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  • Share and get feedback on your projects

    731 Topics
    16k Posts
    M

    Ta folks, it is the ai thing.

    My design, mea culpa. Similar in concept to the hotrod I did some yonks ago but oriented towards track days.

    Working on a studio setup for Rayscaper so hopefully some renders then.

  • Church sketch

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    allanxA

    Thanks Gaieus, I'm taking all criticisms possitibly to improve my style...

    Happy Holidays,

    allanx

  • A Modern Bench

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    Dave RD

    Thank you Dylan.

    I just drew the model as built. A back rest seems like a good idea although I'm not certain how it would work.

    I thought about modelling a bit of sag to the seat but decided not to complicate the model further. I hadn't noticed that it does look a bit sagged but that is certainly due to the texture.

    Here it is after a short MLT render in KT.

    http://smg.photobucket.com/albums/v506/weekender410/th_modebench40MLT.jpg

  • Anyone Up For Some Friendly Competition?

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    R

    old school

    toaster.jpg

  • 3rd Podium render contest

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    K

    Thanks for posting Sid πŸ˜‰

  • Fun render

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    A

    Thanks for the comments guys.

    Mike

    Vesele Vianoce a Staslivy Novy Rok

  • Kwik - E - Mart

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    J

    Thanks

    Some PS was used but it was mainly done with a KT rendering put over a raw SU image.

  • Catchup : part A

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    GaieusG

    All three parts now merged into one and moved to the Gallery Forum.

    Really nice work and perfect presentation, thanks, Wesley...

    I'm sorry that you were late for the CatchUp Prize Draw, too. Hopefully next time... πŸ˜‰

  • Old Style Church Roof...

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    S

    Error - how do I delete a duplicate post? Mods?

  • Old kitchen - WIP

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    B

    Eric - I gathered that when I read Jackson's post. I was just explaining why I posted it here.

  • Work in progress: Golfcourse

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    P

    No worries Bravilor It's just an illustration.

    One simple method might be:

    assumung that the topography is a component already>

    make a simple rectangular plane somewhere flat anywhere where it will not be ontop of existing geometry.

    double click that plane and make it a group

    now copy that group and position it over the top of a sand trap do this in top view with perspective off.

    now edit the group so that it is larger than the sand trap

    now position and rotate etc. the plane until it is just underneath the grass surface for the entire area of the trap.

    now edit the group and select all and intersect with model.

    now erase the outside unwanted stuff

    now paint the plane the sand color.

    bingo you have a new sand trap bottom that is not as deep as the original one and its been trimed to fit the hole.

    now you can edit the new "bottom" an offset it and extrude it and contour it etc as much as you want since it's a seperate component it will not interfere with your existing topography.

    at some point you can merge the two together if desired.

    again just a suggestion. I'm sure there are other ways to sculpt the existing traps to be more shallow at the perimeter but by the looks of it you are quite capable modeler so I assume that if you wanted to you could do anything you put your mind to.

  • Playing with Styles

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    Dave RD

    Yes, TIG's script works with Architect Bold. I did this for him as the first thing I did with his script.

    http://img.photobucket.com/albums/v506/weekender410/TIG.jpg

  • Jewelry Store

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    DanielD

    Looks great
    It's nice to see Martina again
    I would change the faceless man, though

  • Just wanted to contribute - colorado projects

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    C

    gotcha. i see what your referring to - now that you mention it they do seem kind of wimpy. they are drawn as built though, 2x6x16". oh well, on the actual house they turned out much better.

    jb

  • Pre upgrade Podium works

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    soloS

    Poser 1-4 have low poly options that look like FF characters when imported, poser 5 and 6 have higher poly figures great for foreground placement. Poser 7 has way too many bugs to even bother with, install is too big and it takes ages to load, and it lags bad.

    so in answering...it depends where you want the figure fore or backround.

    A useful tip: if import is clothed then remove anatomy that is not visible, including tongue, teeth etc, as that reduces the size considerably.

  • Podium does Comics

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    N

    solo,

    i saw them in podium one at a time, i did not realize once you put them together as a collection they are really something.

  • Tom's lighthouse of darkness

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    T

    Scary on scary! Love the light over the door so hard to get to...gives the image some more "used to be but not so much now". I think a barred horiz slit window in the exposed foundation on the right, bars broken and bent out of course, with an eery colored faint light from below, would be a nice touch.

  • Coke?

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    DanielD

    That looks great Solo. Another Podium rendering?

  • Podium Renders

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    S

    Solo sorry for posting it here

    Podium V1.5 is now released and ready for download. You can read all about new features here

    Link Preview Image SU Podium | Rendering for SketchUp made easy

    SU Podium is an easy to use rendering plugin for SketchUp - Add photo realistic lighting, materials, and reflections to your drawings

    favicon

    (www.suplugins.com)

    Happy rendering

  • Tadao Ando's Azuma

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    soloS

    Thank guys, I appreciate your replies.

    Below is another Ando work called the Nihonbashi house, this time I did a bit of PS editing to one render.

    http://img230.imageshack.us/img230/387/nihonbashihouse4800ra0.jpg

    http://img220.imageshack.us/img220/8314/nihonbashihouse2800wx9.jpg

  • Mies van der Rohe - Pavillion

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    L

    Wow! this is good stuff Solo! Your textures are right on.
    The trees behind the building contribute to the color dynamics.

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