When I download a plugin, whether .zip or .rb, while in Firefox, I right click on the target, a context menu pops up with "Save link as.." option. I default the destination to desktop so that I can distribute to both SU6 and SU7. Occasionally, I have seen where it transfers as a .php or a .txt--why? I don't know. I just dump these and retry the transfer.
Posts made by mitcorb
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RE: How do I do this?
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RE: 3d pdf
@watkins:
Sketchup also has a free viewer for non-modelers in which you can use the basic navigation tools. This may not be what you need for still images, but I just thought I'd mention it.
mitcorb -
RE: Strange things happening
I see that what you are trying to achieve is a symmetrical or mirror image of the the other side of the bag. In order to avoid the knitting that I suggested in my previous reply, you may wish to delete the problematic half of the bag back to the fold and then copy the half bag, then scale the copy -1, then stick the two halves together.
Alternatively, download the plugin Mirror.rb, which can be found through this forum.
Hope this helps. -
RE: Strange things happening
Those dashed lines are "virtual" edges created by the program in trying to deal with the handhole geometry in the bag surface. My approach would be rather tedious, primarily due to my level of experience. I would use the pencil tool and trace over those dotted lines, thus helping to establish the bag plane or surface. Then I would remove with eraser tool one by one, the traced lines that are not essential to the plane. You may have to undo some of these erasures. Keep your eye on locations of endpoints and draw segments between them- don't skip over an endpoint to go to the next one. This is just my way of approaching the problem. Wiser heads would probably say I shouldn't have got into this problem in the first place, but in order to walk you gotta crawl.
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RE: Strange things happening
I have come across this condition often.
Keeping in mind that Ctrl Z is never far away, you may wish to do a select on either the grey face or the white face, and once selected, just hit the delete key.
If the selected face goes away, and the other remains intact, you can then proceed with the rest of the model. If both faces go away, then just undo. Then try to trace over the lines. Sometimes this helps establish a workable surface.
Did I understand your question? -
RE: Button Injured in F1 accident
can't anyone 'Help' the poor unfortunate victim?
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RE: Native tool CREATE FACE
Whoa:
Thanks, guys.
I wasn't expecting much attention to this thread.
It is greatly appreciated. -
RE: Native tool CREATE FACE
@perk:
Sorry for the delay in responding. Thanks for your suggestion.
I do not know how to assign multiple keystrokes for shortcuts. And I do not use ruby language interface. -
RE: Native tool CREATE FACE
@perk:
was that before Bill Gates created his shortcut? -
RE: Native tool CREATE FACE
Well...
Learning Ruby code is one of those things on a long to do list after modeling, rendering, laundry, lawn work, and other such irrelevant activities and not necessarily in that order, because some of these seem to take priority--and maybe you know which ones I mean. -
Native tool CREATE FACE
I just wish this tool was available in a right click context menu. I must be the only one who feels it necessary to close faces on tiny triangles and quads. There is an occasional selection in the right click context called "repair tiny triangles" or something like that, but it does not always show up if the program doesn't recognize the gap. Is there a way to move that command to a right click menu?
You can find it under Tools, Utilities, Create Face. You use it after selecting the perimeter of the coplanar segments surrounding either a triangular or quad opening. -
RE: Geometric Tools
Thanks, Remus.
And I didn't mean to drag this too far afield. Thanks for the hint.
mitcorb -
RE: My Rubik's Cube model
Can GIMP be used in lieu of Photoshop for the treatments you suggest? Gimp is open source.
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RE: Geometric Tools
Hi, Honolulu:
I was looking at Wikipedia's info on Solid vs Surface modelers after that debate between Solo and hebrides, and it quickly got over my head. This question makes me wonder whether SU can be expanded improved any further.
I think you meant in your second sentence that SU is a surface modeler. I think this is intentional to keep the program simple and more accessible--originally for architectural visualization. I am not sure if Blender is a solid modeler or a surface modeler, but it relies on vertices, edges, and faces. What it lacks is a graphic input method like sketchup, albeit there is a plugin for Blender available from an Italian guy.
Sometimes if you really push SU, you can get edgeless faces, in other words SU forgets to draw a line along the edge of the face.
Anyway, I wish I did understand all of this better.
Best Regards, mitcorb -
RE: Procrastination, Distractions, Loss of interest...
I was thinking that I was the one with THE PROBLEM! And all the rest of you did everything at light speed. I'M CURED!! I'M CURED!!
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RE: My first renders
I am of Italian descent, and shamefully, I do not speak the language. I did study Latin in school, which gives me some insight into written Italian.
I didn't have any trouble understanding your post and neither did Daniel.
I admire your talents. Keep up the good work.
Sincerely,
mitcorb -
RE: A Welcome Message to New SketchUcation Members
Yo, remus:
I hope the phrase "have rank" isn't one of those cross-cultural difficulties.
I didn't want to invoke the term "seniority" and create all kinds of other semantic problems.
best regards, mitcorb -
RE: Tools-----Paintbucket?
Isn't this available on the Google Sketchup Download page as a link called Bonus Packs? Keep drilling down. There's a big fat file of bonus stuff-- I wanna say about 12mB.
Here: http://sketchup.google.com/download/bonuspacks.html
They say they have moved it to the 3d warehouse, however. -
RE: A Welcome Message to New SketchUcation Members
If you will contact gaieus<at>sketchucation<dot>com, he may be able to help with this matter. It is his job.
Edit: oops, sorry remus. I did not see that you have rank here. Just trying to help.
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RE: Wood textures needed
You probably already know about cgtextures.com, then. I think that is the address.