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    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
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    Recent Best Controversial
    • RE: The VUE thread

      has anyone tried the Skp import in Vue 7 Esprit / Addon 3D import Pack ( http://www.e-onsoftware.com/products/vue/vue_7_esprit/?page=3dimport ) yet?

      posted in Extensions & Applications Discussions
      K
      Khai
    • RE: [WIP] Discworld - Ankh Morpork - Assassin's Guild

      yup tis the one where the Watch are investigating a murder by a Golem πŸ˜‰

      from Wiki (explains it better than I can lol)

      @unknownuser said:

      Feet of Clay is the nineteenth Discworld novel by Terry Pratchett, published in 1996. The story follows the members of The Watch, as they attempt to solve murders apparently committed by a golem, as well as the unusual poisoning of the Patrician.

      posted in Gallery
      K
      Khai
    • RE: [WIP] Discworld - Ankh Morpork - Assassin's Guild

      @thomthom said:

      @crazy eyes said:

      Holy crap that's looking good.
      I'm nearly finished THUD!, the last in the night watch series

      Ah yea! THUD! Nearly forgot about that one. How many night watch books are there? Three?

      Guards! Guards!
      Men At Arms
      Feet of Clay
      Jingo
      The Fifth Elephant
      Nightwatch
      Thud!

      posted in Gallery
      K
      Khai
    • RE: Visual Puns & Puzzles

      Light(beer)Bulb?

      posted in Gallery
      K
      Khai
    • RE: [Plugin] Center on Origin UPDATE May 23, 2013

      ooh I wanted this as well πŸ˜„

      Thanks!

      posted in Plugins
      K
      Khai
    • RE: Image editing software

      there's Paint.Net a free Photoshop-like editor. very useful and capable.

      posted in Hardware
      K
      Khai
    • RE: [Plugin] New Piping System Plugin

      ok ignore my question about the licencing server.. overactive firewall here...

      posted in Plugins
      K
      Khai
    • RE: [Plugin] New Piping System Plugin

      oh I love it already and my TARDIS Project loves you.

      but is the activation server down?

      posted in Plugins
      K
      Khai
    • RE: [WIP] Discworld - Ankh Morpork - Assassin's Guild

      sounds like a new plugin is needed...

      You are about to build a BSJ Tessellation - Please step away from the computer....

      posted in Gallery
      K
      Khai
    • RE: The City Of Ankh-Morpork W.I.P.

      that's Nightwatch

      posted in SketchUp Discussions
      K
      Khai
    • RE: [WIP] Discworld - Ankh Morpork - Assassin's Guild

      no, I mean there are buildings from different timezones, not just built in different times.. it gets a little confusing to explain lol

      take my example. the Dysk when it was built (Wyrd Sisters) was the most advanced theater in AM. but, the Opera House (Masquerade) across the road is older and more advanced... since there's 2 timezones there thanks to the History Monk's repairs... the Dysk is actually from before the Opera House was built....

      and thats just that one street in AM.

      can't wait till you try modeling Empirical Crescent.....

      posted in Gallery
      K
      Khai
    • RE: [WIP] Discworld - Ankh Morpork - Assassin's Guild

      @thomthom said:

      @sepo said:

      Gothic revival is more likely as that size of houses were not known in London in middleages AFAIK

      Good point. This would be a skyskraper I suppose.

      remember Ankh Morpork is also a mashup in time - In Thief of Time it's pointed out that when the first Glass Clock shattered time, AM was not put back together properly... hence the Dysk (Shakespearean styled) being across the road from the Opera House (Phantom of the Opera styled)..when the Opera House is older than the Dysk...

      posted in Gallery
      K
      Khai
    • RE: Do you know what this is?

      it's a hard drive.....

      posted in Corner Bar
      K
      Khai
    • RE: Forums vs the main site?

      yup certain items are coming up denied, logged in or not.

      posted in Newbie Forum
      K
      Khai
    • RE: Idea for plugin: Bump Map From Geometry

      I see what you mean.

      basically creating a mesh then rendering that mesh to create what's known as a Displacement Map as you do from ZBrush. the technique's used for programs like Maya, Lightwave, Poser, etc.

      posted in Developers' Forum
      K
      Khai
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