⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Free Paver and Masonry designer

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    brodieB
    I've been using ACME for awhile now and can agree that it works great. You can pick from tons of bricks as well as mortar colors, even add soldier courses. It will also give you an alpha map (basically white=brick black=mortar so it's a great start to a bump map). I've downloaded Beldin's software as well and other than the types of brick which, of course, match up with their particular varieties it's got the exact same interface. Must have been designed by the same software folks. -Brodie
  • Adding Zoom functionality to Sketchup Web Exporter plugin

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    D
    Hi Jim, Thanks for your reply. I would prefer to add the zoom functionality in the javascript which is probably easier said than done! for me anyway. I was planning to export higher res images than those exported by default using the web exporter plugin. Will have a play around with your suggestion and post back.
  • Help with podium lighting

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    thanks adam but I have sorted it now, I was to impatient to render and started asking questions before trying harder myself first lol. I managed to fix it and your right about it not matching up. Thanks for the help anyway.
  • More Hdri , Reflection question

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    Al HartA
    @phmeier said: Oh sorry ,,, my mistake .. well in this image tha trees are not part from the hdri they´re 2d trees located at the other side of the street .. The hdri is basiclly a bkue sky with clouds and mountains .. ive tryied another ones tih houses .. but all of them just reflect a small part in a big scale .. I will try this dome thing !!! But anyway ,, is there a way to reduce or map how it will reflect !?! In general "no" - an HDRI needs to cover the entire universe. However there may be some tools to help you create a HDRI by repeating a smaller pattern. You might also try some full HDRi skies from the web, such as this one: [image: SunnyRenoSuburb01.jpg] Free HDRi Skies
  • New Firefox extension: follow your favourite modelers

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    MALAISEM
    Good idea, thanks Aerilius for sharing MALAISE
  • Which Photorealistic Renderer?

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    PixeroP
    @unknownuser said: Vray is almost $800 and Max, well, if you think that paying the price of a used car for software is worth it, then go right ahead. Right now for a starter that's too much for my blood. A quick Google search and I found Vray for SU for $720 at Novedge. I bought me a home license before the summer at a campaign price from somewhere for about $650 so its not THAT much more expensive. But if time is no restrain for you go with Maxwell...great images but takes forever to render. Don't forget there are some great free renderers like Kerkythea thats most likely a whole deal better than IDX. I can say I have tried them all and to me the important aspects are: Image quality, speed, workflow and ability to handle complex scenes without choking. My advice is to go with a free renderer if your new to rendering. Then as you find it too limited for your needs go for a better one. No renderer is better than its user. And to me as a professional user speed is one of the mayor factors to be able to deliver on time. Or for citing Electric Image renderers old slogan: Render fast, retire young. @unknownuser said: By the way Pixero, that's a nice rendering... You did this in Max? How long did it take you to model it? Nice flower and outdoor space. Thats Vray and Sketchup. I'll try to post a lowres version of the animation once its done. @unknownuser said: Yeah, I think when I finish putting together my new machine I will eventually look at VRay for my personal higher end renderer. Is it easy to use? That one I have not tried yet. I cant really comment on if its easy or not. That depend on your prior knowledge. I find it quite easy, but then again others don't.
  • Silo (almost) dead... :(

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    StinkieS
    Back on topic for a sec. Anyone checked out the tutorial vids on Nevercenter.com? There's a lot of them, they're good - and they're totally free. For those interested, Silo + those vids may prove a very affordable way of getting into poly/sub-d modeling.
  • Great plant collection in .skp format

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    @earthmover said: ...I can vouch that these plants and trees are really good quality and good resolution. Yes, I think so did the plants imported from the RLA in SketchUp, instead of being a model skp pull it, because in the program RLA whole model glue together and not under command, renders the possibility is not very good, although the plants are really good ... Examples: [image: 4baedcaade93t.jpg] [image: 9df814d13d1ct.jpg]
  • Real time render with real time camera matching!!

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    soloS
    I dunno...Autodesk has become to big and they have the ability to buy themselves out of any stalemate. They own pretty much all the big names in the CG industry like Max, maya, XSI, flint, Flame, Alias etc. but that being said the world is a changing place, take Microsoft for example, they are aiming at creating the best search engine and Google has it's sights on the best Operating system
  • For Max users

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    PixeroP
    Just tried the the Connection Extension and...it works great so far.
  • Driving Dimension conflict

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    A
    How Do you start a Driving Instruction class in CA. with emphasis on Behind the Wheel training? Im trying to start a driving school business but i need to know how to get it started. I want the business to not be a school but a driving training class. In CA you need to do a certain number of BEHIND THE WHEEL instruction before you can take your driving test and that the business i would like to start. affiliateelite ~ affiliateelite.com ~ adgooroo ~ adgooroo.com
  • Windows Seven & ShetchUP

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    R
    try turning your resolution down to the lowest setting. Errant stuff will usually reappear. That is what brought back a missing RPTools menu on my old machine.
  • IDX RENDTIONNER

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    H
    hi i fixed it ... i had removed the examples/utilities from plugins by mistake somehow ... idx requires them
  • A real SketchUp to Second Life exporter?

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    M
    http://vrshed.com/sketchlife/examples.html your dreams are answered Sketchlife is a system which allows you to build for Second Life using SketchUp. Most 3D modelling tools use meshes (vertices connected by edges which define faces), whereas Second Life has adopted solids, referred to as primitives, to be their indivisible building blocks. This guarantees that there won't be any stray polygons flying around, but it also prevents mesh models from being imported automatically. The in-world modelling tools in Second Life are quite good, but they are stone age compared to the 3D modelling power tool that is SketchUp. SketchUp is free. (Thank you Google.) Therefore, if we can't bring SketchUp to Second Life, we'll bring Second Life to SketchUp.
  • [Virtual world Builder]: "SKETCHWORLDS"

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    Mike LuceyM
    Hi Guys, I've watched the vids and am now sure it was the app that Coen is familiar with. I also find that the Viewer is an .exe file so would mean hassle for Mac users having to work via Win Mike
  • Indigo 2.0 is out! Now available for OSX!

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    GaieusG
    Hi Dale, thanks for the info. I've been watching the Indigo site for a while awaiting the news but you beat me. I've also posted it in "The Daily CatchUp" now (as well as made your topic here sticky for a couple of days).
  • Modelur 0.2.0 released!

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    chrisglasierC
    @unknownuser said: thanks for sharing your observations! I just hope they are taken as a sincere effort to expose some ideas about what could be done. @unknownuser said: I believe that web based, multi user environments are next step of computer applications development, which offers huge potentials. I said that accessing and retrieving the information has to be web based; this is not the same as applications should be web-based. You could for example write a specification using Ms Office or Google Docs; the result is a document that has to be read and interpreted. It is like writing a cheque to ask the teller for cash rather than using an object, a card, to make the transaction. If we can give every object the ability of such a card then we can automate most of the more menial tasks. Yes we can! @unknownuser said: However, as long as we stick to SketchUp, we are limited to its API and the features SU offers. No this is not true ever since Sketchup introduced the web dialog. And of course you know that you can generate objects from plain text. And if you know how to do that to make cities you only need to be given the criteria for nanotubes or galaxies to assemble them. Well how about more down-to-earth things, say, a desk or an open plan office. (Modelur a single storey building with equal size tower blocks at each corner; turn it upside down and scale it; make lots of copies and space them out with scaled down roads in between.) @unknownuser said: Of course we would love to see SU become web based application, where multiple users would be able to share information and interact with the model simultaneously. It does not need to be on the web for the interaction. Participants just take appropriate parts of the plain text records, via file sharing perhaps, and feed them to different applications or devices to generate models, animations, diagrams, collages, text and so forth, and to pass back the results of their work. @unknownuser said: For now, we can only hope one day SU Team surprises us... Don't think like that. The team is brilliant at 3D software. What we are talking about is operating systems for different activities. Just like bar coding is the basis for operating supermarkets. I read the rest of your note with some interest but I don't think it useful for me to comment on urbanism. I did take an interest when I first discovered OPS but after all the razzmatazz of the BIMStorms, it seemed to me more solid and useful to try and work from bottom up. But I would just like to return to the business of selling TV's by weight. At the time the vendors knew no better - most things in China are still sold by weight (even elastic bands). But it was soon realised that TV weight was not the proper measure, and the vendors took up other means to demonstrate its worth. And really that's what we should be doing about any design - assembling, animating and testing models of real things to demonstrate credible technical and social outcomes, not compliance with some density ordinance. And finally a couple of quotes from Atomic Architecture in support of demonstration versus square footage. "Few groups have the financial resources or political clout to implement alternative approaches, simulations or tests for regulations, but there are some examples. In the 1980’s, Foster Associates commissioned a complete scale model of the North shore of Hong Kong Island, and a wind tunnel test to simulate a typhoon. They were questioning the validity of a stringent regulation that had a dramatic affect on the appearance and cost of a curtain wall. This unsolicited test resulted in the rewriting of the relevant code." These days we might employ computerised clout. And one more: "When society and architecture meet at a Public Hearing for a proposed new development, like for a new publicly sponsored airport, is the inquiry a search for compatible values or a forum to negotiate the best deals for the factions represented? Are the success ratings of the deals based on a full understanding of the implications? The proposers, the owners and their architects, are forced to be specific, while the audience is free to apply whatever values they consider pertinent at the time. The dilemma is that to be specific, the proposers have to present visual material for their design concepts, even though they may have a five year design program ahead of them. However preliminary the proposals, no words or markings will effectively subdue the strength of subjective judgment. Supposing the tables are turned, and the proposers provide one thousand or ten thousand options of what the development might look like, based on their own criteria. The proposers could ask the audience what criteria they would like to see amended based on what they saw, and then show them the results. The process would be less of an inquiry and more a symposium to identify compatible values." Criteria is the key. Chris
  • Sketchup to Luxrender

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    I personally think it would be great to try and emulate the interface that Lux has with blender (and yes I know that this has nothing to do with the actual exporter code). It is not quite a simple as skindigo, but I think its functions are more clearly laid out. If something as good as this could be implemented in sketchup (and as nice looking) it would be a first.
  • Extruding AutoCAD drawings for Google Earth

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    J
    If you give your lines a thickness in ACAD, they will be imformed with a height in SKUP
  • Good 3dsMax forums ?

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    EscapeArtistE
    Also: http://www.3dbuzz.com/vbforum/sv_home.php A site dedicated to beginners learning how to use 3DS Max, Maya, etc... Lots of free tutorials and training videos. This site got me into 3d modeling, even though they have nothing on SU.

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