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  • No decscription available

    20 Témakörök
    462 Hozzászólások
    HornOxxH
    @pilou said: More appetizing in chocolate! Eggs are good as well - but only very fragile when falling down in SketchyPhysics
  • Need good Ruby scripter

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    thomthomT
    Though, for these border cases, I have found that restarting SU help. Probably frees up a little extra memory. And some times I have more luck by exporting to BMP. I assume BMP works better because it's uncompressed so less processing is required.
  • Max number of plugins?

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    thomthomT
    I might have to reconsider my latest version of Selections Toys that add Select Deselect menu items for each layer in the model... Or at least put a cap limit to it for those models that contains an obscene amount of layers.
  • Project: Floating Input Box (for developers)

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    J
    @whaat said: Have you released the code yet? I thought I did, but I guess I haven't. I will review it and let you know where it is. @thomthom said: I don't find the UI.input class to be that user friendly. It doesn't scale well when you start adding more elements. @whaat said: One of my goals is to make the interface as similar as possible to the existing UI.inputbox class, thus increasing the liklihood that it will be used. Simplicity of use by the script-writer was my primary goal for creating my inputbox class - I could never remember how to construct a dropdown. So I made a single method to add a prompt - named 'add'. Then inputbox creates the appropriate type of input based on the arguments given. Have a look at the example code on the inputbox page. it shows how it turns an Array into a dropdown automatically, amongst other features.
  • Lost sketchup.rb

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    M
    @jim said: Hi Martin, You don't need to re-install - I'm sure this is just a configuration issue. First, IRB and sketchup.rb do not mix. Stupid me! That was the whole problem. Thanks!
  • Texture Position

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    thomthomT
    @e-anima said: Is it only working if i select all faces (without edges) ? It only transfer the material of the selected faces. (Doesn't matter if you select edges, they are ignored.) @e-anima said: Where did you get the output ? Where? The Backside of the faces will look like the Frontside.
  • Assign a texture to a group or component instance?

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    F
    Thanks Chris! Forgot all about the parent class idea. Still wrapping my head around this object-oriented approach.
  • Copy along path with correct alignment

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    K
    Thanks for the suggestions and links everyone. I'll try them out when I have more time. Kenny
  • [Help] Problems with Simplify Contours

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    CadFatherC
    not much you can do apart from the angle parameter - try scaling the contours way up otherwise extrude the contours into faces (using didier's projections), then use fredo's round corner to smooth, bevel the angles.. then get rid of the face and should be left with the contour hope that makes sense (EDIT: just realised that would only round the corners but not simplify - you should use fredo's beziertools and convert the contour into a polyline (you may need to use weld.rb before conversion) , then you can change how many segments it is made of)
  • Convert image to skm ?

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    H
    @remus said: massmaterialimporter It's unlikely to scale the textures correctly, though. p.s. You can find plugins very easily using the extensions index: http://www.sketchucation.com/extensions-index/ , a serach for 'material' brought up the above script in the first 10 results many thanks to remus
  • Using Package Maker to Install Plugins

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    Nem érkezett válasz
  • JavaScriptObject - Publish your SketchUp models online!

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    1k Megtekintések
    Didier BurD
    Hi, Nice plugin. It reminds me my vr_obj_exporter back in 2006, that I was too lazy to update since then...
  • Is there a way to generate these patterns in sketchup?

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    EdsonE
    @chris fullmer said: Thats neato. Looks like the kind of thing we should develop an entire system of architecture around. i am glad it was a joke. there is way too much of that already.
  • Newbie switching active models

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    thomthomT
    Ah! I see now how the batch process is. Still don't understand what you mean by focus though. Maybe calling Sketchup.file_new before each import will work? http://code.google.com/apis/sketchup/docs/ourdoc/sketchup.html#file_new
  • Sketchup transformation.to_a structure

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    Chris FullmerC
    How much do you really need to learn "the matrix"? You can do a lot of stuff without ever messing with it. Chris
  • Difference between win32api.rb and win32api.so?

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    thomthomT
    what version did you download?
  • Project stray curve segments to nearby faces

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    mitcorbM
    Thanks again. mitcorb
  • A bunch of Ruby questions

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    thomthomT
    @cjthompson said: Is there any way to find the opposite face of a rectangular block without using a raytest? I made a function in my Selection Toys plugin that selects the opposite face. Doesn't use ray testing though. I lops over the connected geometry and finds the nearest opposite face. You can poke around in the code for that if you like.
  • Iterating over multiple hashes

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    T
    Thank you so much for the response! It works great!
  • Conponent along path

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    511 Megtekintések
    takesh hT
    When using complex curves (e.g. bezier curves) as a path, Pathcopy sometimes doesn't do what it's supposed to do. If you see that happening, try the following method; Get "Weld" Ruby script (also by RickW) from http://www.smustard.com/script/Weld , drop it in "Plugins" folder. Select the entire path, right-click and "explode" or "explode curves". Select the entire path again, call up "Weld" from [Plugins] menu. When prompted "Close curve?" say yes, and no to "Find faces for this curve?". Now you are ready to run Pathcopy script, but don't erase the unwanted connecting edge created by "Weld" until you finish running Pathcopy successfully.
  • Adding to the $: variable

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    thomthomT
    hm... that's an interesting question. That snippet looks very useful. Something SKX could use.

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