@fredo6 said:
Not Really.
All data for the animation is stored within the model and objects (as attributes).
So a Save-As or Save-Copy-As will keep the data, but there is no way to transfer the animation data between files. The reason is that all the references (i.e. entity ID) would be different.
Is there a particular situation where such a data transfer would make sense?
Yes there is, create a ready-to-use pre-animated objects (just like a Twinmotion for instance):
=> wind turbines, cars (with consistent wheel rotation), animated crane/excavator....
Thanks (your plugin is awesome!)