ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
  • FreeDimension

    extensions
    4
    0 Votes
    4 Posts
    843 Views
    pilouP
    Nothing in the news since 2008!
  • Podium 1.7

    extensions
    11
    0 Votes
    11 Posts
    3k Views
    S
    Yes Solo...sorry ...meant to say Mac version....damn those quick fingers.
  • Syncro 4d

    extensions
    5
    0 Votes
    5 Posts
    3k Views
    SektaS
    Thought I wouild bump this one, I am interetsed to hear if anyone is using Synchro. I had a play with it about a year ago and am keen to have another look as I am finding clients starting to talk about 4D potential. I have sent a number of emails to Synchro over in the UK but have had no response, I hope they are not a recession victim Sek
  • Standardization

    extensions
    9
    0 Votes
    9 Posts
    1k Views
    K
    @unknownuser said: Much sympathy here. My must frustrating moment is when I use shift+middle mouse button click to try and pan in AutoCad. That's the command to pan is SU but in AutoCad it's the command to orbit. On a large AutoCad file I end up waiting for 2 minutes + for it to stop thinking before I can correct my mistake. -Brodie been there, done that
  • Beta testers wanted - nXtRender Basic

    extensions
    21
    0 Votes
    21 Posts
    3k Views
    Al HartA
    @meister said: @al hart said: Send the license code you are entering to support@renderplus.com and we will take a look. Finally issue solved! meister Let us know how it is working for you. We have a tutorial for nXtRender now: Getting Started with nXtRender [image: 150px-Getting_Started_with_nXtRender.jpg] Also, we uploaded a new version: Downloads And, we have started the Help System
  • Modo 401 coming!

    extensions
    28
    0 Votes
    28 Posts
    5k Views
    StinkieS
    Another thing: Luxology's handled this much anticipated release in an exemplary manner. Customer care was great - and that's how I like it. And again: LOVING the preview renderer. Happy, happy, joy, joy!
  • NprTools

    extensions
    83
    0 Votes
    83 Posts
    12k Views
    Al HartA
    We have uploaded a new version of NprTools- IF16. See: Downloads This version has combined Soft Shadows and Sketchy Shadows into a single tab dialog - which uses the same settings for both and which should also be easier to use. We have also added some radio button presets for Shadow Softness and Spread which should make it easier to get the desired effects. (After adding lots of options to let you control shadow softness, patterns, intensity, and other things the application has become rather complex. These radio settings will make it easier to get started. However you can still adjust iterations, days and times as desired in Custom mode.) [image: Soft-Shadows-Dialog.jpg]
  • Render test, please...tomsdesk 2.5d trees?

    extensions
    56
    0 Votes
    56 Posts
    8k Views
    GaieusG
    Yes, exactly.
  • Modo 401 is a-comin'!

    extensions
    7
    0 Votes
    7 Posts
    856 Views
    thomthomT
    No Pre-order discount for new customers?
  • A question to Artlantis users

    extensions
    5
    0 Votes
    5 Posts
    694 Views
    P
    Sorry Edson, can't help you there. I could use a good source for free 3D people, too.
  • Looking for Artlantis alternatives

    extensions
    3
    0 Votes
    3 Posts
    1k Views
    P
    @remus said: Have you tried irender? thanks remus. I really forgot about irender, will give it a try again. I've been trying it once, but didnt need the features I need now.
  • IRender or similar

    extensions
    7
    0 Votes
    7 Posts
    994 Views
    P
    There's a free version of IDXRenditioner available: http://www.idx-design.com/IDX/IDXRenditioner/FreeVersionofIDXRenditionerExpress/tabid/1011/Default.aspx
  • Light effects

    extensions
    4
    0 Votes
    4 Posts
    829 Views
    C
    No lights in SketchyPhysics. Also no color changing and no fluid effects.
  • ANIMATED PEOPLE FOR SU

    extensions
    9
    0 Votes
    9 Posts
    3k Views
    jim smithJ
    May 27 Ithil posted a very interesting bowling alley with very simple animated figures in the background. He never got back to describe how he did it. http://forums.sketchucation.com/viewtopic.php?f=81&t=19386&p=161144&hilit=bowling#p160133
  • Embed Warehouse models to blog

    extensions
    7
    0 Votes
    7 Posts
    943 Views
    G
    @gaieus said: Cool. (If you've told that it's for blogspot, I know that html editing and embedding iFrames is possible there so I shouldn't have asked) the funny thing is that every time I inserted the code provided in the warehouse and then into de HTML edit in blogspot the result was an static image I don't know why but it's solved now thanks for everything
  • Sketchup to 3dmax

    extensions
    8
    0 Votes
    8 Posts
    1k Views
    thomthomT
    @akabear said: Proportion seems the same but the zoom appears to be different? So is there a simple way to correct the zoom in VRfS for the same output? Any ideas most appreciated? Toolbars will affect the viewport. If one computer has a ton of toolbars and another only a few - the two will have different setups required.
  • [REQ] Maxwell tutorials

    extensions
    4
    0 Votes
    4 Posts
    536 Views
    brodieB
    I'd tend to agree with Aidus about the user manual. There's a Maxwell manual that's a couple hundred pages w/ an index and a SU plugin manual that's probably 20ish pages. Other than that I don't know of any really great tutorials to take you through all of the basics of the program (the Think website that Stinkie gave has some good individual tutorials though). The good thing, though, in my opinion is Maxwell has done a good job of avoiding the typical rendering language that can get a bit complicated. Most of the settings tie back to real life science and physics so if you need to know what something is it's usually pretty easy to find out. Instead of relying on one sentence to tell you what a particular camera function is and does, you get endless sites which can explain what a diaphram is, differences between apertures, focal distances, etc. I find it pretty intuative in that sense. When it comes to material creation, there's some technical stuff but the manual is quite good at explaining those aspects. Often times you can get by w/o having to know too much about the more complex settings by using the default materials and changing the maps or downloading materials from the maxwell website. -Brodie
  • Kmz to skp (or 3ds)

    extensions
    9
    0 Votes
    9 Posts
    6k Views
    free agentF
    sheesh, well done, cant imagine how long it took u to develope such a technique thanx again
  • Unit conversion rosetta stone

    extensions
    2
    0 Votes
    2 Posts
    516 Views
    R
    thanks. I cant help but wonder why software developers would choose to use such strange units, though. I mean 1 unit = 8ft, whered they come up with that idea.
  • Subdivide and Smooth Tutorial Contest

    extensions
    10
    0 Votes
    10 Posts
    6k Views
    takesh hT
    @whaat said: It won't be too hard to pick the winner. There was only one entry! Oh well... Oh so I got two round-trip plane tickets to Finland? That's a good news... @whaat said: Can anyone explain the lack of entries? Making tutorials for software is not everybody's favorite passtime I guess. I kinda enjoy doing it, hence the steady updating of "Visual Index of Ruby scripts". http://www.pushpullbar.com/forums/ruby-scripts/9467-visual-index-ruby-scripts.html I always wanted to write about this script in the Visual Index, but the complexity of the script and three-picture-per-script limit of the forum (half self-imposed) didn't allow me to take on the task. I also happened to have the idea for the tutorial and the material at hand, which I initially thought about a SU book-deal (now dead). So it was like a perfect opportunity for me... I hope my tutorial lived up to your standard, Dale. (BTW Camtasia Studio didn't live up to mine!)

Advertisement