⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Looking for Artlantis alternatives

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    @remus said: Have you tried irender? thanks remus. I really forgot about irender, will give it a try again. I've been trying it once, but didnt need the features I need now.
  • IRender or similar

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    There's a free version of IDXRenditioner available: http://www.idx-design.com/IDX/IDXRenditioner/FreeVersionofIDXRenditionerExpress/tabid/1011/Default.aspx
  • Light effects

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    No lights in SketchyPhysics. Also no color changing and no fluid effects.
  • ANIMATED PEOPLE FOR SU

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    jim smithJ
    May 27 Ithil posted a very interesting bowling alley with very simple animated figures in the background. He never got back to describe how he did it. http://forums.sketchucation.com/viewtopic.php?f=81&t=19386&p=161144&hilit=bowling#p160133
  • Embed Warehouse models to blog

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    @gaieus said: Cool. (If you've told that it's for blogspot, I know that html editing and embedding iFrames is possible there so I shouldn't have asked) the funny thing is that every time I inserted the code provided in the warehouse and then into de HTML edit in blogspot the result was an static image I don't know why but it's solved now thanks for everything
  • Sketchup to 3dmax

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    thomthomT
    @akabear said: Proportion seems the same but the zoom appears to be different? So is there a simple way to correct the zoom in VRfS for the same output? Any ideas most appreciated? Toolbars will affect the viewport. If one computer has a ton of toolbars and another only a few - the two will have different setups required.
  • [REQ] Maxwell tutorials

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    brodieB
    I'd tend to agree with Aidus about the user manual. There's a Maxwell manual that's a couple hundred pages w/ an index and a SU plugin manual that's probably 20ish pages. Other than that I don't know of any really great tutorials to take you through all of the basics of the program (the Think website that Stinkie gave has some good individual tutorials though). The good thing, though, in my opinion is Maxwell has done a good job of avoiding the typical rendering language that can get a bit complicated. Most of the settings tie back to real life science and physics so if you need to know what something is it's usually pretty easy to find out. Instead of relying on one sentence to tell you what a particular camera function is and does, you get endless sites which can explain what a diaphram is, differences between apertures, focal distances, etc. I find it pretty intuative in that sense. When it comes to material creation, there's some technical stuff but the manual is quite good at explaining those aspects. Often times you can get by w/o having to know too much about the more complex settings by using the default materials and changing the maps or downloading materials from the maxwell website. -Brodie
  • Kmz to skp (or 3ds)

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    free agentF
    sheesh, well done, cant imagine how long it took u to develope such a technique thanx again
  • Unit conversion rosetta stone

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    thanks. I cant help but wonder why software developers would choose to use such strange units, though. I mean 1 unit = 8ft, whered they come up with that idea.
  • Subdivide and Smooth Tutorial Contest

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    takesh hT
    @whaat said: It won't be too hard to pick the winner. There was only one entry! Oh well... Oh so I got two round-trip plane tickets to Finland? That's a good news... @whaat said: Can anyone explain the lack of entries? Making tutorials for software is not everybody's favorite passtime I guess. I kinda enjoy doing it, hence the steady updating of "Visual Index of Ruby scripts". http://www.pushpullbar.com/forums/ruby-scripts/9467-visual-index-ruby-scripts.html I always wanted to write about this script in the Visual Index, but the complexity of the script and three-picture-per-script limit of the forum (half self-imposed) didn't allow me to take on the task. I also happened to have the idea for the tutorial and the material at hand, which I initially thought about a SU book-deal (now dead). So it was like a perfect opportunity for me... I hope my tutorial lived up to your standard, Dale. (BTW Camtasia Studio didn't live up to mine!)
  • Google sketchup + Google wave, wouldn't you guys love that?

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    @ modelhead, Well, it basically means you could have three people working on the same file at the same time, the interface would allow for many users to interact live on the same model! you could be applying materials and someone else could simultaneously be modeling the same file.
  • Render Poll

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    just look at the povray hall of fame to see what can be done http://hof.povray.org/ su2pov creates a povray file which can then be easily edited without going back to SU. for example the material qualities are all declared/described in the file (and can be changed but not usually necessary) [image: fXIX_mwsnap012.jpg] then the matrial quality assigned to each material can also be edited: [image: pXJ9_mwsnap013.jpg] so if you wanted your glass to be more reflective, just change the setting from shiny to mirror for example.
  • KMZ > FBX > B3D export - lost testures [split OT]

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    Yes this is the case I have also tried using this for export to .x: http://sketchuptips.blogspot.com/2009/01/wavefront-obj-exporter-with-materials.html
  • Artlantis manual

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    A new announcement today, Canada's funniest Architect, Dwight Atkinson wrote 'The Artlantis Attitude' and released it this week. In this book he reveals many tricks on how to use Atlantis V2. This book is not just a manual. Your renders will reach a new level after reading this book. The book is available on Artlantisobjects.com. Exclusively for Artlantisobjects.com Dwight Atkinson added a gift. One of the scenes he uses to test, and never shared with others, will be added as a gift for users who purchase the book via artlantisobjects.com. Visit this link to learn more about the book and the author: http://www.artlantisobjects.com/html/the_artlantis_attitude.html Sjaak
  • Maxwell V2 - new reveal

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    integration with the materials DB is very cool, as is real flow integration. If only i used maxwell
  • Question to Pete (Solo) about Vue

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    charly2008C
    thank you for fast reply. i'm really a little bit confused because i have less experience in use of Vue. But your advise seems the only way. I will follow that way as you have suggested. If my tests should be successful I will present them in the forum. Again thanks Karlheinz
  • Convert faces to components?

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    Chris FullmerC
    Hmm, perhaps. I made a plugin that converts all faces to components. I think you're looking for something more than that though. Have you looked at Dynamic Components (its built into SU7, its not a plugin)? It sounds like that is what you are asking for. Chris
  • Animation Help

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    VirtualDub is also good at image to animation. It's free too. http://www.virtualdub.com
  • Garden design commercial plug in/component library

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    It looks like a program for homemakers by the level of graphics... Yes still nearly 70 pounds [image: c789ba6ba1bf.jpg]
  • Supodium problems

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    Is this happening to all of your models or is it only to a specific one?

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