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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • Morning After

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    boofredlayB
    Simply stunning as usual Andy. Bravo.
  • My SketchUp model to Vue Rendering

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    Y
    Thanks all for all the wonderfull comments, i will post more images here soon. Right now busy for our tight submission.
  • Graduate Project WIP

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    D
    @unknownuser said: Really nice render and look forward to next installment The model is nicely detailed yet subtle. Do you plan on constructing this or is it just a concept? The project has real world implications, as the university is looking into constructing on the site, but in all honesty they would never pick a project done by a student, too much money to be lost. Thanks for the kind words!
  • Indoor work

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    thx sepo it really helps
  • I broke SU - shape study.

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    @unknownuser said: I combined the two here. You should start competing with Dale Chihuly for creative glass work. [image: v+aVolume1_2_Img0084M.jpg]
  • TicTacToe

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    W
    Cool idea, David! Glad you are making use of Profile Builder!
  • Hi, these are some of my latest work

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    R
    http://www.cgarchitect.com/gallery/image_spotlight.asp?galleryID=51016
  • Traci Lords!

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    X
    maybe a wee bit.
  • Sketchup+Hypershot+Photoshop

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    @pav_3j said: i love it! how long in total did it take? good work pav Thanks pav,it diddnt took long...just rendering time was bit long..total one hr..
  • ART works and some thoughts

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    dermotcollD
    Really liked the second image
  • Juvenile school

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    I
    and here are few more.. [image: t7mV_20091107120656_9m41s.jpg] [image: 5YiY_12.jpg] [image: 8VjQ_20091107041403_1h27s.jpg]
  • First trying of ART

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    dermotcollD
    Beautiful render, especially the first one
  • SketchyPhysics Rendering: Toy Car Crash

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    @d12dozr: I consider the time I spend in these experiments and solving other people's questions as "training". @Rocky: This girl is the only animated character I've been able to find, so you'll be seeing her a lot until I learn to rig and animate my own. @Richard: The dancing log at the end was really odd, but then again I often get similar oddities with SketchyPhysics. @David_H: Let's hope "SketchyPhysics 5 - Monster Truck Madness" features car damage. Thanks for the comments. I think I'll drop by the SP forum, as I still know next to nothing about it, except how to make things crash. The girl was animated by phonic, a Japanese guy who is a sheer genius.
  • Quick and dirty clay renders

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    olisheaO
    lol fletch I just forgot....no other reason. textured versions will be proper windows though-thats why i asked you which material template was best to use for externals-its for this project. hvanessen: i just added the text in photoshop...you can add text in pretty much any image editing software even paint.
  • Reverb

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    boofredlayB
    I like it.
  • More recent Projects

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    dermotcollD
    Nice renders - i like them all - some of the technical criticisms go way over my head and I mean way over!!! Is lens flare wide bottomed trousers for a man called Lenny!!!???
  • A drapery study

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    michaliszissiouM
    No orgelf. Basic model in blender + UV maps > exported to zbrush 2 500 000 poly there) > detailed modeling there > imported to blender as ~600 000 poly > baked UV textures > then exported again from zbrush as ~10 000 poly to blender > highpoly baked UV maps reassigned to lowpoly model > exported to SU as 3ds. Do you think now that this is complicated? Its not really. Its the only reasonable way.
  • Twilight Night Render

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    RichardR
    Really very nice work mate! I would consider maybe a bit more ambient lighting to the foreground would have occurred in real situation with the illumination of your sky and slow shutter speed.
  • PODIUM MAGIC

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    @thanks a lot so any comment abt renders?? waiting for comments..
  • Boogie Nights

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    C
    Oh man.....I should know better than to post a question in the early morning when I've only had ONE coffee! Doh! Thanks Eric

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