho Ho! Merry Christmas:

      Have a great holiday. Hopefully Santa brings you a F1 key πŸ‘…

      I think that was/is on my list. 😁

      @rich-o-brien here is another silly post that you can go explore and hopefully provide wit more than an F1 key.
      Todays silly problem

      posted in Gallery
      ntxdaveN
      ntxdave
    • RE: Create new or adjust materials

      OK guys, I am having some more problems. If you look at the image below, I think I have outlined my problems.

      Heart Image Problems.png

      Yes @rich-o-brien I do have an F1 key but I am having some new problems. I hope someone can give me some pointers.

      posted in SketchUcation Community Forums
      ntxdaveN
      ntxdave
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