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    • L

      Sketchup 8, serious observer bug?

      Watching Ignoring Scheduled Pinned Locked Moved Developers' Forum
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      M
      Well, I'm happy to test it out, on SU7 & 8 Pro. But programming? Nope. But with TIG and ThomThom commenting here you've already got some deep SU Ruby knowledge. If we can ask them to get involved .... As suggested, there's nice exporters for POVray and Kerkythea, which means we may be able to draw on others in the forums too. Supporting another good OSF renderer in SU would be helpful to all involved. What functions do you think needs to be done to move this project along, and then to the next level?
    • L

      Problems with Sketchup Classes

      Watching Ignoring Scheduled Pinned Locked Moved Developers' Forum
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      L
      Thanks for the replies guys! @unknownuser said: That is correct. Most methods of classes are instance methods. You should be able to call them from inside the class (ie another method of the same class,) using it as a private method. Yes it is an instance method, but it seems to have no effect on objects created in the sketchup ui, presumably because they have their own read-only/inaccessible templates/classe for creating objects? And yet I still fail to see why rewriting the instance variable declaration (if that's what it's called!) for x, y, z has an effect on yaml. Have they not already been declared? I just have a funny feeling that something weird is going on under the hood. I actually had no real purpose when extending those classes, except to try and get them to expose x, y, z values to yaml. It worked in that instnce, I have no Idea how, and was unable to do anything similar for other types. The workaround only partially worked (ie, it does not work on objects created in the sketchup ui). @unknownuser said: You can do anything you want FOR YOUR OWN USE. BUT Google OWNS the Sketchup, UI, and Geom Namespaces. The Terms of use prevent you from causing other people's installations of Sketchup to be degraded or broken or such. The license agreement is at: http://sketchup.google.com/intl/en/download/license.html At the very least, if you wanted to extend Sketchup classes (and release those extensions,) you'd need to have Google Sketchup Team consent AND Sketchup Developer Community approval. You might join the SKX project, or monitor the SKX forum. Normally I would have given up trying to get yaml to work and come up with my own alternative way of transmitting the object information via text through stdio, but I have thought of another interesting concept, the possibility of using other languages such as python or java with sketchup... with yaml. If there is no interest in that, and I can't find a quick fix to this problem I have with yaml, then I'll drop that Idea! I think I need to learn how yaml works (on the inside) in order to find out why it struggles with sketchup. I did have one Idea for a work around, and that was to deep copy the objects created in sketchup to what I have dubbed (if my theory is correct) a "True Ruby Object" and then use the .extend method to append the yaml methods on the objects. In order to do this I guess it would be easiest to make the change to the way yaml works (otherwise I may as well just copy all the attributes manually!). By having my own copy of the objects, and then using the .extend method will I still be voiding this license aggreement? A big problem I think I can see with that Idea is performance. Having a copy of every object doesn't seem like good, common sense to me!
    • L

      Birdstrike

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      Dave RD
      There are a number of videos on youtube of aircraft ingesting birds. Here's a couple of interesting ones. Boeing 757: http://www.youtube.com/watch?v=9KhZwsYtNDE Single engine fighter: http://www.youtube.com/watch?v=gc-XiO4ojzk Pelican vs Edge 540: http://www.youtube.com/watch?v=PRRkBNf8T9w C-172: http://www.youtube.com/watch?v=PgXkRgkHUk0
    • L

      More Cooperative Modeling Ideas

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      L
      I'm guessing (from having a play in blender) the system is optimized so that after "subscribing" to the model only changes would be received and sent by the system. There are pros and cons with a system such as this. I guess one pro is increased speed, and one con is the chance for bugs to arise such as getting out of sync.
    • L

      Help with boat hull

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      L
      thanks so much guys. I'm making it for my granddad and hoping to render it or get it 3d printed. I will take a look at all the models. I thought I did it cleanly, but now I can see that I made quiet a few mistakes!
    • L

      REQ: mass material exporter

      Watching Ignoring Scheduled Pinned Locked Moved Developers' Forum
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      TIGT
      It already exists... http://www.sketchucation.com/forums/scf/viewtopic.php?p=40025#p40025 Put the fast_tw.rb file in the Plugins folder: 'fast'=it's the quickest way & 'tw' = TextureWriter To use it you just type fast_tw <enter> in the Ruby Console. Any material textures in the model (whether used or not) are then extracted into the model's folder as jpgs etc...
    • L

      Camera Feature Suggestion

      Watching Ignoring Scheduled Pinned Locked Moved SketchyPhysics
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      C
      I might have add a slight improvement to cameras in the next version.
    • L

      Videotrace

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      jim smithJ
      Incredible potential. Photomatch on steroids. Very glad they are offering news updates. Thanks for finding and posting this!!!
    • L

      Sketchup and Flash CS4

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Bug Reporting sketchup
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      thomthomT
      I had problems with the latest nVidia drivers for the Quadro FX3500 card at work. I could only have one OpenGL application open at a time. Any more and they would start complaining about lack of video memory ir start acting odd. Reverting back a couple of version sorted it out.
    • L

      Tutorial Maker

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Tutorials sketchup
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      L
      i'll have to take a look at jing
    • L

      [Req] Face Stitcher

      Watching Ignoring Scheduled Pinned Locked Moved Plugins
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      L
      i'll try it, thanks!
    • L

      Presentation Ideas

      Watching Ignoring Scheduled Pinned Locked Moved Extensions & Applications Discussions extensions
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      L
      I've Seen It around, but haven't looked into it too much, but maybe I will, now that you mention it!
    • L

      [Tutorial &gt; Modeling] Organic Modelling 2d

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Tutorials sketchup
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    • L

      Cooperative Modeling

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      L
      I will try to understand more about namesets works! It sounds very interesting! In the meantime, I really hope that someone out there like a game programmer can volunteer some of their time or ideas.
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