@tadema said:
Nice clean model & render
IMHO the lighting inside the house (during daylight) lessens the contrast in the image, although it seems to be a trend at the moment.
John
Thanks Tadema
I think I get what you mean about the contrast. I have no skills in photoshop so ATM I am relying purly on the renderer. I use the lighting as a device to compensate. Seems to give the image some "cred":D If you would be so kind could you post an example image of "more contrast" to assist my learning curve it would be most helpful.
(Edited) oh I think I now what you mean now. I was a landscaper/designer and have had professional photography done. The photographer shot at dusk and has about a 5 minute window in which to shoot (twilight) The image was meant (perhaps unsuccessfully) to look like twilight. The sky is a twilight sky as is evidenced by the orange/yellow cast to the sky to the far right. Room for improvement perhaps 
Hi all, I am trying to get a diverse modelling/rendering folio together. This is my first attempt at an exterior building render (arch Vis), thought I would post. It was done with SU Make and Raylectron renderer, there is no post production at all. I for one always lookout for members models/renders in the forums. I love to see what fellow members are up to 
. Then I realised that starting with a box and modifying faces and edges is the way to go. Have attached a rough render. Need to work out how to do seems, tufts and other real world imperfections as well as getting around materials.



SubD is by Thom Thom who directs a company called "evil Software Empire" = Evil Empire. Box and Alvis and other lurking among us, have sold their soul to the Devil, AKA: Thom Thom
........see? it all makes sense now...........Those of us who are still pure of heart cant do it 
Hi all, I am trying to use shape bender but am having issues. Have attached an image of the result I am getting. The straight reference line is on the red axis by the way. Can anybody identify what I am doing wrong?