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    • N

      [Plugin] Script for making of logs

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      tomot, Todd, TIG thank you! I will try to make it as TIG said...but i still dream about magic-ruby all-making-button - "push it' and you get log wall with daps and ect. ) [spire7k]
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      2D drafting ruby

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      I think the housebuilder plugin provides most of the 2D/3D connections you suggest; you can draw 3D walls glued onto the 2D plane and they would still appear 2D in 2D Mode since perspective would be off. Section planes can also clip things down to only the 'plan' level, keeping all the 3D stuff out of the way. As for auto dimensioning, that does have a pretty good thread going already; I think the two could work together, but shouldn't be integrated into the same function/tool; you may not always want both. [birchins]
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      Tubealongpath.rb

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      S
      Gaeius, Thank you very much for your help!! the script is very helpful! Very good job! Stef.
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      Really Really Weird

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      pilouP
      after clean up, unstick the 2 windows and repast it to a snap corner point and all will work fine Edit : in fact you must move the line horizontally on the same plane! // green axe! [image: 6q1e_MOVE.jpg] Weirdresolved.skp
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      Which Ruby Script Do You Like the Most?

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      @jim said: My favorite definitely has to be my VehicleCeator.rb. Definetly. Seriously, I use Purge most often. VehicleCreator.rb doesn't exist yet. [Invader ZIM]
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      Painting parking lines

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      It works!!!! My eternal gratitude to you Paul. This is a wonderful forum. Don Vid
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      [JF] Unfold

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      GaieusG
      Thanks Jim, The "archives" of the forum have become significantly richer! Kriss: linking is just linking, you know. Maybe by tomorrow (4th of June, man!!!) it will be broken - then I'll delete it.
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      How About VehicleCreator.rb

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      R
      Stu, It should only take a few seconds to mod my instant-Hagia-Sophia script to do the Sagrada Familia. I'll get right on that
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      Creating Ruby Scripts Question

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      R
      Primarily, do research to learn about ruby. It helped me that I'd learned BASIC back in the day. [When I learned, there was no DOS because there was no Disk - our first computer loaded software from cassette tapes, and the OS was hard-wired. I still remember going with my dad to have the RAM upgraded from 16K to 64K (no joke!), and then coming home from school another time to find two large gray boxes next to the monitor. They happened to be floppy drives (the big 5.25" kind). So much faster than tapes! Then there was that MOdulator-DEModulator to allow computers to connect over phone lines (a "MODEM", it was called). And there was no such thing as a mouse...] Anyway, I digress. Having any background is helpful, but ruby is easy enough to learn even without a programming background. See http://www.ruby-doc.org/docs/ProgrammingRuby/ for a good introduction and research resource for ruby programming. Then study the ruby help files for how SketchUp adds its own objects and methods to ruby. Then study other scripts to see how they are constructed, what methods they use, etc. Some starting points: In ruby, the application is referred to as "Sketchup", the model is "Sketchup.active_model", and the geometry is "Sketchup.active_model.entities" (base-level geometry) or "Sketchup.active_model.active_entities" (base- or nested-level geometry). Any of these things can be assigned to variables: model=Sketchup.active_model entities=model.active_entities (because 'model' has been assigned to "Sketchup.active_model", then this assignment is the same as saying "entities=Sketchup.active_model.active_entities") selection=model.selection So, there's lesson one. Have fun learning!
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      Trouble printing through SketchUp?

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      Over the years I've printed very little direct from SU. That changed recently as I started working in an office that has a nice colour laser printer and I love seeing the colour output. The mistake I was making for a while with printing related to the size of my modelling window vs. the print area. I was finding my printed models to be small relative the paper. Eventually I realized that my dimwitted mistake was in thinking 'stretch to fit' (or whatever the printer drivers call it) would make my model fit. What I was forgetting about was the print is the entire modelling window and not just the model. So with a big monitor with lots of floating tool panels open I might just have my view of the actual model taking up less than half of the overall modelling window. On printing it is the entire window that prints. As I often work with a white background and sky & ground turned off, it isn't always very obvious why the model printed so much smaller than expected. Now what I do is before printing I resize my window and think of it as a cropping or framing tool to determine exactly what I want to print. Regards, Ross P: Ross at work
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      Fabric roof

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      GaieusG
      Glenn, I just drew arcs and rotated them a little bit to "bend down" on one end then just copied the whole thing onto the other end. Add the poles separately.
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      DO Standards (of any sort) exist for Materials / Tiles

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      KrisidiousK
      feel free to contact me at sketchup-house-plans.com and I can set you up with some space to work on this... and perhaps help. standards would be realisim... a sheet of plywood should cover 4'x8' with out repeating the pattern or should look correct when repeating... wood trim should be narrow and long, and should have tight graining. a cross section of wood should be just that, a cross section, and the outside of wood or the long grain should be just that... yeah I could get into this.
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      Mysterious component orientation axis

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      GaieusG
      You can right click on a component's thumbnail in the dialogue and choose "Properties" (or choose the edit tab) to edit it. There you can change its guing options, too. Also, if you have any problem with the component axes, by right clicking a component, you can choose "Change axes" if you need to change them. BTW I am moving this topic for the "Component forum" is meant for sharing components...
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      Jumping scenes

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      Chris FullmerC
      Hello, their is a built in shortcut for Pageup and Page down to change from scene to scene. I don't think there is aw ay to skip to s specific scene though. good luck, chris
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      Help locating an intersect with model tutorial

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      EdsonE
      @chris fullmer said: Thanks for the nice comments Edson. I think your link you posted is pointing to the wrong place. That file is not on my server I think you uploaded it here: http://www.sketchucation.com/forums/scf/sas/ProUser/sitetech.skp Chris chris, you are absolutely right. i assumed you were referring to kelly's server and did not even bother to check it thoroughly. thanks for calling my attention to it.
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      Modeliser mon terrain via Sketchup

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      pilouP
      j'arrive un peu tard Ces tutoriaux ne sont pas trop mal Un et deux A prendre dans l'ordre of course Il y a tout et le petit truc à ne pas oublier quand on importe des plan cadastraux c'est d'utiliser le plug Simplify contour le dernier de la page
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      Créer des surfaces... ?!

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      Merci Jean en fait j'y suis arrivé j'ai fait à peu près pareil, j'ai sélectionné tout ce qui be m'interressait pas et erase. Par contre c'est bien vu pour le tuto en .skp avec plusieurs pages c'est beaucoup plus pratique que les exports en jpeg, j'ai essayé d'en faire un mais je ne connais pas du tout la marche à suivre et ça fait tout sauf ce que je veux Au plaisir Régis [REGIS]
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      Vidéos

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      bonjour, j'ai vu quelque chose chez smustard qui semble correspondre au cahier des charges ....( je n'ai pas essayé la chose ceci dit ...) http://www.smustard.com/script/Time
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      GEB

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      boofredlayB
      Yes, Easter Egg! I knew I would get it wrong.
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      Comment convertir un polyline 3d en 2d

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      elmerE
      Bonjour Arena, Tout simplement avec le plugin flatten.rb que tu trouvera à la page suivante: http://www.smustard.com/scripts/ pour la modique somme de 5 dollars.... Patrice
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