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Primary School makeover

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  • A Offline
    Alan Fraser
    last edited by 17 Oct 2009, 10:34

    I don’t often get the chance to do renderings any more…too busy actually building the stuff to include in them. 😉
    But a friend asked me to do an improved visual of the proposed changes to the front of a local primary school…an old red brick Victorian structure. The entrance was being remodelled and disabled access provided via ramps around a newly landscaped front yard.
    The architects rendering was pretty basic, with entirely straight-edged, cuboid vegetation. I remodelled the façade from scratch and added a few basics like flashing, ridge tiles and coping stones as well as adding better veg. and a few people.

    Personally, I think a lighter, curving tubular steel canopy would have looked much nicer than the 1960s carport thing, but I’m not the architect.

    This is rendered in V-Ray. It was just a quick freebie (well actually it cost a bottle of whisky) so I didn’t have time to start messing around with linked alpha images for foliage transparency etc…so I just went with what vegetation I had that relied on simple geometry for its leaf detail. The model ended up pretty slow even in the latest V7....there's a lot of leaves in them thar' hedges.


    St_lukes_small.jpg

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    • F Offline
      Frederik
      last edited by 19 Oct 2009, 09:53

      Really nice Alan... 👍

      I would imagine that the raw SU output is also very nice...
      Not sure I understand why you've rendered this...??

      Cheers
      Kim Frederik

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      • A Offline
        Alan Fraser
        last edited by 19 Oct 2009, 16:54

        Thanks Kim.
        Well, the school board aren't particularly design savvy, so they just wanted it to look real...hence the render. Actually, it was quite a useful exercise as it made me realise just how few large trees I'd made that were render-ready. So I've started on a new series I call Geometrees. These are the latest ones...about 45' /15 metres high. They look a little like Onyx or XFrog, but are actually hand-built in SU and weigh in at only 1 MB each which is higher than I would normally like, but worth it for the ability to render in just about anything you can throw at them. No transparency maps at all, just geometry. An overhead SU render and a V-Ray render straight out of SU on default settings.


        all4.jpg


        g4.jpg

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