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  • Need help debugging

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    PixeroP
    Thanks, that seem to work. (I didnt have to use that last part.)
  • [Idea] Aligner

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    D
    download second link PowerAligin_2.swf
  • Rotate, Move and arrange components, Plugin??

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    pilouP
    @unknownuser said: Any ideas is welcome... You don't like my Sketchyphysic3 idea?
  • Does exist a Component maker?

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    pilouP
    Cool And if it's possible to apply the "hole selection" to a volume that will an another perfect plug!
  • An unchecked exporter/IMPORTER to T3D, ASE, PSK and OBJ

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    P
    I asked for help, as the exporter/importer download link is down, and someone answered me! He put a link in the "Shout There" Box with the exporter of the official blog ( http://hardpcmtechnologies.blogspot.com/ ). I don't want to overload his server as it's a temporary solution, so I will attach the file here. Of course, the alternative download link is placed in the "Shout There" box. I am testing it right now. I am exporting a sketchup file to .obj format in a very complex model. I hope it can export textures, too. So the zip is untested now. I will tell you the results. Thanks a lot rog! I link your page: http://rog.gameslate.com/ Edit 1: I am trying to import .obj and .ase files to blender, but there is a python error. I believe that, in theory, .obj is exported with textures. Is the problem due to my Blender? I continue testing. Edit 2: It can import in sketchup the previously generated .obj files, without textures. Edit 3: .Obj files imported in Blender with other model. Probably a problem with blender's obj importer regarding scale. No textures, I believe now that are generated in a separated folders for .obj files, and there is not such folder. HSKP2UNR_v089.zip
  • Display binary data as image in WebDialog?

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    thomthomT
    @newone said: And if I delete the material, the image will remain and will feed the webdialog with wrong informations (the picture will show, but the related material will not exist). Why not delete the image when the material is deleted? And purge your temp folder when you create new model. hmm... flash maybe?
  • Observer bugsplat - Anyone got ideas?

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    thomthomT
    @chris fullmer said: That is output to the ruby console everytime you open a new model? Yup, that last code box was console output yes.
  • Script slows down exponentially - help?

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    Chris FullmerC
    Thats odd. I never get bugsplats. I'll see if I can make it splat. I've attached my file - pre any tweaks I've trined from this thread. I've also included the file I used in the video. (its large and might take a few moments to load - sorry! [flash=944,759:2xbb34vu]http://www.chrisfullmer.com/chrisfullmer/forums/group_slowdown.swf[/flash:2xbb34vu] And again, I'm not sure its a "bug". Seems more like a sketchup issue. It gets slower at making groups when there are already lots in the model. If anyone think s of anything else, great! But don't stay up late thinking about it Chris group slowdown.skp clf_loose2groups.rb
  • [Solved] Need help with a simple one

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    PixeroP
    Even better. Thanks.
  • Components in FOV

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    GaieusG
    I can actually make a JavaScript alert like "Hello World" (Now let's not take this thread OT)
  • [Plugin Idea] Deform Plugin

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    C
    @rv1974 said: This is how 2009 looks like:http://www.zbrushcentral.com/zbc/showthread.php?t=071829 Jesus that software just looks amazing - the speeded up video makes it look so easy too
  • Could DC attributes be "copied" into text entities via ruby?

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    GaieusG
    OK, done. I've split these posts off the original topic - hopefully there will be ruby ideas here.
  • Looking for helix tool

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    EscapeArtistE
    Let me rephrase that: Thanks for pointing out a great plugin, Pilou!
  • Where lies the bug?

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    thomthomT
    [image: file.php?id=28725] In this screenshot the two cubes are of the same definition. The large one is roated 45 degrees and scaled x2.0 manually. .transformation.to_a returns this for the manually rotated and scaled box: [1.4142135623731, -1.4142135623731, 0.0, 0.0, 1.4142135623731, 1.4142135623731, 0.0, 0.0, 0.0, 0.0, 2, 0.0, -16.3076205658699, 55.6776993060274, 0.0, 1.0] If I then RotaScale the small box to fit the large one .transformation returns this: [0.707106781186548, -0.707106781186548, 0.0, 0.0, 0.707106781186548, 0.707106781186548, -0.0, 0.0, 0.0, 0.0, 1.0, 0.0, -8.15381028293495, 27.8388496530137, 0.0, 0.5] Every value of the RotaScaled component is half of the manually scaled and rotated component. In Sketchup everything looks fine. But when I render RotaScaled groups/component with V-Ray they don't match. [image: file.php?id=28705&t=1] What it looks like is that the scaling transformation I make is stored scaled down in the matrix and that this is indicated in the last (15th) array value. I've reported this to ASGVis. Question is, is this suppose to be like this?
  • Cancel Ruby script

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    @jim said: Yes, that is right. The time is in seconds, and the script will stop if it time out. Do have a particular script in mind? Not specific yet. The global idea is that you can just hit a button (in a webdialog or in Sketchup itself) that immediately stops the ongoing script (like you said probably with the start and end_operation method) If I understand your idea correctly, you will use an external button that will trigger the timeout, that one will countdown from 5 seconds and then execute the end_operation function? With your idea i did some tests. The problem is i can't hit anything, not in a webdialog, nor in sketchup itself. I have another function that is build like this: execute script/start a timer the timer checks each 2 seconds if the script has been executed if so: execute the script again with different parametres now like that i sometimes do have the possibility to hit a stop button i created (after each loop). Here is the script: def COMMON.play_timeintervallist #Automatically plays the whole Time Interval list # set the play status to 1 $playing=1 #go forth one milestone to initiate the movie COMMON.milestones_forward #execute the milestones_forward command each 2 seconds $playertimer=UI.start_timer(2, true) { # first check if the previous milestones forward has finished, if so, go to the next milestone, continue counting till it is finished. if $milestones_forward_exe==1 COMMON.milestones_forward end #stop the timer when $selected_delphidate= last date in milestoneslist if $selected_delphidate==$milestones[-1][1] COMMON.stop_timeintervallist end } end #-------------------------------------------------------------------------------------------- def COMMON.stop_timeintervallist #Stops the Time Interval list play UI.stop_timer $playertimer $playing=0 end and a second part: def COMMON.milestones_forward #Milestone navigation forward #not yet executed (used in COMMON.play_timeintervallist) $milestones_forward_exe=0 #if the milestoneslist had not been generated yet if $milestones == nil COMMON.create_timeintervallist end #get the current date c_date=$selected_delphidate #get the next milestone #loop through the milestones list and see what date is higher then c_date i=0 while i < $milestones.size #split milestones[i] in 2 dates _normaldate=$milestones[i][0] _delphidate=$milestones[i][1] #if c_date is smaller then a milestone delphidate then this milestone is the milestone to be shown if c_date < _delphidate $selected_date = _normaldate $selected_delphidate = _delphidate CreateConnection.call ShowToDate.call($selected_delphidate) DestroyConnection.call #flag that it is initiated from milestone selection $datefrommilestone=1 SHOW.showdate break end i+=1 end #executed (used in COMMON.play_timeintervallist) $milestones_forward_exe=1 end maybe it is possible to use something simular?
  • Milli-second timer?

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    J
    @jim said: With it, you can do this (abort a long-running operation) Oh yeah, I'm definitely going to try to tie this in to start_operation. That way, I can set a single timeout limit for all scripts transparently.
  • Sketchup Constants

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    thomthomT
    Thanks Jim.
  • City Gen and rounding edges [split &quot;off&quot;-topic]

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    K
    Thank you thomas.
  • Max Plugin

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    free agentF
    i contacted the guy from those cgarchitect links, and apparently instancing in and out of max has been supported for 14 years, if you like as a demo, you send a SKP with alot of components and he sends you back the max file with the converted instances, awesome, the pluggins called Polytrans and it costs $395
  • Diagram in Dialog Box?

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    thomthomT
    I can understand hiding it - but not denying access completely. Alas - sorry for going OT.

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