⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Round Corner loses some parts of surface.

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    M
    Thanks for replies. I've already tried scaling - with no results. I am uploading a .skp file with the model before and after using RC. Now I feel like it's even worse. I usually edit these errors manually, but it takes a lot of time. FRC.skp
  • License Round Corner error

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    Rich O BrienR
    @barrosmobiliario said: Platform: x64-mswin64_140 - Ruby: 2.7.7 Sketchup: 23.1.340 LibFredo6: v14.2a LibFredo6 Binary loaded Sketchucation ExtensionStore: 4.3.1 SCFLicense: v6.1a - 72 Fredo6 Plugins FredoScale v3.5a RoundCorner v3.3a SCFLicense directory present Signature File: 2023-11-28 19:57:26 +0000 Close SketchUp Please delete the SCFLicenseSignature - DO NOT MODIFY OR DELETE.txt file at C:\Users\SomeName\AppData\Local\SCF Licenses Open SketchUp Validate using license files at https://sketchucation.com/webshop/my-licences.php
  • How to even a road on terrain

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    R
    @rich o brien said: I'd use the native Sandbox tools to drape your kerb rail onto the terrain. [image: upUhxFt.png] Extract the draped profile so you can create its surface then Stamp that. Drape tool is useful but it is not necessarily suitable to the scenario I have encountered. To use the tool as you explained (many thanks for it), I still need to figure out the roads' detail heights manually before apply it onto a mountainous terrain. The thing is if I have a terrain generated from contours and road plan which is totally flat, there is no way drape tool can put the road network correctly following the terrain, not the other way around. I hope there is a tool which can stamp the road plan onto an uneven terrain while maintain/allow editing roads' surface. Thanks again,
  • Tgi3D SU Amorph and PhotoScan Update (v1.20)

    extensions
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    B
    @mikeg73 said: Hello, Any updates on this software, as everything is like is 10+ years, new features. etc... Cheers! According to their pages the last update was 2023-02-23. v.1.37. But afaik know it is mainly for allowing it to work with newer versions of SketchUp. I have been retired for some years now, and rarely use it nowadays. But I'm still a big fan of both SketcUp and tgi3D's Photoscan. When I occasionally use them I'm using the SU 2016 version, mainly because I have it set up with a lot of plugins.
  • Thru Paint- Fredo Tool is not showing up?

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    M
    yes you are right TIG I was looking for them in the wrong place.
  • [LATEST] Rayscaper 0.7.2 Alpha

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  • Tax_Engineering v10.1 [plugin update]

    extensions
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    R
    @tax said: NEW UPDATE Update checker, settings, toolbar, sound effects, bug fixes. Docs comming in v11.0! Please consider preserving last used settings -it would be a HUGE improvement; its so annoying to restore the same settings over and over again
  • Fredo Scale Gone

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    K
    Looks like that upgrade of LibFredo has done it. The tool palette reappeared and then when I went to use it I was able to reactivate my license. Many thanks for your help y'all.
  • Enscape Material Converter V27.24.10.2023

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  • Blank/empty popup windows fredo6 extensions

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    fredo6F
    Could you open the Ruby console before calling the dialog box, in case there are errors shown. Also, what happens if you slightly resize the dialog? Does it happen for all dialog boxes?
  • 1001 bit extintion Not load in Sketch 2023.1

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    G
    So far... working for me in 23.1.315 SU Pro. I copied them from previous install to 23s plugin folder with no errors. /shrug [image: VJJj_Screenshot_6.png]
  • Problem opening 3d warehouse

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    K
    I bought a copy of SU 2020 before they announce they were going the Autodesk screw you route. I've been able to download some fairly useful models from 3d warehouse. Now Trimble have shut done all access unless you're a paying subscriber. I'm calling bollocks on this and I think this is something that everyone who has a lifetime license need to lobby on.
  • SketchUcation Plug in Store

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    M
    thank you so much its installed
  • Laubwerk Plants Library not showing any plants in SketchUp

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    Rich O BrienR
    Contact Laubwerk if your paid product is not working
  • Displaying FredoCorner icons

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    Rich O BrienR
    Restart SketchUp to refresh toolbar
  • Air 2.0

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    ntxdaveN
    Oooh, and I was trying to compliment you. Ugh!
  • TT Selection Toys v2.4.0 Bug report

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  • Perlin noise installation

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  • Rotating faces to create a u-shape

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    J
    After some struggles, I came up with this script which "solves" it, however I the ruby console plus crashes about 20 seconds after running this script, I have yet to figure out how to trap that error, whatever it is link to animated gif demonstration: https://drive.google.com/file/d/16QQNpN4UhxjZRFghHKzPZY_zYuAYbiHz/view?usp=drive_link Here is the revised script that at least does what I was trying to do. The difference is that I used transform_entities instead of transform! that seemed to have the desired effect on the resulting face so that I could extract it's vertices after the xform. An idea I got from here: https://forums.sketchup.com/t/move-a-group-api-ruby/130338/5 module RotateFaces def self.get_face_from_entities(things) face = nil things.each do |thing| if thing.is_a?(Sketchup;;Face) face = thing break end end return face end def self.rotate_face(entz, face, axis_pt1, axis_pt2, angle) axis = axis_pt1.vector_to(axis_pt2) xform = Geom;;Transformation.rotation(axis_pt1, axis, angle) entz.transform_entities(xform, face) return face end def self.get_face_vertices(face) verts = [] face.outer_loop.vertices.each{|v| verts << v.position} return verts end def self.create_rotated_face(entz, pts, axis_pt1, axis_pt2, angle) model = Sketchup.active_model active_entities = model.active_entities model.start_operation("create rotated face",true,false,true) face = self.get_face_from_entities(entz) face_xformed = self.rotate_face(entz, face, axis_pt1, axis_pt2, angle) verts = self.get_face_vertices(face_xformed) model.commit_operation return [verts, face_xformed] end end model = Sketchup.active_model active_entities = model.active_entities begin things1 = [] group1 = active_entities.add_group pts1 = [[10,10,0], [20,10,0], [20,10,10], [10,10,10]] pt0, pt1, pt2, pt3 = pts1 g1_entities = group1.entities face1 = g1_entities.add_face(pts1) puts "face1; ", face1 puts "group1;", group1 group2 = group1.copy() things2 = RotateFaces.create_rotated_face(group2.entities, pts1, pts1[0], pts1[3], -90.degrees) puts "create_rotated_face returned; ", things2 pts2 = things2[0] face2 = things2[1] puts "group2;", group2 # (10", 10", 0") # (10", 0", 0") # (10", 0", 10") # (10", 10", 10") group3 = group2.copy() things3 = RotateFaces.create_rotated_face(group3.entities, pts2, pts2[1], pts2[2], -90.degrees) puts "create_rotated_face returned; ", things3 pts3 = things3[0] fac3 = things3[1] # (20", -0", 0") # (10", 0", 0") # (10", 0", 10") # (20", -0", 10") puts "group3;", group3 group4 = group3.copy() things4 = RotateFaces.create_rotated_face(group4.entities, pts3, pts3[0], pts3[3], -90.degrees) puts "create_rotated_face returned; ", things3 pts4 = things4[0] fac4 = things4[1] puts "group4;", group4 puts "made it this far" rescue StandardError => e puts "error last global outer try;", e end
  • Anybody use Materialize here I have a question

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    L
    No probs, I downloaded from your link worked fine this time

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