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  • Share and get feedback on your projects

    736 Topics
    16k Posts
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    [image: 1740485427724-6-1000s-2174-x-1083-4m-00s-gpu-affinity-photo-resized.jpg]
  • My Favourite Chair

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    olisheaO
    thank you very much for taking the time to post this. It's very helpful and there's some beautiful colours. the lime is very nice! cheers
  • Three abstracts

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    P
    Great unique style. Love it!
  • I have one question for Podium

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    michaliszissiouM
    Here's a quick modeling, the left imported from SU to blender, (blender produces similar topology after a boolean operation), on the right a different topology without triangles (the good one). This, on the right, doesn't seem to cause these photon problems in render engines. That's why you should expect lighting problems near arcs. See this nice link, kerkythea has some similar problems there. http://forums.sketchucation.com/viewtopic.php?f=81&t=22695 IMHO [image: afZR_Picture1.jpg]
  • Sharwe博物馆设计art渲染动画展示

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    F
    wow really nice and amazing job...
  • Bathtub

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    RichardR
    It almost erks me when I see all the options skaters have these days! It would be 32 years ago now at the age of 14 we would each other weekend ride our bikes 20 odd kilometres to skate in a disused pool that had more cracks than jeff's has geometry! Why does the fun just get better later? Nice model Jeff!!!!
  • Plain Sight - a movie done with SU!

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    JoelM3DMJ
    I posted this message many months ago. Since then I've been working a lot on this series of movies and I have 3 completed. The 4th will be finished in a week or two. They are mostly created with SketchUp. I also use a video editor and overlay drawings onto the SU backgrounds (Corel VideoStudio and Photoshop). All these movies are at TreasureInside.net All moving characters are done with drawings, with frames about 1 or 2 per second. This gives it a rough look and a very unique style in our world of hi-tech 3d animation. Animation nowadays is often 25 or 30 fps with a full range of colors and details. I hated Antics and stopped using it (uninstalled it!) as soon as I was finished with that first movie, Plain Sight. Content is very hard to work with. Motion is difficult to control. Camera and timeline options are not at all intuitive. I tried other animation software and had big difficulties with all of them. (Of course, someone else may be very successful with a system that I could not learn.) I ended up going back to SU, which I know well and use a lot for my work. The only good thing about Antics (for me) was that I could create elaborate sets and props with SU and then import them into Antics. You can see this in Plain Sight. I created the sets and props for my other movies with SU, just the same. SU has excellent camera animation control. I only had to find a way to animate things on camera. I do this with the overlayed drawings. (And, as you can see, I'm no great artist. I end up with a funky childish doodle that makes a great style.) Joel
  • Twilight Bedroom

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    X
    love the bed, looks like a book, and the end table.
  • Some Vases

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    X
    WOW! i would have never guessed that! Have i mentioned how much i love Twilight?
  • Primary School makeover

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    Alan FraserA
    Thanks Kim. Well, the school board aren't particularly design savvy, so they just wanted it to look real...hence the render. Actually, it was quite a useful exercise as it made me realise just how few large trees I'd made that were render-ready. So I've started on a new series I call Geometrees. These are the latest ones...about 45' /15 metres high. They look a little like Onyx or XFrog, but are actually hand-built in SU and weigh in at only 1 MB each which is higher than I would normally like, but worth it for the ability to render in just about anything you can throw at them. No transparency maps at all, just geometry. An overhead SU render and a V-Ray render straight out of SU on default settings. [image: vWy3_all4.jpg] [image: kO1F_g4.jpg]
  • 1984 Peterbilt 359 Custom

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    P
    thanks!
  • ........

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    C
    Wow very nice.
  • Just textures

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    michaliszissiouM
    thx xrok. Go to Photshp prefs/general/ image interpolation/ preserve hard edges Work using magic wang having anti-alias off. Use only hard (not interpolated tools). All these having in mind that not all render engines support 0-255 Alpha transparency (like podium). This is a major problem, (all this halo thing). Even here its a problem because we really need this full transparency. BTW SU supports it.
  • Studio scene living

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    jeff hammondJ
    @ecuadorian said: In the almost-last (what's the English word?) second_to_last pibuz.. i prefer the jade over the chocolate
  • Hibernation

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    N
    yeah very nice indeed..i have that model too..
  • Arts & Crafts Clock

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    S
    Excellent work! The wood especially looks great!
  • Stairs

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    P
    now that one wroks for me! good job mr remus! pav (still slightlly drunk from last night)
  • The Solar

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    B
    @honoluludesktop said: No birds in Holland?-) I can't leave my car outdoors a week without getting the glass bombed:-( Hm, yes, I see how that might be a problem. But seeing as this building is supposed to blend in with nature, a few dirt stains would only help that effect. Not that bird dropping should be left there though, that's a bit nasty even for nature life. But cleaning the windows should be as simple as turning open the garden hose. :3
  • Render Challenge New Link- 10/15/09

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    P
    wow nice renders guys! im diggin them chrome wheels ha looks crazy real! and thanks its kinda what i specialize in is trailers.
  • Visitors

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    J
    LOL . that is one good creation! nice work!!!!
  • Wrist watch

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    S
    Nice improvement , try adding more segments on the arcs oof the clock face. Also, try using a leather material from this pack of quality materials: http://www.kerkythea.net/joomla/index.php?option=com_remository&Itemid=42&func=fileinfo&id=36

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