@autokidd said:
So heres a funny one, now that i rotated the texture in sketchup and sent it to kerkythea, I had to make some changes so i went back to sketchup, resent it to kerkythea with the shingles rotated to account for the wierd texture orientation and now it has turned the texture 90 degrees again in kerkythea, any ideas now?
The short answer is No... ๐
It's not that I want to sound rude or anything, but I have no clue why this would happen... ๐
KT doesn't do anything to the UV-mapping applied... KT "reads" the 3D model and the settings applied... ๐
Like I said - it's an UV-mapping issue, but although SU isn't famous for the way it handles UV-mapping, I've never experienced anything like what you're reporting, so my best guess is that there's a rational explanation to this... ๐
Again - the best suggestion I can come up with is for you to post a 'skippy' where this problem is present and then I (and others) can try to debug it... ๐
Only alternative is that you can try to rotate your texture in KT, but I don't know how you've made the material...?!?
KT-UV-coordinates.jpg