@brooklynia373 said:
I'm still wondering how to handle pre-gamma-corrected textures from the internet...
I think all 8bit images (.jpg) are already 'gamma corrected' which means 2.2 gamma is already applied. I believe that's the reason why we define 'Input gamma' 2.2, so that Vray understands it (and it's by default in Vray 3).
And if you have a 16bit or 32bit image (.tif or .exr), i think Sketchup Vray understands it automatically, so either way there's no need to worry.
This pdf document explains it very well.
Upgrade to Vray 3.4 and lean back (Not to mention it's significantly faster and has more features...)