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    Recent Best Controversial
    • RE: Alfa Romeo 4c.

      Ta mate, still learning how to best get at the machinery tbh. Rayscaper seems to be closer to Maxwell than Twiglet but great results are possible with both. Maxwell may, MAY, be turning a corner from what I have heard but seems to be having a crisis of direction. Expecting a lot more AI if there is a new build.

      The model here had a few issues on conversion but tbh, a good model makes renders easier. Lots of groups that can be converted to components and miorrored means memory can be more eficiently optimised.

      posted in WIP
      Mike AmosM
      Mike Amos
    • Rayscaper render Living room with a cold view.

      Just mucking about really, trying to see what breaks the code.

      5 1000s 2196 X 1071 5m 32s GPU.png

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: Alfa Romeo 4c.

      Issues with lights and adding them etc continue but still early days yet and much to attend to in future builds . No doubt all will be well in time.

      11 1000s 2174 X 1083 24s GPU.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • Garden from kitchen

      Rendered with Rayscaper which is still in beta, just so you know folks.

      Going to be a LOT better in a while now.

      7 1000s 2174 x 1083 4m 03s GPU Affinity.jpg

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: Alfa Romeo 4c.

      Apologies for being on the slow go.

      Alfa Romeo 4C 960 2 1000s 2174 x 1083 30s GPU.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • RE: Garden from kitchen

      I have to agree with everything you said, changing little by little. Baby steps because my system is so flaky and I never know just what will make it chuck chips on my desk.

      Getting better finish via Affinity photo now to but one thing at a time. I like animals in case nobody noticed.

      8 1000s 2174 x 1083 3m 53s GPU Affinity.jpg

      posted in Gallery
      Mike AmosM
      Mike Amos
    • Rayscaper render.

      Well, the layout is definitely derivative.

      I find that my method of modelling creates a few issues with Rayscaper render so I shall have to look into new mthods with each floor level a group and lights outside of these.

      There are a number of artifacts which come and go to an extent. The tops of the walls and the floor texture have a dark weblike appearance which I suspect has to do with light levels.

      Otherwise a case of moving on a little by little, test and redo.

      1 1000s 2184  1102 4m 19s GPU.png

      2 1000s 2184  1102 4m 14s GPU HQ.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • RE: Garden from kitchen

      11 1000s 2174 x 1083 3m 27s GPU.png

      posted in Gallery
      Mike AmosM
      Mike Amos
    • Old Model Architectural.

      OK, a few issues with textures and reference data for the cars. Back to an old model (2014 I think).
      Useful for testing render programs, worked well with Twilight and Maxwell so seeing how Rayscaper does with it.
      Some materials are not getting through to Rayscaper but I will move this along as and when.

      2 1000s 2081 x 1160 33548 tri 55s GPU.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • RE: Garden from kitchen

      Ee bah Gummy chaps. No wiser to softening the light tbh but as far as entourage goes......

      9 1000s 2174 x 1083 3m 54s GPU Affinity.jpg

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: Old Model Architectural.

      @Rich-O-Brien

      Good nooz. Nice to know you are happy with the next step.

      4 1000s 2081 x 1160 33911 tri 51s GPU.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • Rayscaper Hotrod (Ford Model A)

      A good HDRI for car renders, used it many times. For some reason the flames in V1 are given a emiter quality it was not given and in any case the transparency does not come across as yet. SHadow catcher for the HDRI which is just a plane not up either but shadows not apparent without. Future releases perhaps or a workaround.

      Not done very much but aswsign a few texture finishes, lighting exposure to come as will a few lights.

      1 1000s  2086 X 1024 02m 02s GPU.png

      2 1000s  2086 X 1024 01m 38s GPU.png

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: 1932 Ford Model A Pickup Drop Hotrod

      @tuna1957

      Ta mate. Getting closer. First iteration studio.

      5 1024s 2090 x 1216 2265256 tri GPU 29s Denoise on.png

      posted in WIP
      Mike AmosM
      Mike Amos
    • RE: Needs a Sign

      AmbientOcclusionMap(1).png
      NormalMap(8).png
      DisplacementMap(1).png

      posted in Gallery
      Mike AmosM
      Mike Amos
    • RE: Trying the photoreal setting with Rayscaper.

      Sorry, wanting to see how closely, or not, the photoreal mat setting in Sketchup can approximate to a render. Not too badly for folk who do not want the added complexity of a render program.

      Approximating a studio might prove useful.

      Curiosity alone.

      posted in WIP
      Mike AmosM
      Mike Amos
    • RE: Student lodging.

      Twilight render version.

      Scube-e-d Mod 2 9 2174 X 1051 14p 1h 17.jpg

      posted in Gallery
      Mike AmosM
      Mike Amos
    • Research.

      With all projects I do a lot of research. Sometimes going into the background of component producers like this one for a 1929 Frazer Nash Supersports.

      Link Preview Image
      The Moss Gear Company finds its origins, in Aston Manor, Birmingham, in 1910. Those engineers who established the company were not named Moss, but Duckitt. Originally from Moss Side, Yorkshire, some 85 miles north of Aston, they took their name from their hometown when establishing their first factory. At first, they began production with spiral bevel gears, and quickly added complete transmissions for motorcycles and automobiles. Having outgrown its original works, in 1920, Moss built a newer factory, just a few miles east of Birmingham at Tyburn calling it the "Crown Works Stock Photo - Alamy

      Download this stock image: The Moss Gear Company finds its origins, in Aston Manor, Birmingham, in 1910. Those engineers who established the company were not named Moss, but Duckitt. Originally from Moss Side, Yorkshire, some 85 miles north of Aston, they took their name from their hometown when establishing their first factory. At first, they began production with spiral bevel gears, and quickly added complete transmissions for motorcycles and automobiles. Having outgrown its original works, in 1920, Moss built a newer factory, just a few miles east of Birmingham at Tyburn calling it the Crown Works. - 2JPEKAE from Alamy's library of millions of high resolution stock photos, illustrations and vectors.

      favicon

      (www.alamy.com)

      Chain Drive.jpg

      SIMON-BLAKENEY-EDWARDS-1929-FRAZER-NASH-SUPER-SPORTS-1.jpg

      posted in WIP
      Mike AmosM
      Mike Amos
    • RE: Student lodging.

      Yes, done quite a few like that with consideration to tread depth etc. Something that makes better use of these is the Quooker tap/faucet. You can do away with a kettle and get chilled drinking water from the same sauce. Sorry, my sense of humour button got stuck in the "on" position.

      Personally, I would rather have the 'kitchen' done like this than a toilet bathroom adaptation. Never did like the idea of showering too close to the bidet in case I fell in. I know, Sorry, something must have snagged my numerous.......

      posted in Gallery
      Mike AmosM
      Mike Amos
    • Another small plot.

      I had a theory about small plots but sadly, I lost it........

      This design is one which keeps cropping up with me, variations anyway. The sort of property which COULD be used for single/dual occupancy, maybe a holiday let for a couple.

      I HATE designs which skimp on bathrooms as I know how difficult it is to manage with them so, a full bathroom with room to swing a mouse is a MUST.

      Kitchens a different issue where small is fine if it is efficient.

      6 1024s 4000 x 2396 6139119ri GPU 5m 29s Denoise On.png

      #6.

      posted in WIP
      Mike AmosM
      Mike Amos
    • Alfa Romeo 4C Twilight V2

      Looking to try this in the old render machine.

      Alfa Romeo 4C 960 1 9 _Scene 6 2184  1070 47m 27s.jpg

      posted in Gallery
      Mike AmosM
      Mike Amos
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