Mod Sofa & Chair
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Here's a pic of my second sofa model. Got the sofa finish and figured what the heck let's make a chair and ottoman too ! Used SubD and a quick render in Twilight. It's not Alvis quality furniture but still think it turned out pretty nice, you got to start somewhere.
Going to throw out a few thoughts to newer SU users, and I don't mean this to be bragging. I know it can get frustrating learning this stuff but hang in with it. Dig around this site there's tons of great information. Ask questions somebody will help you out. There is A LOT of great people on this site. Practice practice practice. 3-4 years ago the ONLY thing I could do on a computer was send e mail and look up stuff on the internet. I think I've made pretty good progress and this site has had a whole lot to do with my progress. That and practice , practice , practice. Don't give up you'll get where you want to go.
p.s. also posted a pic showing the control mesh.
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Neat model and design very mid century modern in feel.
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Thanks chedda .....
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I also like the design but the model just seems a bit stiff to me. Congratulations!
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jql, curious what you mean by stiff ? it is very rectilinear in it's lines if that is what your referring to. Modeled it off the drawings of an actual design. I think these mid century style sofa's are kind of you love the look or you don't. doesn't seem to be much middle ground. they for sure don't have the curves and "puffiness" of at lot of other styles.
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What I mean is that somehow it doesn't look soft, like it's made of a solid material instead of pillows. Maybe it's the material, maybe it's because it's too flat, I don't know... I agree this kind of sofas are a bit like that though, so I don't know what I would do to make it "less orthographic".
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tuna 1957 :
THey look nice enough. Keep creating ! garystan
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Would be a nice one for the SubD example topic... http://sketchucation.com/forums/viewtopic.php?f=397%26amp;t=63826
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... next to your sofa model itself, I like and support your call to beginners to practice and to hold on
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JQL, I appreciate your input and don't disagree with your point. That's one of the things I'm struggling with on learning to do these sofa and chairs. Finding the balance in the "puffyness" of the cushions but not lose the look of the intended design. I actually do have loft in the cushions and sides etc , just not enough apparently. It will look fine on the proxy ( sometimes looks like too much ) then I loose some of the loft when I subdivide and smooth. Still learning and fine tuning. I'll get there....
garystan, cotty, HornOxx, thanks for the positive comments. not sure how good an example it would make for SubD. Still learning and not sure I'm always using "best practices" making the proxy models.....
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Thanks for your feedback tuna, I was a bit worried that I had offended you somehow. It was a critic wich sole intention was for you to be able to get an even better model.
I've struggled against such things recently and was only able to do it with the help of blender, substance designer and a lot of trial and error as I have never used subd or artisan plugins.
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