⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Copy along path tweak

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    CadFatherC
    thanks Rick - perhaps 4 options: by node fixed by node rotated by spacing fixed by spacing rotated (don't like much dialog boxes - you can't give them shortcut keys)
  • Jim RE template_utils.rb

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    J
    I'll look into it, thanks.
  • General Windows Utility - Screen Ruler

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    D
    Thank you John. A very useful link. [digby dart]
  • Change default material

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    BurkhardB
    Works well here. Thanks a lot TIG. These credits are yours Burkhard
  • Save skp file errors

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    Al HartA
    Bill, Were you ever able to save the .SKP where you wanted them? I tried saving it with the base name (xxx.skp) and no path. I don't think it resaved it, althoug it returned true. sname = File.basename(sfile) model.save(sname) I then saved it with new names using: component_name = File.basename(sfile,".*") sname = component_name + "_new.skp" model.save(sname) This seems to have worked (saving a new SKP in the original folder)
  • Purge

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    TIGT
    @unknownuser said: TIG, that is great. Works like a charm. Just run it, then run purgeall and poof. Thanks. At least that works ! Now for Roof.rb glitches. Perhaps you should all go to church and retry it ?
  • Copying Files

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    J
    I see, the methods listed in the File class are actually defined in the ftools.rb file. Also, the docs recommend using FileUtils.rb over ftools.rb. Thanks. I was toying with the idea of cleaning up .skb and AutoSave files from the the user's model folder.
  • Selecting Entities inside composite Entities

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    K
    That's not a bad idea as an alternative, TIG. I've thought of something similar myself, though mine was admittedly less sophisticated. (I was just going to change the edge colours and throw away the original value.) I'll certainly add that to my growing list of fall-back plans. Thanks again for all the input, Kevin
  • Hatch script?

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    B
    Thanks guys, I'll give it a whirl. By the way, do you have any recommendations? Mike
  • Is there an "Undo" script?

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    B
    Your right, I dont think thats what I had in mind. There are times that I draw something only to find that the geometry is wrong when I change the view. So rather than scrap the piece all together, I start "undoing" what I did and backing out of the errors till I get back to where I can start again. There are only so many times that Undo will work, and yes, you think I would catch it before it gets that far, lol. Thats why I was thinking I saw an Undo script that would back up many times. Thanks for the response Mike
  • SU6 SKM processing

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    tbdT
    that means that the user must export as OBJ first - not acceptable so I think I will use TextureWriter as there is no Ruby method that points to the .skm file to do a .zip parsing of .xml files. urgh thanks anyway
  • Look around tool in ruby?

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    J
    You need to use camera.set. The vector from the target to the eye is the direction. m=Sketchup.active_model view=m.active_view camera=view.camera v1 = (camera.target - camera.eye).normalize v2 = camera.direction.normalize p v1 == v2
  • Material with coloured or distorted texture

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    T
    @daiku said: gourp.entites will give you the array of entities in the group. Then run through all the items in the array, and look for your face. I just want to OPEN a group. I am using group.entities.. but it is not the case. uvHelper behaves different INSIDE. There is method in model called close_active. But I cannot find make_active. How can I achieve it? In other words - is there way to do outliner double click in Ruby? Tomasz
  • Adjustable Line Widths aka Fat Lines

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    T
    Here's some virtual "grass" on top of the grass texture. Todd [image: Picture%2019.png]
  • UI.openURL(executable + params)

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    TIGT
    @unknownuser said: I have no idea. I am working on XP. Thanks anyway. Just upgraded to a new PC - Core 2 Quad with 2Gb RAM - but it runs Vista... Vista seems to be the problem...
  • UI Messagebox within LMB method of a tool

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    T
    I have found it! Silly me. I have placed view.invalidate at the end of draw method def draw(view) if( @ip1.valid? ) if( @ip1.display? ) @ip1.draw(view) @drawn = true end end if( @ip2.valid? ) @ip2.draw(view) if( @ip2.display?) self.draw_geometry(@ip1.position, @ip2.position, view) view.invalidate #WRONG! @drawn = true end end Each time UI.messagebox was invoked SU called draw method which erased MB from the view. Thanks Tomasz
  • 3d interaction objects?

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    N
    Is this script easy to write? Can someone write one for this scene jumping in the animation? Thanks again. [honsuales]
  • Transparency shadow threshold

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    PixeroP
    Hmmm... there seem to be a problem. Now it doesnt work the way it did when I tested it. I'll try it more at work tomorrow. For now you can use the other script, jsShadowControl, to turn shadow casting and shadow receiving on or off. Even for non transparent objects.
  • Ruby and Open GL

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    A
    But seems to be supported by some SDK programming, am I right? I thought you mean a Ruby-only approach. azuby
  • Setting the scale in sketchup

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    L
    I'm really trying to understand what you mean, can you upload an image that demonstrates the issue?

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