• Hide a single building in GE

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    boofredlayB

    You can Kris but I need to turn off a single building and have the rest showing. The client wants to see their tower with modifications in context.

  • Grab does not capture!

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    L

    ok thanks. the solution is sketchup 8 trimble. Thanks Alpro πŸ˜„

    GRAP OK.jpg

  • Difficulty properly geolocating my model

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    S

    Thanks for the response; I did what you suggested to find the scale by measuring a line in the image and scaling it to that size. Still, parts of the model didn't match up, but it was just one driveway, which I modified to fit with everything properly. Now it's all correctly geolocated and the model is in my Google Earth layer, which is what I wanted.

  • Model Railway Station

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    bazB

    Every journey begins with the first step, and it's the trip, not the destination.

    Homilies aside, show us some photos, you might be able to generate some enthusiasm, and once you start you will receive great encouragement and help if you need it from this forum.

    Baz

  • Google Earth preview vs Google Earth terrain layer

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    GaieusG

    Well, to-date the news only is that the 3D Warehouse route to populate GE with 3D models on the public 3D Layer will be closed. There has not been any info about the software (either SU or GE) being crippled and geolocation or displaying models removed.

    You can even keep uploading models to the 3D Warehouse, even make them not public and share only with clients who can download the models and watch them on GE.

    That is; for the time being. I am not sure what will come in the future and I guess no-one can predict.

  • SKP Distance Limits 6 Million Meters !

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    TIGT

    SketchUp/OpenGL can't cope with very large distances, it's designed for nothing much bigger than groups of buildings [conversely very small sizes have issues too].
    You will get inaccuracies, 'clipping planes' and all manner of problems otherwise.

    I assume you are importing CAD data ?
    The Import dialog's Options let you choose to ignore the CAD origin, and it will then place the imported geometry inside a component located at the SKP origin - not miles away.

    If there is one common 'point' in the CAD and SKP you can then easily Move that component and snap it into place [then lock it].
    Your issues might not be over...
    If the CAD file contains blocks that become components when imported there is no issue if the blocks origin is placed near its geometry, but if the block's origin is at the CAD origin and the geometry miles away then similar clipping issues etc can still happen... to fix it explode these groups, or if you want to keep the separation select it and use the context-menu 'change-axes' to relocate the component's axes near its geometry - you can see components' axes if you set it under Model Info.
    Another rarer glitch is with blocks imported into the CAD file, initially using the wrong units, that are then scaled down by say 1/1000 in the CAD file, rather than their geometry scaled down by that, so when they become SKP components they are actually in the database 1000x bigger that expected, so a CAD-house-block >> SKP-house-component that measures 10m in the model might actually be 10km inside its definition ! To fix that you can rescale the definition in the context-menu...

  • I need a bit of advice here

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    pbacotP

    I have already seen the same issue in my toposhaper model. I think the answer may need to be developed either in the tool or some workaround. I think the water line needs to be projected on the terrain surface then the vertices flattened to one plane. There are "make planar" and "flatten vertices" tools that may help. Haven't gone back to trying it out yet. I made do with the last method for now.

    Maybe the toposhaper tool could be designed to flatten the edges at selected holes.

  • North is OFF

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    GaieusG

    You simply right click on one of the axis lines (over empty space otherwise you do not get the context menu of the axes but that of the entity under your cursor). There is the "Reset" menu item if the axes have been moved from the original world axes during any modelling phase.

    The standard views always follow this original world axes, no matter how you move your axes around. This is why a box modelled according to a (temporary) working axis system, will be out of axis.

    QWhen setting a temporary axis, one needs to be careful not to change the red/gree plane (if it is for such a model) otherwise the building won't be vertical. This is why it's best to align these temporary axes to something already "flat" and horizontal in the model (like the GE Snapshot)

  • Insert large 3D topo area from GE?

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    sdmitchS

    The square gets smaller as you zoom out because there is a maximum area that you can "grab". You can grab other area by repeating the process and moving the selection box left,right,up or down. The areas should overlap. You can use a tool of mine, Clip or Trim Terrain Mesh to eliminate the overlap.

  • Making panoramic images

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    R

    I remember seeing a webpage explaining how to get this information. I did find this however, which might be a starting point.

    http://www.flickr.com/photos/swilsonmc/2543157901/

    Rob

  • Trouble with GE model

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    T

    I am really sorry that i hve not replied to this earlyer. I was sertain that i had email notification turned on, and thought noone had answered.

    I will try your tips, and thank you for your time!

  • One or more buildings

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    GaieusG

    Well, here is the guide line for the individual buildings:
    http://support.google.com/sketchup/bin/answer.py?hl=en&answer=1267399

    Then you can also add a (small) "terrain skirt" (which I would use for that central area if it is only raised and not a building like a garage):
    http://support.google.com/sketchup/bin/answer.py?hl=en&answer=167465
    But make sure that small is small. Like it should not extend out of the yard in your case, I guess. Here is the guide line:
    http://support.google.com/sketchup/bin/answer.py?hl=en&answer=1267403

    And all the guide lines:
    http://support.google.com/sketchup/bin/answer.py?hl=en&answer=1267260

  • Script error

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    P

    The problem is solved. It was a texture that unexplainedly increased the file size after processing (mkz file).
    Thank you for your assistance.

  • Google earth plugin for SU

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    cottyC

    I think you can export a geo-located model to a KMZ-file and open it with Google Earth. It is a local solution of course.

  • Sketchup file size increses in GE

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    S

    Thanks a lot. The textures were real issue. Ur post is really helpful.

  • Model your town winner video

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    pilouP

    Yes it was the dream of Google that all users of Sketchup modelize their own town or a part of it πŸ˜‰

    But that ask a very hard work ! πŸ˜’

  • How do I import terrain

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    R

    @gaieus said:

    The terrain (geometrical) resolution is also just as approximate as the snapshot image detailed. In some places, it's okay while it's better in others.

    Are you sure you are toggling between (flat) snapshot and (3D) terrain though?

    The overall hill I live on shows, but the mound on my second lot show dead flat. Its just a matter of distance between contour lines. I need to get a smale scale topo map of the area. Or I may try to expand my experiments with 123dCatch to capturing topography.

  • Steel tower, comments

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    GaieusG

    Well, I understand that often it's practically impossible to take a good picture. Eventually you could however get just one side of your structure, export an image in an orthographic (parallel" view of it and make a good transparent png using that image. Then simply project the image onto a single surface.

  • Google Earth Views

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    E

    Use a combination of Google Earth terrain + 3D buildings.

    View > Toolbars > Google. Have fun experimenting with each option.

  • Personalise 3D model Descriptions

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    GaieusG

    And indeed I do "forward" demands when I see they are widely requested and actually useful. But also, trust me, the Google Team monitors these forums quite regularly, too. πŸ˜‰

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