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  • Share and get feedback on your projects

    736 Topics
    16k Posts
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    [image: 1740520118089-7-1000s-2174-x-1083-4m-03s-gpu-affinity-resized.jpg]
  • Render for C&C

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    broomstickB
    the second one is very well done, the grass looks awesome too. In the first one, the grass on the foreground should be Photoshopped a bit, but the rest looks very very good Nice work!
  • Tudor town

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    cmeed - great stuff! It is the closest I've ever seen to Croatian Naive Painting in rendering... [image: naive%20art.jpg] and have wanted to create some 3D Naive for a long time. Keep up the great work... the hand of an artist will create art. (I was in several meetings with an architect who would paint using his coffee. )
  • Unicorns galloping from star to star

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    StinkieS
    Yeah, that's my boy. Lovely kid, but a handful. Loud, too.
  • Courtyard render

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    brodieB
    I think the joint works but it seems like the scale is off on one side or the other. Or maybe it's just the perspective. -brodie
  • Site Concept Massing Model

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    Mike LuceyM
    Scott, I think the 'bubble' trees actually suit the presentation style. They were the first thing to catch my eye Mike
  • Kitchen render

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    R
    yes sir! thank you for your comment!:)
  • Restaurant WIP

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    T
    First of all- you get great projects! Looks really impressive! the black and white rendering is revealing as to the material qualities of the building. I'm going to have to start using this as a design tool. Good stuff!
  • Images vray su

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    hi thanks a lot for your interest and coments,i used settings for vray post in this forums. i dont know how to configurate vray to get more fotorealistik renders .More pic on my blog iistudioltd.blogspot.com. the first image is concept shop , the others are for my project which is in proces of bilding - parter and boss office
  • My W.I.Ps, completed works and renders

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    Another W.I.P, a cargo collection facility for ye flying ships [image: g0WV_c4.jpg] ...and another W.I.P of a roller-coaster (imagined) for the google sketchup 3d challenge [image: oeVV_1.jpg]
  • Sculpture

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    StinkieS
    @arail1 said: Is the surface an actual material you're copying? It looks like galvanized metal panels with a print on it. Or is that just an effect created in the rendering? It's a pattern I drew in SU. I rendered it with Vray, and put SU linework on top of it PS. Then I started messing with filters and layers 'til I felt it looked OK. @kwistenbiebel said: Burlington socks
  • It's ... boxes!

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    RichardR
    Funny I'd probaby like the first if I didn't see the second!
  • Snowy night and day

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    D
    ok this is the final revision to the morning shot.i added some additional snow on some of the elements and also larger/deeper snow in the garden. I also attached the original unprocessed image that i got from vray. [image: CRty_morningsnow3postprocessed.jpg] [image: HEGo_morningsnow3original.jpg]
  • Twilight lights

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    This video is very cool Pete!!!! I always like some light animation: it really boosts up the architecture of the spaces! Could you share the technique you used to ceate your light animation? I'D LIKE TO LEARN..
  • Candy Challenge

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    soloS
    Oliver 1.52
  • From the greek islands

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    michaliszissiouM
    @olishea said: Weird, i didnt think SU sky would have that effect, nice! Maybe use smoove tool in sandbox tools to add some swells in the water, quick and easy. Smoove tool among other tools depended on VCB, don't seem to work in SU v7.1 BTW Update: It works but there's a bug after all. Re: Problem with specifying measurement when drawingby bjanzen on Thu Sep 24, 2009 5:00 pm Yea, on PC, the Measurements box never gets highlighted, and for some reason on Mac, it does and then doesn't accept input. You can make it go away by tabbing out of the Measurements box or making sure it isn't highlighted. We're looking at it. b (see, I can forget "VCB" if I want too)
  • .couple quick projects.

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    RichardR
    @d12dozr said: @richard said: So what's this speed modelling technique, something I've missed or are you just on gun powder? See this post, : http://forums.sketchucation.com/viewtopic.php?f=81&t=20275 Thanks mate! Yeah now I understand - I do the same with my own render scenes, probably even a little more abusive as I tend to only model the very front face and even on the roof the front facing panels. I don't even use hole cutting components, instead just place windows then blocks of textured brickwork around them. I just wish I could get the Googies to introduce non-scaling textures! In every beta test I bring this up, asking for an optional check box in the material editor. Non-scaleable textures would mean such form could really quickly be complied with primaries just scaled into place. Modelling speed for rendering would rocket! Though weird everytime I ask for it others jump on my back to suggest they don't want it, they want to be able to scale things up and the texture scale with it! I can agree with them for about 10% of modelling - but for panels like brick, the material is a standard size repeat. All I've been asking for is an option!
  • Kitchen remodel

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    A
    Adam, yes its VfSU and no reflection on walls, got me stumped. Mike
  • Rainy day

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    Al HartA
    @davidh said: hi oli i found a tutorial for creating rain at http://www.photoshoplab.com/rainy-day-rain-effect.html. the first half tutorial basically creates a rainy overlay mask. I grabbed a rainy overlay from the web and applied it to a rendering as a watermark. [image: 1lNg_rainy-day.jpg]
  • Old model.

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    david57D
    Ok, trying to make a Manila palm tree. The trees on the right are from Google Warehouse and the one on the left im working on with ngPlant. [image: ijMc_Palms.jpg]
  • Something different...

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    Durantism...?

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