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    • chrisglasierC

      Modules - are they needed if ...

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      chrisglasierC
      @thomthom said: Javascript namespacing: http://www.dustindiaz.com/namespace-your-javascript/ http://www.crockford.com/javascript/private.html Thanks for that TT - all good stuff which I have implemented in part - still really trying to get to grips with it though. But my current concern relates to this Diaz comment: @unknownuser said: ... avoid conflicts with external application code, playing nice with the "other JavaScript kids," ... I don't think relying on playing nice is realistic in a global environment but making sure same named objects and functions overwrite existing by loading or reloading immediately prior to use may be. I'm just not sure if there are other implications. Thanks
    • chrisglasierC

      Uploading JSON with js/php

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      chrisglasierC
      The answer from Stack Overflow is: <span class="syntaxhtml">d&nbsp;=&nbsp;<span class="syntaxdefault"><?php&nbsp;</span><span class="syntaxkeyword">echo&nbsp;</span><span class="syntaxdefault">json_encode</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">$target_path</span><span class="syntaxkeyword">);&nbsp;</span><span class="syntaxdefault">?></span>;</span> They pointed out this is only useful if you are working with localhost.
    • chrisglasierC

      HENJ

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      Win
    • chrisglasierC

      [Solved] Uploading not obviously related to Sketchup

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      chrisglasierC
      Yes it works just fine. Soon people who visit my site will be able to make and save an "ownerfile". When they return they can upload the file to work with all the named links, keys, functions, value options and config settings previously set. This will also be extended to upload shared project or activity files (later including Sketchup of course). This is why the uploading business is so important in this context and why your pointer was much appreciated. Many thanks, Chris
    • chrisglasierC

      [Plugin] Skel_animation base extension 1.01 +.02

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      chrisglasierC
      @duanekemp said: Thank you for the heads up. Here is a preview of the video I mentioned. http://www.youtube.com/watch?v=1zicsfNa1W8 Skel appears around 3.00 in a collage showing different types of multimedia using html5 in node-webkit desktop windows instead of separately launched applications. I'm a bit concerned about the soundtrack. Is it acceptable on an amateur basis?
    • chrisglasierC

      Variable problem

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      chrisglasierC
      @tig said: I'm not clear about how a good or bad entry for 'value >>> v' might actually 'look' in your code... <span class="syntaxdefault">new_value </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">[]<br /></span><span class="syntaxdefault">            value</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do</span><span class="syntaxkeyword">|</span><span class="syntaxdefault"> v </span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">                if </span><span class="syntaxkeyword">!</span><span class="syntaxdefault">v</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(Array)<br /></span><span class="syntaxdefault">                    v </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">[[</span><span class="syntaxdefault">1</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">],</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">]<br /></span><span class="syntaxdefault">                end<br />                v </span><span class="syntaxkeyword"><<</span><span class="syntaxdefault"> time </span><span class="syntaxkeyword">*</span><span class="syntaxdefault"> a<br />                a </span><span class="syntaxkeyword">+=</span><span class="syntaxdefault"> 1<br />                new_value </span><span class="syntaxkeyword"><<</span><span class="syntaxdefault"> v<br />            end<br />            keyframes</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">key</span><span class="syntaxkeyword">]</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> new_value</span> I did it like this in the end as both types of v have time added. Anyway it works which is good! Thanks again. The empty elements currently are needed to delay certain rotations - like a kick at the end of a run. I have a mechanism to modularise the animation. I want to leave that until later.
    • chrisglasierC

      Definition.instances upset

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      chrisglasierC
      Takk! Now you have said it I feel somewhat foolish ... oh well ... time to go to the pub. Maybe next year I can do better. Happy New Year to you and all the other members. Chris
    • chrisglasierC

      Modelling models - Chinese New Year animation

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      chrisglasierC
      Now basic plugin
    • chrisglasierC

      Cannot launch SU from hta [Now can]

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      chrisglasierC
      Also found this written by the same guy specifically for hta's. I just wrote the input into my code so there is no need for any pop up window. Maybe useful for others ... [image: EcFT_2010-10-07_1820.png]
    • chrisglasierC

      Unlimited hierarchies for components and scenes (1)

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    • chrisglasierC

      Unlimited hierarchies for components and scenes (2)

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    • chrisglasierC

      SWF file

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      chrisglasierC
      That's very kind - perhaps when you get back from the other place. However if anyone knows how to do it directly I would feel much better! Thanks
    • chrisglasierC

      Resolving host ...

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    • chrisglasierC

      Green roof components/materials

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      chrisglasierC
      Thanks all. I actually also found this specialist in Hong Kong. I hope they will be able to provide images that I can make into textures and hopefully give me a reasonable price for installing their modules. Cheers!
    • chrisglasierC

      Looking for big table model

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      chrisglasierC
      Delivered today ... [image: 0xVC_Table1.jpg] same spirit I think even with though quite different support style. Also made a platform bed base with elephantine legs and demountable undercart ... [image: MkYc_Bed.jpg] and an experiment with kitchen unit units - this one for the back balcony (yet to be plumbed in) ... [image: LzPe_Balconysink.jpg] Note wood door and drawer furniture. Doors have dowels instead of hinges. All is camphorwood with raised grain and clear finish. More experiments in hand including sofa, armchairs, TV trolley, wardrobes and so on.
    • chrisglasierC

      Pipe diagrams to models - plug in

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      chrisglasierC
      Thanks very much TIG - here is a first try at the conduit - so easy.[image: kDoy_pig031.png] I think it has great potential, even maybe going straight from concepts to auto-modeling ... a kind of machine made provocation - 'what's wrong with this?'
    • chrisglasierC

      RubyMine Sketchup low priority Needs submission

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      chrisglasierC
      Here's the latest reply which I can just about understand. @unknownuser said: Unfortunately Sketchup API is hidden in compiled C library thus RubyMine doesn't understand it. RubyMine is able to parse only libraries written in Ruby + standard C-based Ruby interpreter core libraries. Please submit an issue at http://youtrack.jetbrains.net/issues/RUBY. It is possible to create/generate ruby stubs for Scetchup (similar which RubyMine uses internally for codeinsight related to Ruby core libraries) and it isn't too hard. At current moment this is a low priority issue and only a few users asked us to implement it. I am not sure I am the right person to submit an issue. Please let me know if you are willing to take it on.
    • chrisglasierC

      UI.start_timer Issues

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      chrisglasierC
      @thomthom said: Could be that the transformation done inside the timer block slows the iteration down to a point where you're getting a time close to what you expect. As this thread title seems to have morphed I want to ask other related questions. Is the timer different from an array because it does not call the next iteration until the transformation is complete? I am more concerned about sequence than precise timing. So would multiple transformations suffer/benefit from hardware efficiency equally - i.e. the sequencing will be correct? Thanks
    • chrisglasierC

      Animation along a path

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      chrisglasierC
      Here is a first step solution I have come up with: [image: VJb0_Path01.png] [image: KJmX_Path002.png] It does not use a curve because I want to give the animator something to identify intermediate stops - clicking on the last leg required. The lines are 'loose' but can be regenerated from the vertices stored in the name's record. I can also make the start finish points for the animation from them in Javascript. They should also be useful to avoid clashes. I understand vertex sorting better now and intend to implement that after I can get some actual animation going Anyway it is a start that I can understand - thanks to TIG.
    • chrisglasierC

      [Plugin] cgScenesMAC please use other post

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      chrisglasierC
      Thanks again John. It seems I should have used the original plugin post, so I will do that now, as the topic has come to the top.
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