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    Rayscaper New Releases

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    rayscaperrender
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    • P Offline
      pixelcruncher Extension Creator
      last edited by

      Hey, Rayscaper users!

      Rayscaper 0.9.94 Beta is available. You can get it via:

      • The SketchUcation store.
      • Direct download: Rayscaper_Win_0.9.94_Beta.rbz.

      I recommend upgrading to the latest version.

      What Changed?

      • Fix occasional skewed or corrupted textures in renders.
      • Fix render failures when emissive materials are assigned to a group or component instance instead of directly to faces. (Cheers @krass for helping me find this bug!)

      Full release notes: rayscaper.com/manual/release-notes

      Help Me Build the Community 👍

      If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating
      and helps me showcase its capabilities to new users.

      Follow me on X.

      Happy Rendering!
      Thomas

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      1 Reply Last reply Reply Quote 0
      • P Offline
        pixelcruncher Extension Creator
        last edited by

        Hey, Rayscaper users!

        Rayscaper 0.9.95 Beta is available. You can get it via:

        • The SketchUcation store.
        • Direct download: Rayscaper_Win_0.9.95_Beta.rbz.

        I recommend upgrading to the latest version.

        What Changed?

        • Improve asset setup feedback. Rayscaper now shows the asset name during setup.
        • Improve asset download reliability. Large Poly Haven assets now use less memory and complete more reliably.
        • Add Max Transparent Depth render control for GI and Approx. GI. Increase it when layered transparent or opacity-based materials render black where several panes overlap.

        Full release notes: rayscaper.com/manual/release-notes

        Help Me Build the Community 👍

        If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating
        and helps me showcase its capabilities to new users.

        Follow me on X.

        Happy Rendering!
        Thomas

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

        KrassK 1 Reply Last reply Reply Quote 0
        • KrassK Offline
          Krass @pixelcruncher
          last edited by Krass

          @pixelcruncher
          Hello Thomas,
          An exercise using a previous client project with version 0.9.95.
          A 4K render at 3000 spp, taking 1 hour 44 minutes on an RTX 3060 GPU.
          Then downscaled to 1080p to use with GPT images for the characters (it’s a lot of work!).
          Followed by compositing the characters back onto my original Rayscaper render.
          I definitely messed up the glass on the pendant light, and forgot to finish the window view background...but I stayed honest and didn't ask ChatGPT to fix it! It’s a chandelier from 3D Warehouse, after all—naturally!

          raw RS 1080p render:
          alt text

          with characters:

          alt text

          Krass

          1 Reply Last reply Reply Quote 0
          • P Offline
            pixelcruncher Extension Creator
            last edited by

            That's actually a very nice use of classic rendering + AI. Thanks for sharing! Why not render directly in 1080p if you have to downscale it for use with AI?

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

            1 Reply Last reply Reply Quote 0
            • KrassK Offline
              Krass
              last edited by Krass

              I hold the view that renders should always be generated at high resolution. I still believe that. It allows for error correction during post-production and adds details that you wouldn't get at low resolution. You also gain sharpness. However, I've noticed that using a high number of SPP doesn't make much of a difference. I think that's what you were saying.

              Krass

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