Rayscaper New Releases
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@nickchun Thanks for the kind words! That made my day!
Cheers,
Thomas -
Hello, pixelcruncher,
I wasn't aware of this new version and am very happy to return to Rayscaper for new renderings! -
Hello,
Is there a way to rename the lights? I'm lost, I can't adjust the intensity of a new bulb because they are numbers and I have to activate or deactivate each light to locate them.... thank you -
I renamed the light sphere component and that's not the right solution, it disabled them all. And now I can't add any more light spheres, only the spotlights work...
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ok, that's good, by purging sketchup, I can add sphere lights again
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@Krass said in Rayscaper New Releases:
Hello, pixelcruncher,
I wasn't aware of this new version and am very happy to return to Rayscaper for new renderings!Great to hear!
Hello,
Is there a way to rename the lights? I'm lost, I can't adjust the intensity of a new bulb because they are numbers and I have to activate or deactivate each light to locate them.... thank you
The lights take the names of the light components. Maybe I can add the option to rename the lights in Rayscaper itself?
I renamed the light sphere component and that's not the right solution, it disabled them all. And now I can't add any more light spheres, only the spotlights work...
This feels like a bug, do you have a way to reproduce this?
Cheers,
Thomas -
Hello pixelcruncher, I will try later tips for renaming the lights component. Now, i'm rendering an image, I'm stucked
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in this scene, a series of bulbs of the same type and two others for the individual lamps. And I end up with the list of numbers if I want to adjust the intensity... it would be necessary to have noted the number of each light that we add...
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OK, with the replacement of mats, some issues have been resolved. I have lightened this image to demonstrate what I think it a problem/issue. The cabinet doors here have a texture to them they have not had selected by me. Is this part of the ai changes? If it is, I am not a fan.
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hello,
yes, and under the hood and above the stove, the noise is too present (by the way, I like your rendering.) this noise problem on certain dark parts is recurrent with Rayscaper. But can you show a screenshot of the original texture that you applied to the kitchen furniture?Perhaps you could use a stronger emissive material for your light that illuminates the work surfaces, rather than a spotlight or sphere light? -
Looks like rayscaper is maturing well
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@Mike-Amos said in Rayscaper New Releases:
OK, with the replacement of mats, some issues have been resolved. I have lightened this image to demonstrate what I think it a problem/issue. The cabinet doors here have a texture to them they have not had selected by me. Is this part of the ai changes? If it is, I am not a fan.
Can you add more exact info like the number of passes?
That to me is not a texture. Looks like that area of the model is dark and RS is struggling to resolve fully.
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