@Rich-O-Brien Thanks Rich!
...which is absolutely right! Well, you know it - I've been around here for a few years now - and yet, it still amazes me what can be done with our tool...

Posts
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RE: A small just for fun animation, made with Fredo6's Animator Plugin
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A small just for fun animation, made with Fredo6's Animator Plugin
Hi All
A small just for fun animation, made with Fredo6's Animator plugin.
Although I always struggle with the incredible amount of options and buttons of this plugin from Fredo6 I love this tool. My simple and certainly a bit silly example should motivate other users to consider using this plugin because itΒ΄s potential is so huge. It's also a good example of what SketchUp, with the right plugin of course, is capable of...
[SketchUp 2023 + Fredo6's Animator plugin, the video is made with a front-view scene without perspective. Image editing is done with Affinity Photo 2, Video edit is made with CapCut (which in this case only meant to merge 330 JPGs and add some sound mp3s), link to Fredo6Β΄s Animator Plugin on Sketchucation]
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RE: Snowman
@Rich-O-Brien said in Snowman:
@Gus-R Come on, Halloween hasn't even ended and I'm seeing xmas stuff!
Halloween or not - here in D they start selling christmas biscuits shortly after the summer holidays. So this is a seasonally appropriate job and a so very nice one on top it !!!
@ Gus R - interesting how you did it with the snow
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RE: Victor Mousetrap
...thank you all for your kind comments
(I agree with Rich O Brien (above). SketchUp's AO style is a bit strange for me too. Maybe because it's new and I played with it here for the first time. But for sure this AO style can be used in image editing as a standalone multiply layer or something like that. At least there is this additional option).
Best!
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RE: Modelling a tramway
this is so good! & great impressions of the steps you took
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RE: A little Fun Exercise
@Rich-O-Brien
Thanks Rich - I had to google first to remember if I had the same guy in mind@faust07
Thanks Faust - Yes, I had such a movement option in mind from the beginning. So I equipped each logical joint point (e.g. the elbow) with a corresponding axis of rotation (axial or radial). So I only had to rotate the logical following group(s) (e.g. the forearm and the hand) around the correct axis.
It was all purely manual work here, but it worked very fast with these axes. -
A little Fun Exercise
Hi All
finally I took some time for a little fun exercise again. Some robot pretending to be a Roman centurion and I have no idea why
(Everything is native SketchUp with Fredo6's plugins such as FredoScale, Joint-Push-Pull and Curviloft or Anton SΒ΄s Copy Along Curve plugin. The shown image export is made with Affinity Photo 2) -
RE: How to install the English SkUp-version?
@HornOxx !Solved!
I finally found it out for myself!I had to take out this check mark (but you all knew that already I think
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How to install the English SkUp-version?
...and another stupid beginner's question :
I have already installed SkUp 2024 for 3 times now but it is always a German language version.
However, I would like to use SketchUp in the Englishlanguage version and can't find out how to do this.
Can someone please give me the hint how to do this?Best
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RE: Many projects
@jo-ke
Prima Jo-Ke! And i'm always so impressed also by the quality of the surroundings in your "city works"
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RE: Julia Eneroth's Viewport Resizer / SketchUp 2023
Hi all - apparently there is a solution to my (for you surely annoying) viewport export dilemma, and that is by using Sketchup's own onboard tools:
Instead of using the classic 2D export you can use the animation export instead. There you do not export a video file but individual frames, for example as png or jpg with the setting 1 frame per second.
There you can set a viewport-independent export resolution. I have tested this under all possible settings and various viewport modifications, I always get identical export image results, and these even fit together with a downstream renderer (e.g. Enscape) provided the renderer is set to Sketup's viewport synchronisation.
I wouldn't have come up with this obvious solution if Eric M Sargeant hadn't posted his video Batch Exporting Scenes and Styles
Batch Exporting Scenes and Styles
So thanks to Eric M Sergeant and all of you here