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  • Share and get feedback on your projects

    770 Topics
    17k Posts
    Mike AmosM
    Cheers Thomas, I shall look into those points, worked some of them out myself. Landlord management team interviewed me again today and it will take a couple of daze to get over that privilege.....
  • Pool House

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    T
    Really nice work, Matt...and a lot of it! I like it, but so much lovely detail to be missed 'cause the stone texture distracts (for me, anyway)...sorry, I don't have a fix: hoping someone else does, 'cause I have the same problem often. My best and watching, Tom.
  • 1st Renders - 1st post

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    B
    Yea, I agree Will03. It did come out pretty shiny but I didn't really wanna go back and do the rendering all over again just because of that. Thanks to all!
  • SU and Max...

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    KrisidiousK
    what a tease... come on... give it up.
  • Hope you can see this Kris...

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    boofredlayB
    Thanks for sharing Andy, these are great. And to know your workflow is even more valuable. Cheers.
  • Latest test project

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    tinanneT
    Very nice. I like the blinds and the curtains in the windows
  • Rendering days are here again!!

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    C
    those are looking good, how long have you been using Indigo? looks like you have it figured out.
  • New images at IRender Gallery

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    R
    Will03 Here a few other links to read up about accurender, which will help with IRender http://en.wiki.mcneel.com/default.aspx/McNeel/AccuRenderHome.html and http://www.accustudio.com/ look in the forum area. I would guess IRender is based on AR3 Richcat
  • Overhyped Gadgets.... :)

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    KrisidiousK
    over hyped gadget The greatest Army invention ever http://www.dogtagsrus.com/army%20greatest%20invention.htm
  • IPhone SketchUp Web Model

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    A
    Jim, This is one of the new interfaces for the new exporter (there are several). It's actually "skinnable" so it comes with about a dozen different user interface skins that you can choose from, each with different features. Here are some samples: http://www.hypercosm.com/products/teleporter/sketchup/pro/features/applet_skins/index.html Here's how to apply new skins: http://www.hypercosm.com/products/teleporter/sketchup/pro/features/applet_skins/how_to_use/index.html There's also an online "skin repository" that we've started where you can download new skins: http://www.hypercosm.com/download/skins/index.html Since the skins are all just HTML and Javascript, any web developer could make new skins. In fact, if you kept the funtionality the same, you could just make new skins by changing the graphics and HTML of existing skins and you wouldn't need to even worry about the Javascript. Ideally, I'd like to see some artistically minded user interface designers building different types of new and improved user interfaces (and hopefully letting us upload them to our public online repository so others could use them). As far as building exporters for the free version of SketchUp, I would certainly love to be able to do this, but unfortunately the free version of SketchUp doesn't support exporters (or importers) or any kind. So, we can't do much about that - you'll have to take that issue up with SketchUp! Best, -abe. Abe Megahed CTO, Hypercosm megaheda@hypercosm.com (608) 229-2829
  • Laica "space puppy"

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    S
    Ground control to major Tom ....that red is really yummi;)
  • Empire State Dining Table

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    jenujacobJ
    i am a small timer around here! dont mind me!
  • Restaurant

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    M
    ooo yess its my intent this its a restaurant an the idea its a sky green/blue i love green skey
  • Tomsdesk's SEARSVILLE

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    S
    oh wow!. I mean.... WOW!
  • Skp+photoshop

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    O
    Skp + Art-lantis R + Photoshop Object: Ukraine, Borispol city - Detail Plan. In Photoshop - Brush burn, overlay layers, LAB color for saturation & polar filter simulate. p.s. - I'm educated elementary english. Sorry! Posted by: Optimal [image: Tiara02.jpg] [image: SystemBud02-1.jpg]
  • Some helpful comments please...

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    KrisidiousK
    yes per request of Gaieus in another thread, he said it was screwing up the forum views for people when the image was too large... over 800 wide... so to insert it, it will have to be under 800 pixels... sorry... like I said, sometime in the near future we may have html... then we can have some fun... I like the roof slate... when I was younger, 12 to be precise... I lived in a concrete roofing tile factory, yes lived in... but anyway, the shapes and styles of the roof remind me of that material... this kind of stuff http://www.nps.gov/history/hps/tps/roofingexhibit/asbestos4a.htm
  • Solar system in the Park

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    jujuJ
    Gully, I'm not going to try to make an engineer understand (proper) design, aesthetics and such - from experience it just won't work. I don't want this thread to become a flame war so I'm going to close it. Sorry "jessalba" for closing your thread, I really like your attempt and the potential it has that can be developed.
  • House 2.0

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    F
    Warren, Thanks so much for the kind feedback. Helpful and much appreciated. I was checking out DesignShare's 2007 new school design awards and found this school using curved green roofs which supports your comment about topography and viewing...and in this case, use. In my blissful naivete I'm not so concerned about the drainage as the structural viability of the roof concept. I've played around some with analog models of triangulated irregular networks (TINs) and believe that a very light roof may be possible using a TIN framework overlaid/integrated with a layer of reinforced plastic foam. I have a project on the Open Architecture Network site that presents this concept in more detail. I think if the roof structural concept proved viable the drainage issues could be managed. Following is an image of the layers I think would be necessary in a roof of this type. From the top down (vegetation, soil, rubber membrane, reinforced foam, interior membrane). [image: http://dws.editme.com/files/SeptOct2007/House%202.0%20-%20Draft%205.jpg] Thanks again, Fred
  • Concept of a Residential Building

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    GaieusG
    Also you can insert an infinite plane in Kerky so that your model does not seem to be floating in open space. Otherwise getting really nice, indeed.
  • Turning Torso (And a Tutorial)

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    GaieusG
    Hi Tim, that's a nice result actually! Glad you managed to finish it!
  • RAL-LELUJAH

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    M
    ps. thanks Fred - your stuff on here is by far the most interesting - keep it up. Except that leaf thing. hehehehehe.

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