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    πŸ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
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    Recent Best Controversial
    • RE: Slide Loft NYC [Photomatch]

      Hi
      your is approach is clever and your original image is well suited for such a task.

      What exactly is the intention of your work?
      I compare the two pictures and I see almost no difference, which at least is an evidence
      that you have worked very precisely within Photomatch πŸ˜‰

      Anyway, well done!


      side by side.jpg

      posted in Gallery
      HornOxxH
      HornOxx
    • RE: Face-me Components Rotating Unexpectedly

      hmm, strange - I can not reproduce or even simulte this behavior...
      Box is right, please post this shown tree model here (skp8)

      posted in SketchUp Discussions
      HornOxxH
      HornOxx
    • RE: Sketchup dreaming?

      My daydreams are similar - they are characterized by my good frontface side.
      However, I am afraid of the nights - since my backface then appears...

      What should I do ?!?!?


      hornoxx_and_hyde.jpg

      posted in Corner Bar
      HornOxxH
      HornOxx
    • RE: A crumpled Paper Bag

      thanks for your comments!

      @ Bob: in this supermarket there are no plastic bags available at all πŸ˜„

      @ pbacot: I'm not doing a Gehry design - out of respect πŸ˜‰

      "How is the logo section added to the rest? Point by point?"
      I have selected this small area manually and then converted the selection into a group.
      With rectangular(?) selection that worked very quickly.
      Texturing just this group made it possible that the logo will not appear on the entire bag.
      Since this logo area is a group, the group could remain in itΒ΄s original position. I have
      moved forward this group, only in order to illustrate how I did it...

      "And why is that even necessary?
      Your question is justified! Somehow it did not succeed to project the texture onto the
      triangulated faces - donΒ΄t know why. So I tried to use the quad-face method, which worked immediately.
      Tig's plugin had only to convert a small piece of geometry, which accelerated the whole thing.
      (please see the screenshots below)


      sc0001.jpg


      sc0002.jpg

      posted in Gallery
      HornOxxH
      HornOxx
    • RE: Bedside Commodes from Italy

      πŸ‘
      As always Dave - A great choice of furniture! And I really like your scetchy style!!
      (sometime I have to try that)

      Cotty, thanks for that link! πŸ˜‰

      posted in Woodworking
      HornOxxH
      HornOxx
    • A crumpled Paper Bag

      Hi All, here is a little model I want to share.
      To create it I've used Julia Christina Eneroths "Fractal Terrain Eroder"-plugin and Tigs
      "Quadrilateralizer"-plugin. Only the region where the logo texture is added, is edited by
      Tig's "Quadrilateralizer"-plugin, which worked fine! This plugin changed the selected triangulated
      faces into quads - so the logo texture could be applied. Thanks to both authors for sharing these
      great tools! In the final render the area of the baguette is replaced by a matching photo of a
      real baguette within Photoshop.

      if you're interested, here is the model:
      https://3dwarehouse.sketchup.com/model.html?id=u7dc2825c-86ee-41c1-b113-f1320438e710

      PS: the baguette in the bag I have borrowed from the 3D Warehouse.


      Renderwork done with Shaderlight


      making of

      posted in Gallery
      HornOxxH
      HornOxx
    • RE: 3d rendered model from SU

      Hi Richard
      Also Artlantis Render is able to create "VR objects", if you want to orbit, rotate or zoom an exterior rendered view from your model just like creating "VR panoramas" for any interior view. These files can be "played" by any other viewers later such as browsers or QuickTime Player.
      Also the cooperation between Sketchup and Artlantis works perfectly. Artlantis is a standalone renderer which works very quickly. SketchUp does not have to be opened...

      301 Moved Permanently

      favicon

      (www.artlantis.com)

      Link Preview Image

      favicon

      (help.artlantis.com)

      301 Moved Permanently

      favicon

      (www.artlantis.com)

      posted in SketchUp Discussions
      HornOxxH
      HornOxx
    • RE: Iolani Palace WIP

      πŸ‘

      ... such a high level of detailing, so accurately - really brilliant!! I'm happy to see this work.

      posted in WIP
      HornOxxH
      HornOxx
    • RE: Open and save window size

      hmm - "Maximize" and "full screen" of this particular "open" or "save as" window should be the same.
      Perhaps the temporary change of your screen resolution solves this "fixed-sice-bug" and will give you
      back access to this window resizing?
      If you want to test this, donΒ΄t forget to save your SkUp-toolbars previously...

      posted in Corner Bar
      HornOxxH
      HornOxx
    • RE: Open and save window size

      Hi
      IΒ΄m useing Win7 with Skup 2013 and I know this behavior as well.
      This is a Windows behavior I think and appears sometimes also with
      other applications...

      did you try double-clicking the title bar(?) ?
      does this work? (in my case it does)


      title bar.jpg

      posted in Corner Bar
      HornOxxH
      HornOxx
    • RE: Help! Interior scenes - lights too bright or room too dark

      @valerostudio said:

      There is no magic button. You have to light a scene the way you would in real life. Fixtures with IES lights, windows letting in sunlight, maybe you even setup a few rectangular lights behind your camera as additional lighting, the same way a photographer would.

      Link Preview Image
      How To: Mix Light Sources to Warm Up an Interior Photo

      Juxtapose warm-toned and cool-toned lighting to capture a room's sunny feel

      favicon

      Popular Photography (www.popphoto.com)

      http://www.cg-blog.com/index.php/2012/09/04/living-light-balance.htm

      πŸ˜‰
      I like the clear and simple way how you have expressed this.
      Your three sentences should be the introduction for each lighting chapter of any Render Tool.

      However, I would like such a "magic button"

      posted in V-Ray
      HornOxxH
      HornOxx
    • RE: Looking for a new droid

      πŸ˜†
      May the Force CHOISE be with you

      posted in Gallery
      HornOxxH
      HornOxx
    • RE: Uniform Scale relative to a specific point or vertex?

      Hi John,
      Although this is not a plugin solution, but it might work...

      If you make a temporary point reflection (it must be a point reflection necessarily or a rotation by 180Β°) of your geometry along your align point and resize both mirrored geometries together through their common center point, then this common center point is the same as your align point. This method works along all possible axes.
      After scaling, you can delete the mirroring of course or preserve it as hidden geometry for further scalings if necessary.
      I hope that's what you're looking for?


      scaling.JPG

      posted in Plugins
      HornOxxH
      HornOxx
    • RE: Sushi

      Wow!
      besides everything else - the precise glass-detailing of the water bottle is impressive - how did you do that?

      posted in Gallery
      HornOxxH
      HornOxx
    • RE: Sushi

      great work πŸ‘
      (irrespective of whether the rice is lactose free)
      πŸ˜‰
      since there is no sushi supplier here at this time of the day, I ordered a pizza!

      posted in Gallery
      HornOxxH
      HornOxx
    • RE: Why do I need a separate login to download from PluginStore?

      Hi All
      This is not such a big thing, but I also have often asked myself the question, why do I need to login separately into the Plugin Store, although I am already logged in with the same data in the Forum.

      @ Laura: Yes, thankfully the plugin "Make Fur" by Tak2hata is free and I recommend the plugin
      "Stretch By Area" from the same author which is free as well...

      posted in Newbie Forum
      HornOxxH
      HornOxx
    • RE: Live Edge Slab

      Dave - a great "walk in the park"! πŸ‘
      Thanks Cotty for this Explanation link.
      Thanks Tig, again for this very useful tool.
      (I did not recognize this great "Image Trimmer" feature so far)

      posted in Woodworking
      HornOxxH
      HornOxx
    • RE: Npr home exterior

      😲
      Spectacular work again!
      I have no idea how to beat this shown quality or how to
      improve this amount of detailing.

      please let me know immediately if you ever make a tutorial
      about your work process...

      πŸ‘ πŸ‘ πŸ‘

      posted in Gallery
      HornOxxH
      HornOxx
    • RE: Latest Project

      πŸ‘
      Not just a study but a wonderful (real) piece of furniture - I'm impressed.
      I particularly like that the table top is made of 2 boards, which are tapered(?) like wings outwards.
      And I agree with your statement about the role of SketchUp in dealing with such complex geometry...

      posted in Woodworking
      HornOxxH
      HornOxx
    • RE: [REQ] Auto-Group Geometry

      πŸ‘

      Considering the fact that we all have been more or less "angry" about non grouped models, this a great idea !!!
      Perhaps SketchUp should actually start automatically with the mode that you have recommended.
      The one, who does not want to draw geometry in group mode can deactivate this mode consciously - somehow as sketched below or as a setting in the preferences (of course in a better English)?

      Your Layer suggestion is good as well! - Even after many years of SkUp usage I've learned this year at last, that I should better use the default layer 0 😳
      For this reason I even gave me a template for reminding me to work this way...

      So it makes sense to lead all these errors in a automatically corrected workflow.


      Group Mode.jpg

      posted in SketchUp Feature Requests
      HornOxxH
      HornOxx
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