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  • Share and get feedback on your projects

    762 Topics
    17k Posts
    tuna1957T
    As your usual work an excellent concept and presentation. Well done.
  • NPR House

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    700 Views
    Bryan KB
    I like the overall "soft" look you used.
  • Jaú Bus Station

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    12 Posts
    2k Views
    Bryan KB
    Wow that blue light render is spectacular. joke, your render is also incredible.
  • SCBWI monthly DRAW THIS contest

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    T
    The word for October was "Fright" Here is the website for the contest. http://drawthisfright.blogspot.com/ I think this will be my last contest, I just don't understand how they judge the winners. These are the winners. (My entry was a robot of course. ) [image: YVN1_IMG_3229.PNG]
  • Another dark (and cold) image

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    654 Views
    Bryan KB
    That's definitely cold, dark, moody and lonely.
  • Light in a Basket

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    489 Views
    Bryan KB
    That turned out pretty darn nice!
  • Render this: Old Camera

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    37 Posts
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    tuna1957T
    Well I must like torturing myself. Had another go at this thing. Tweaked some of the materials. Redrew the flash lens. The way it was drawn I wasn't getting such a good result. Redrew lens so it was a solid piece and plugged some gaps on each side of the flash body. Still not sure of the best material set up for flash reflector. Might play with it some more. It's a frustrating model to work with. Froze up or crashed SU a good number of times. Was crashing TwilightV2 at every turn. I suspect it's the number of materials and how deep stuff is grouped. Wanted to create a bump map for the texture on the camera bodies but couldn't get SU to export the material. Got an error message every time. All in all not a bad second try. If I feel energetic might go back into the model and pare down the number of materials and see if things get a little more responsive. [image: f8RJ_JKiehlmann_Cameracopy3.jpg]
  • Early sunday morning at fall at 1975

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    jo-keJ
    @db11 said: Appreciate seeing the SU model that generated this one. Thank you. Then have a look to that thread: http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=61928
  • Lazy Afternoon

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    andybotA
    ......slowly the stone ceiling comes lower and lower. might want to think about your view composition.
  • A Current Project

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    HornOxxH
    @nickchun said: I like it too. The AO is very subtle, how did you do that? Hi and Thanks the AO I rendered with the render plugin Shaderlight. AO is called there "Chalk Render" for whatever reason. Together with the line drawing PNG from SketchUp, this AO picture than became it´s own multiplying and 50% transparent layer in Photoshop ...
  • Thea Render Practice

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    2 Posts
    750 Views
    srxS
    Nice. Original is better IMO. You also have thees https://www.thearender.com/site/index.php/resources/scenes/sketchup.html?
  • Seafood Restaurant

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    889 Views
    Bryan KB
    Some suggestions: More tables in the foreground and more physical lights in the ceiling.
  • Sten MK II

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    10 Posts
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    cheddaC
    neat model !
  • Finally, some more work by Jim Jeffries (JMJ Ohio)

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    19 Posts
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    cheddaC
    Some serious hours work there impressive.
  • Apartment

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    2 Posts
    662 Views
    cheddaC
    Yeah it's hard to match reference image, i like DJ Krush !
  • New York View

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    4 Posts
    725 Views
    Bryan KB
    Getting back plates to line up with the correct perspective and focal depth is really an art and it looks like you got it.
  • Just playing with Raylectron

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    1k Views
    Bryan KB
    @rich o brien said: What is it? Just an abstract shape. The rings have inner soft lights rings. It's just a test model I made to see how Raylectron makes emitters and handles HDRIs. So yeah, nothing special.
  • Kitchen render

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    2k Views
    Mike AmosM
    I mean this sincerely, I want one of those there kitchens.
  • F-15E Strike Eagle

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    6 Posts
    1k Views
    cheddaC
    Ha ! The source at TF3DM labelled it an E i should have checked
  • Benches on The Hudson

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    9 Posts
    2k Views
    G
    @tuna1957 said: garystan, Really like the tone of your render. I do agree that the shadows seem a little off for a sunset/dusk scene. I don't understand your comment about shadows limited by the software? You can get very raking shadows by adjusting the time and month settings in the SU shadow window. I've attached a quickie render as an example. The time is 6:30 pm, the day is August 26th. Both set in the SU shadow window. It got me the very long raking shadows you'd see late in the day. tuna1957 : Now THAT'S a shadow. Do you set the GeoLocation ? The reason I ask, is that (if I'm correct) by using GeoLocation, you set the Longitudes and Latitudes for the sun. Thanks.....................garystan
  • Panoramic scene ground floor

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    jo-keJ
    unfortunately this project is not going to be realized. but there will be a new project at the same place and I am going to start a new thread for it.

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