...IΒ΄ll add another correction of the "trigger" mechanism

Posts
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RE: Modelling a tramway
this is so good! & great impressions of the steps you took -
RE: A little Fun Exercise
@Rich-O-Brien
Thanks Rich - I had to google first to remember if I had the same guy in mind
@faust07
Thanks Faust - Yes, I had such a movement option in mind from the beginning. So I equipped each logical joint point (e.g. the elbow) with a corresponding axis of rotation (axial or radial). So I only had to rotate the logical following group(s) (e.g. the forearm and the hand) around the correct axis.
It was all purely manual work here, but it worked very fast with these axes.
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A little Fun Exercise
Hi All
finally I took some time for a little fun exercise again. Some robot pretending to be a Roman centurion and I have no idea why
(Everything is native SketchUp with Fredo6's plugins such as FredoScale, Joint-Push-Pull and Curviloft or Anton SΒ΄s Copy Along Curve plugin. The shown image export is made with Affinity Photo 2)
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RE: How to install the English SkUp-version?
@HornOxx !Solved!
I finally found it out for myself!
I had to take out this check mark (but you all knew that already I think
)

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How to install the English SkUp-version?
...and another stupid beginner's question :
I have already installed SkUp 2024 for 3 times now but it is always a German language version.
However, I would like to use SketchUp in the English
language version and can't find out how to do this.
Can someone please give me the hint how to do this?Best

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RE: Many projects
@jo-ke
Prima Jo-Ke! And i'm always so impressed also by the quality of the surroundings in your "city works" -
RE: Julia Eneroth's Viewport Resizer / SketchUp 2023
Hi all - apparently there is a solution to my (for you surely annoying) viewport export dilemma, and that is by using Sketchup's own onboard tools:
Instead of using the classic 2D export you can use the animation export instead. There you do not export a video file but individual frames, for example as png or jpg with the setting 1 frame per second.
There you can set a viewport-independent export resolution. I have tested this under all possible settings and various viewport modifications, I always get identical export image results, and these even fit together with a downstream renderer (e.g. Enscape) provided the renderer is set to Sketup's viewport synchronisation.

I wouldn't have come up with this obvious solution if Eric M Sargeant hadn't posted his video Batch Exporting Scenes and Styles
Batch Exporting Scenes and Styles
So thanks to Eric M Sergeant and all of you here
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RE: Render from WIP.
BOAHHH and even at this stage, an outstanding piece of work in every respect!
How great it looks that you are combining (however?!) this AO look with parts that are "normally" rendered
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RE: areal rebuild
a remarkable project! - I wonder how you managed to integrate this 3D environment around your new portion -
RE: "Watt" Micrometer
@Dave-R
very understandable, and all the better that these kinds of things "cross your path [D: ΓΌber den Weg laufen]", as we say here. I feel the same way, I do other (SkUp-)things for my private pleasure than the things I have to do to earn money...


lovely graphics! - is that a combined one with SkUp?