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    Posts

    Recent Best Controversial
    • RE: Beauties of Iran (other face of Iran)

      Sublime.

      posted in Corner Bar
      Mike AmosM
      Mike Amos
    • RE: Rayscaper, My trip down the road to adjumacation.

      Repeated via a GPU render, much faster and a lighter render from otherwise the same settings.

      3 1000s 2175 x 1139 6m 39s GPU.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • Automotive render by Diffusion.

      The long wheelbase version of my most recent car, rendered by Diffusion.

      1AA Also Extended Cut 25.png

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: SubD examples and models

      I have to agree, very nicely done, Sir.

      posted in SUbD
      Mike AmosM
      Mike Amos
    • Automotive. 11' X 5.5'

      A small sports/track day car.

      The drivers position is elevated to creat a space for an aerodynamic tool for downforce. This allows the automotive components to be low downand central for a fifty/fifty weight balance so the 'car' can pivot around the drivers hip point to make the sensation of performance higher.

      I still have a few areas to refine but not too far off. When I get around to it, a few renders.

      Sketchup output:-

      1AA.jpg

      posted in WIP
      Mike AmosM
      Mike Amos
    • Bedroom render Twilight V2.

      Life in the ol' hunting dog yet.

      Desired Space 3 Bedroom 1 9 2086 x 1051 2h 18m Twilight V2.jpg

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: SubD examples and models

      @panixia

      Very sharp.......................

      posted in SUbD
      Mike AmosM
      Mike Amos
    • Post diagnosis.

      Well, after the Next Limit guys checked out the PC, another check render with Rayscaper. Slowly getting to grips with this but much to learn still.

      1 1000s 3m 5s 2197 X 1071.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • Singer developed 911.

      Somewhat complete render rather than WIP.911_by_Singer 2 9 20p 2134 X 1151 34m.jpg

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: SubD examples and models

      Brilliant and inspiring. Thanks for posting this.

      posted in SUbD
      Mike AmosM
      Mike Amos
    • RE: Post diagnosis.

      Another go different view.

      3 1000s 1000 x 1000 2m 15s GPU.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • RE: Orgelf's works. second topic.

      @tuna1957

      Happily, it does not.

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: Post diagnosis.

      Well, that vanishing trick with walls/floors has not repeated.

      Close to the intent with this.

      11 1000s 2174 x 1051 4m 05s GPU.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • RE: Orgelf's works. second topic.

      Love the heart mate. I spent a lot of time looking at diagrams/images of the heart and details during my training and your image is a great representation. On the ball mate.

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: Post diagnosis.

      Ta, looking to different textures and lighting schemes.

      The crazy cat motif is there to demonstrate a dialectic glass effect which may take experimentation. As will the interior walls set to glass.

      13 1000s 2174 x 1051 4m 13s GPU.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • Rayscaper Render.

      This scene is from the Thea render site and I am using it to test my system. Rendered with Rayscaper in GPU mode, 4 minutes and 51 seconds start to finish.

      6 1000s 2196 x 1071 4m 51s GPU.png

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: Inspired by...

      No transaxle yet but moving on and have a character to 'steer'.

      3 1000s 2174 X 1983 37s GPU.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • RE: Rayscaper Render.

      Ta mate.

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: Alfa Romeo 4c.

      Ta mate, still learning how to best get at the machinery tbh. Rayscaper seems to be closer to Maxwell than Twiglet but great results are possible with both. Maxwell may, MAY, be turning a corner from what I have heard but seems to be having a crisis of direction. Expecting a lot more AI if there is a new build.

      The model here had a few issues on conversion but tbh, a good model makes renders easier. Lots of groups that can be converted to components and miorrored means memory can be more eficiently optimised.

      posted in WIP
      Mike AmosM
      Mike Amos
    • Rayscaper render Living room with a cold view.

      Just mucking about really, trying to see what breaks the code.

      5 1000s 2196 X 1071 5m 32s GPU.png

      posted in Gallery
      Mike AmosM
      Mike Amos
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