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    • pixelcruncherP Offline
      pixelcruncher Extension Creator @Krass
      last edited by pixelcruncher

      @Krass I'm looking into this, and the other bugs you reported. Will provide an update soon.

      To confirm, is this the only scene where you see the black smears (taches)? Or are there other scenes where you are seeing the same thing?

      Cheers,
      Thomas

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      1 Reply Last reply Reply Quote 0
      • K Offline
        Krass
        last edited by

        Helo Thomas,
        Yes, other renderings have the same problem, but I remember that this one down below didn't pose any problems even though the light sources were significantly less powerful. Maybe further away?
        https://jskup.fr/wp-content/uploads/2025/03/loft-cuisine-grise-web.jpg

        Krass

        1 Reply Last reply Reply Quote 0
        • K Offline
          Krass
          last edited by

          Hello, with better settings (transparent shadows) and a little cleaning (5 mn, photoshop), another render, I am very satisfied with it
          https://jskup.fr/wp-content/uploads/2025/04/rendu-9.48.jpg

          Krass

          1 Reply Last reply Reply Quote 1
          • pixelcruncherP Offline
            pixelcruncher Extension Creator
            last edited by

            Hey, Rayscaper users!

            Another release!

            Rayscaper 0.9.50 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.

            What Changed?

            • Bring back the transparency shadows option for the glass material. This option makes the glass material invisible to
              shadow rays, allowing direct light to pass through the glass. This is useful for allowing direct light through glass
              in indoor scenes.
            • Add extra logging to help diagnose failed installations.
            • Cyrillic glyph support: The user interface now supports Cyrillic characters.
            • Improved pixel filtering: Fixed an issue where edges appeared overly jagged with the default settings.
            • Enhanced texture sliders: Scale and translation sliders now have more intuitive ranges.

            Help me build the community 👍

            If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and will help me showcase its capabilities to new users.

            Happy Rendering!

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

            majidM 1 Reply Last reply Reply Quote 0
            • majidM Offline
              majid
              last edited by

              Those renders are lovely!

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

              1 Reply Last reply Reply Quote 1
              • K Offline
                Krass
                last edited by

                Great!
                Thank you!

                Krass

                1 Reply Last reply Reply Quote 1
                • majidM Offline
                  majid @pixelcruncher
                  last edited by

                  @pixelcruncher I DMed you, do you mind checking it please?

                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                  1 Reply Last reply Reply Quote 1
                  • K Offline
                    Krass
                    last edited by

                    I notice that your new default HDRI map intensity settings are excellent, almost no adjustments needed, it's a huge improvement

                    Krass

                    pixelcruncherP 1 Reply Last reply Reply Quote 1
                    • pixelcruncherP Offline
                      pixelcruncher Extension Creator @Krass
                      last edited by

                      @Krass Great to hear that! Still more good stuff coming.

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                      1 Reply Last reply Reply Quote 0
                      • majidM Offline
                        majid
                        last edited by

                        How may I share a "carpaint" material pack?
                        If it is easier to make it in another app and share (online or locally) or use the RS?
                        How may I set a castum "preview" for the materials? If it is possible to change the "internal" material test scene?

                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                        1 Reply Last reply Reply Quote 0
                        • Rich O BrienR Online
                          Rich O Brien Moderator
                          last edited by

                          @majid

                          If you go to C:\Users\SomeName\AppData\Roaming\Rayscaper\UserAssets you will find the custom materials you have made zipped.

                          If you unzipped you will see the preview image. If you change that image and zip it making sure to delete the original zip and name the new one the same you get custom icons.

                          image.png

                          Download the free D'oh Book for SketchUp 📖

                          1 Reply Last reply Reply Quote 2
                          • pixelcruncherP Offline
                            pixelcruncher Extension Creator
                            last edited by

                            Back from a holiday, but whatever Rich says makes sense 🙂

                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                            1 Reply Last reply Reply Quote 0
                            • K Offline
                              Krass
                              last edited by

                              hello,
                              I thought I read above that Rayscaper had become free, exactly I read that there was no longer a limitation on rendering size. Thank you for confirming this.

                              Krass

                              Mike AmosM 1 Reply Last reply Reply Quote 0
                              • Mike AmosM Offline
                                Mike Amos @Krass
                                last edited by

                                @Krass

                                Not heard that and frankly it is nonsensical.
                                Rayscaper is being developed by one very hard working human being in his off work hours.

                                You need to be very careful when using the internet for information, spelling and slight word differences can lead you right up the garden path into the manure pile.

                                1 Reply Last reply Reply Quote 0
                                • pixelcruncherP Offline
                                  pixelcruncher Extension Creator
                                  last edited by

                                  To clarify, Rayscaper is commercial software. A license costs $99 or $74.99 for SketchUcation users.

                                  You can use Rayscaper for free, but then it has a watermark over the render. I removed the limitation on rendering size, as I didn't want to spend my energy on crippling the experience in the free version. I still want you to have a great experience, even with the free version, in the hope that that can convince you to support the work and buy a license (which you both did, so thanks for that!). And if you don't want to buy the license, that's cool too.

                                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                  Rich O BrienR 1 Reply Last reply Reply Quote 0
                                  • Rich O BrienR Online
                                    Rich O Brien Moderator @pixelcruncher
                                    last edited by

                                    @pixelcruncher is hard at work crushing bugs and adding quality of life stuff for the next release....

                                    Interior render using Rayscaper for SketchUp no denoising

                                    Above was 5000 samples at 2k resolution on a 4080 card with no denoising in 14.5mins

                                    Below was 500 samples at 2k resolution on a 4080 card with denoising in 1.5mins

                                    Interior render using Rayscaper for SketchUp with denoising

                                    Download the free D'oh Book for SketchUp 📖

                                    majidM 1 Reply Last reply Reply Quote 4
                                    • Mike AmosM Offline
                                      Mike Amos
                                      last edited by

                                      I think he is doing a great job tbh. No complaints.

                                      1 Reply Last reply Reply Quote 2
                                      • pixelcruncherP Offline
                                        pixelcruncher Extension Creator
                                        last edited by

                                        The next release is coming soon. I was working on a lot of internal stuff in the engine. In the future, I plan to do more frequent releases, as they give me a tighter feedback cycle and make the process less lonely.

                                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                        1 Reply Last reply Reply Quote 1
                                        • pixelcruncherP Offline
                                          pixelcruncher Extension Creator
                                          last edited by pixelcruncher

                                          Hey, Rayscaper users!

                                          Another release! It took a while to get this one out. A lot has changed under the hood, making things more robust and
                                          easier to maintain. Plenty of bug fixes and improvements, too.

                                          Rayscaper 0.9.60 Beta is available in the SketchUcation store. As
                                          always, I recommend upgrading to the latest version.

                                          What Changed?

                                          • Fixed glowing emission on some models.
                                            Example: link.
                                          • Fixed metallic presets—no more flipping back to custom settings.
                                          • Added a button to reload library assets (useful if you start offline, then go online).
                                          • Faster asset downloads.
                                          • Larger environment texture thumbnails in the editor.
                                          • HDRI thumbnails are now tone-mapped (less dark).
                                          • Picking cursor (material, camera, info) is now black & white—always visible.
                                          • Denoising is now a post-process step: toggle it anytime without restarting renders.
                                          • Renamed "Tone Mapping" tab to "Post-Processing" (includes AI denoise switch).
                                          • New lights default to 5600 K.
                                          • Material emission also defaults to 5600 K.
                                          • Normal map settings (strength, on/off, etc.) are more prominent in the UI.
                                          • Fixed scroll issues in the material and lights lists.
                                          • Removed archive creation option (will return once stable).
                                          • Asset browser now remembers category/tag selections across asset types.
                                          • Dropped flip-green for normal maps—now flagged as DirectX or OpenGL (default: OpenGL).
                                          • PolyHaven normal maps are explicitly set to OpenGL.
                                          • Increased max render samples to 50,000 (better for noisy scenes).
                                          • Fixed cyan textures in saved materials with embedded images.
                                          • Tweaked the material saving panel.

                                          Help Me Build the Community 👍

                                          If you like Rayscaper, please share your renders (final or work-in-progress, it doesn’t matter)! This is motivating
                                          and helps me showcase its capabilities to new users.

                                          Follow me on Twitter.

                                          Happy Rendering!

                                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                          1 Reply Last reply Reply Quote 2
                                          • Rich O BrienR Online
                                            Rich O Brien Moderator
                                            last edited by

                                            Yay! Great update Thomas

                                            Download the free D'oh Book for SketchUp 📖

                                            1 Reply Last reply Reply Quote 1
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