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  • Share and get feedback on your projects

    736 Topics
    16k Posts
    L
    well I have been working on the door for 3 days ( I know how that silly that may sounds) on the door model I thought it would not be an easy model to do but i have considered putting an end to it on a number of occasions. Now through me own fault I have mixed up my models accidently so the windows now are the wrong size. Thank god for intersect pages [image: 1739336763284-iface.png]
  • Steampunkish Interior`s

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    871 Views
    axeonaliasA
    Twas my though for the kitchen,but alas waiters drop enough Glasses on a flat surface let alone a staircase
  • My relax works

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    2 Posts
    361 Views
    D
    nice model. why is it so dark inside?
  • The Downfall

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    numbthumbN
    @designerstuart said: why does it matter if the gun model is created in skp or not? it looks good to me (the untrained eye) It is not about how it looks, it is about "smuggling" models created in different apps and living happily ever after on the 3DWH as a SU master. And, of course, it has nothing to do with hamza.
  • Barcelona Chair [TUTORIAL]

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    19 Posts
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    brodieB
    Thanks a lot for that! It was a great tutorial! -Brodie
  • A few houses exteriors

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    18 Posts
    2k Views
    mitcorbM
    Your buildings seem to need some visual or physical transition from hardscape to softscape. Your edges seem they need softening to better resemble reality, unless the builders in your region cut everything with lasers.
  • Atrium Render

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    8 Posts
    873 Views
    honoluludesktopH
    Good design.
  • Some of my work

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    297 Views
    Bryan KB
    Looking good.
  • Airship- UPDATED

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    35 Posts
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    T
    There's a touch of "Roger Dean" going on in there right?
  • The sound of my silence (tweaked version)

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    10 Posts
    741 Views
    mitcorbM
    Hi, delineator: Your new version is nice also, with more definition of the foreground texture. However, a key element-the ring- is more subdued. This is just my opinion, but I feel the first image is more effective.
  • Liberator (Blake's 7)

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    6 Posts
    538 Views
    M
    I just watched an episode - it didn't really live up to my memories of the show.
  • Hdri

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    2 Posts
    411 Views
    david57D
    Here is the result with a sun added with sharper shadows. [image: r3tR_HdrTestC.JPG]
  • Appleby Yorkshire

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    5 Posts
    480 Views
    TIGT
    Isn't that Appleby in Cumbria - well over the Yorkshire border ? Apart from the misplacement it is a wonderful render
  • Interior Scene 5 NPR

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    4 Posts
    435 Views
    allanxA
    Two new images from the project...both are NPR. allanx [image: YL2t_Scene6_watercolour_frame_1000_logo.jpg] [image: Imwk_Scene_7_watercolour_frame_1000_logo.jpg]
  • Bugatti Veyron in Studio

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    10 Posts
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    S
    [image: Ljjj_Bugatti.png] [image: Sq4s_Bugatti2.png]
  • Insert video

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    4 Posts
    333 Views
    G
    If it's for a presentation of thesis and wanted to put animations with better resolution (3D Max) at Out3 Lay, where default cover sheet. Since it became clear q me can not. But now in Out3 Lay, where default display sheet, such as displaying an animation done in SketchUp, or otherwise, SketchUp architectural plans to integrate animation in full screen mode. The important thing is to have complete control integrating back or forward plans, details and animations. SketchUp me is very useful for architectural details and scaled drawings, I can manipulate in real time, but wanted to integrate higher-resolution animations, if anyone has used any other presentation software. Please tell your experience´ thanks
  • Robobobo in progress

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    30 Posts
    3k Views
    D
    Hi there! this is a quick "what happend" post. For those who cares. Kristian Zagar aka "bagar" in his last year of studies at The game assembly (http://www.thegameassembly.com/) in Malmö/Sweden. His a top student and his team Fat unicorn games(http://www.facebook.com/pages/Fat-Unicorn-Games/154568334564658) got contacted by riot games to discuss hiring. I did not get in to that class thow. But that made sence, Im not realy that kind of artist. But I started with a course for application dev, and will soon start on a company that makes games for facebook and more. (I got the assignment to make Bagars Portfolio on the web, I will post a simple site soon)
  • Residential

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    6 Posts
    589 Views
    S
    This is great work. I have to argue the "poser" comment. I think the people placed in these images look quite natural. The second image shows people sitting and talking. The are well placed. The colors are a bit saturated but not too bad. Nice renders. Scott
  • The New Haven Chronicles WIP Thread

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    J
    I need to try and remember to post more here. Anyway, thanks Meaker. I've actually seen that site before. I'm trying to strike a careful balance, by taking as few liberties with the science aspect of the series as possible, while still doing some of the specific ideas I want to see in the series. So, I want it to be more realistic then the average sci-fi you see on tv and film, but at the same time not get so bogged down by the science that the story I want to tell gets lost. So when I do step outside the bounds of science, I try to take very small steps. This is equally true for the military aspect of the series as well. I often tend to think of this as more of a story about the military then I do it being science fiction, so in that regard I want it to be respectful of the military and not just mindless sci-fi violence. So here's something new. Triple Threat Defense. [image: th_Triplethreat.png] From left to right The Bulwark Long Range Missile Interception Laser Turret The Aeroram Medium Range Missile Interception System The Type 73 Short Range Railgun Turret
  • Rendered Gable Roofs

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    4 Posts
    677 Views
    david57D
    Messing around with shadows and trying to avoid the blinding radioactive look but the white still looks cloudy or diffused. [image: EuMz_ShadowTests.jpg]
  • Using Sketchup to design an actual product

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    4 Posts
    492 Views
    Bryan KB
    That turned out great.

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