@gaieus said:
I like this second one big time. Cool model of course (which is very needed with clay renders as you cannot "fake" details with textures)
The second image was from Chris's tutorial. I presume it was made using 3DS, but there was no specific mention of the rendering.
The first image is one of my "typical" examples of how to use the technology. It is a 3D warehouse model. It is supposed to "inspire" you to think of how the technology could be used. I think we'll have to work harder to find good models to demonstrate technology.
[Edit: since writing this post, the image in the first post has been replaced by a better clay rendering example]