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    Rayscaper New Releases

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    rayscaperrender
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    • KrassK
      Krass @pixelcruncher
      last edited by Krass

      @pixelcruncher
      Hello Thomas,
      An exercise using a previous client project with version 0.9.95.
      A 4K render at 3000 spp, taking 1 hour 44 minutes on an RTX 3060 GPU.
      Then downscaled to 1080p to use with GPT images for the characters (it’s a lot of work!).
      Followed by compositing the characters back onto my original Rayscaper render.
      I definitely messed up the glass on the pendant light, and forgot to finish the window view background...but I stayed honest and didn't ask ChatGPT to fix it! It’s a chandelier from 3D Warehouse, after all—naturally!

      raw RS 1080p render:
      alt text

      with characters:

      alt text

      Krass

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      • P
        pixelcruncher Extension Creator
        last edited by

        That's actually a very nice use of classic rendering + AI. Thanks for sharing! Why not render directly in 1080p if you have to downscale it for use with AI?

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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        • KrassK
          Krass
          last edited by Krass

          I hold the view that renders should always be generated at high resolution. I still believe that. It allows for error correction during post-production and adds details that you wouldn't get at low resolution. You also gain sharpness. However, I've noticed that using a high number of SPP doesn't make much of a difference. I think that's what you were saying.

          Krass

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          • KrassK
            Krass
            last edited by

            And I feel compelled to emphasize—for users of true path-tracing renderers—that the denoiser really compromises image quality. You only have to test it yourself: even though Rayscaper’s denoiser is excellent, a 1080p render won't be particularly sharp or detailed. Paradoxically, simply increasing the render resolution actually saves time in the end; once displayed at a smaller size or downsampled, the result is far superior to simply increasing the samples per pixel (spp) at a lower resolution.

            Krass

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            • KrassK
              Krass
              last edited by

              hello Pixelcruncher,
              I tryied to edit a sketchup material of a shrub in photoshop and saved it, save the model and rayscaper did this. Any idea or solution? Thanjs

              SketchUp_wKPuhHrc7H.png

              Krass

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              • P
                pixelcruncher Extension Creator
                last edited by

                @krass - That means Rayscaper can't find the image after you edited it in Photoshop. Did you happen to save it under a different filename?

                As a workaround, try reloading this material to see if it works.

                image.jpeg

                I will have a fix in the next release, which will land shortly.

                Regards,
                Thomas

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                • KrassK
                  Krass
                  last edited by

                  yes thanks Thomas, I made a copy ok the texture file in a other folder, and it works. It Keeps UV's

                  Krass

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                  • KrassK
                    Krass
                    last edited by

                    One of the options I’d like to have in Rayscaper is the ability to adjust the colors and values ​​of a photo texture for a PBR material.

                    Krass

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                    • KrassK
                      Krass
                      last edited by

                      the Hide assets function is great !

                      Krass

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                      • KrassK
                        Krass
                        last edited by

                        I set the HDRI map resolution to the maximum, but it's quite blurry.
                        Photoshop_rtozcBZ2Hl.png

                        Krass

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                        • KrassK
                          Krass
                          last edited by Krass

                          I reloaded the HDRI from Polyhaven. Here are some views with the latest version of Rayscaper. For a bird's eye view chat GPT only produced the context, the background.
                          rendu scene 4.png

                          rendu scene 5.png

                          scene 2 der.png

                          Krass

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                          • P
                            pixelcruncher Extension Creator
                            last edited by

                            Hey, Rayscaper users!

                            Rayscaper 0.9.96 Beta is available. You can get it via:

                            • The SketchUcation store.
                            • Direct download: Rayscaper_Win_0.9.96_Beta.rbz.

                            I recommend upgrading to the latest version. This release is all about water and light 🌊💡

                            01_water_pool.jpg

                            New: Water Material

                            Rayscaper now has a dedicated Water material for pools, ponds, lakes and spas. Assign it to a single face or a closed box, pick a preset, and you're done.

                            • Realistic waves: layered swell and fine ripples, with direction, size and strength controls.
                            • Depth you can see: water gets darker and more tinted as it gets deeper, so a pool's deep end actually looks deep.
                            • Controllable reflections: from crisp mirror-like water at sunset to soft, choppy reflections.

                            02_water_sunset_reflections.jpg

                            03_water_calm_dark.jpg

                            Clarity controls how far you can see into the water:

                            04_water_clarity_1m.jpg
                            05_water_clarity_4m.jpg

                            It ships with presets to get you started, including the new Tropical, Reflecting Pool and Spa.

                            New: IES Light Profiles for Spotlights

                            Spotlights can now use IES profiles for realistic, architectural light patterns: batwing, wall wash, narrow and medium spot, wide flood and elliptical beam. The light editor shows a preview of each distribution so you can see what you're picking.

                            Other Improvements

                            • Add procedural material previews, so material thumbnails render faster and no longer hang.
                            • Select newly placed lights automatically and show the active light tool in the toolbar.
                            • Refresh the user interface with a consistent set of toolbar icons, sharper icon scaling, clearer list selection, and a tidier settings layout.

                            Fixes

                            • Fix textures rendering cyan after editing a texture image in an external editor, saving, and reopening the model.
                            • Fix vignette falloff at high strength.

                            Full release notes: rayscaper.com/manual/release-notes

                            Help Me Build the Community 👍

                            If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating
                            and helps me showcase its capabilities to new users.

                            Follow me on X.

                            Happy Rendering!
                            Thomas

                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                            • KrassK
                              Krass
                              last edited by

                              Great, thanks Thomas. I needed water materials this morning and you granted my wish tonight...!

                              Krass

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